CFG help?!

Hello crossfire!!

Ok I got my own graphics but I don't know anything about the rest of the settings(s_, cg_ b_) so please help me out!:p)
I just need cg_ b_ s_ etc (no need for r_ got them myself:p)

thx! <3



graphics:
[img|left]http://img30.imageshack.us/img30/3364/20090619185442supplydep.jpg[/img]

edit: I like all the pm's boosting my ego ^^



This sure has been a constructive journal for me! Only getting spammed for my settings when i just told I only have good graphics :DDD
Comments
37
/b_drawclock "0"
/vote no
Mind giving youre r_settings? Supply looks good.
I know! I just need good other settings but I hardly know what the other commands do ^^

I'll pm you if i'm on my other pc! :d)
Parent
pmme too pls <3
Parent
you can pmme too :D
Parent
seams that u earned some funs ;D pm too oO
Parent
Seems I earned about nothing but spam about my graphics ^^
Parent
pmme too plz !
Parent
I hope all those guys are not serious, or I just lost any hope in them : /
Parent
r_picmip 1
r_gamma 2-3
r_overbrightbits 1
r_mapoverbrightbits 2
r_fastsky 1
r_jgnorehwgamma 1

more or less
Parent
yet again like in my last journal you are guessing after my settings and yet again you failed: x
Parent
r_picmip 0
r_gamma 3
r_mapoverbrightbits 1
Parent
in combination with pala still not correct ^^
Parent
you used some external graphic card settings to achieve the picture being so sharp (anti aliasing, anisotropic filtering etc.)
Parent
woehoe u get a cookie! but still u have wrong settings ;)
Parent
r_gamma 2.5 (about the same)
r_intensity 1.5 (could be something slightly lower, like 1.3)
cg_fov 120 (about the same)
r_mode -1
r_customwidth 1680
r_customheight 1050
cg_crosshaircolor red
b_althud 2
cg_drawfps 1
b_drawclock 1
b_voteTextScale 0.7 (about the same)
Parent
still wrong XDDD you're getting closer though ;)

edit: mind if i use your config and insert my graphics into it? :D) well organised shizzle ;)
Parent
of course I don't mind, I spent 1.5 years making it to this point : d
Parent
:D thanks! :) Well I just like the organisation, it's not so messy as most are ;D
Parent
results will be the same
Parent
r_mapoverbrightbits 1 is making a great difference, so is r_picmip 0

to sump up your statement just one word will be needed: bullshit - thanks for your attention, move along and have a good day sir : )
Parent
cg_drawgun 0
cg_fov 90
cg_drawgun 0
cg_fov 100
Parent


// _ __ __ __ ___ ___ //
// | | | \/ | / _| |__ \ / _ \ //
// | |__ __ _| \ / |___ ___| |_ __ _ __ __ ) || | | | //
// | '_ \ / _` | |\/| / __| / __| _/ _` | \ \ / / / / | | | | //
// | |_) | (_| | | | \__ \| (__| || (_| | \ V / / /_ | |_| | //
// |_.__/ \__,_|_| |_|___(_)___|_| \__, | \_(_)____(_)___/ //
// __/ | //
// |___/ edited 26.10.2009 //
// //
//_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/


//_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_WEAPONBANK_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

bind 1 "weaponbank 1"
bind 2 "weaponbank 2;cg_autoreload 1"
bind 3 "weaponbank 3;cg_autoreload 0"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"

//_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_PB & B_SETTS_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

seta b_altHud "2"
seta b_altHudFlags "2"
seta b_antilag "1"
seta b_backupcvars "0"
seta b_banners "0"
seta b_bannertime "0"
seta b_chatAlpha "0.33"
seta b_chatFlags "1"
seta b_chatsounds "0"
seta b_descriptiveTextscale "0.5"
seta b_drawclock "1"
seta b_drawPromotions "0"
seta b_drawranks "0"
seta b_drawRewards "0"
seta b_drawspectatoralpha "0.0"
seta b_drawspectatorteamflags "1"
seta b_drawspeed "0"
seta b_fireteamAlpha "0.7"
seta b_fireteamLatchedClass "1"
seta b_goatsound "1"
seta b_hitsounds "1"
seta b_hudYoffset "0.000000"
seta b_lagometerAlpha "0.6"
seta b_locationJustify "-1"
seta b_locationMaxChars "16"
seta b_locationMode "1"
seta b_logbanners "0"
seta b_mapzoom "3"
seta b_muzzleflash "0"
seta b_noactivatelean "1"
seta b_numPopups "-1"
seta b_optimizePrediction "1"
seta b_panzerhack "1"
seta b_popupFadeTime "0"
seta b_popupStayTime "3000"
seta b_popupTime "0"
seta b_predefineddemokeys "1"
seta b_shovesounds "1"
seta b_simpleItems "0"
seta b_speedunit "2"
seta b_tracers "0"
seta b_watermarkAlpha "0.000000"
seta b_weapaltReloads "0"
seta b_wolffog "1"
seta b_votetextscale "0.5"
seta pb_security "0"
seta pb_sleep "500"

//_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_CG_SETTS_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

seta cg_guny "0"
seta cg_gunz "0"
seta cg_gunx "0"
seta cg_announcer "1"
seta cg_atmosphericEffects "0"
seta cg_autoAction "7"
seta cg_autoactivate "1"
seta cg_autoReload "0"
seta cg_autoswitch "0"
seta cg_blinktime "100"
seta cg_bloodDamageBlend "0"
seta cg_bloodFlash "0"
seta cg_bloodTime "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobup "0"
seta cg_bobyaw "0"
seta cg_brasstime "0"
seta cg_cameraOrbitDelay "50"
seta cg_centertime "3"
seta cg_complaintPopUp "0"
seta cg_coronafardist "0"
seta cg_coronas "0"
seta cg_crosshairAlpha "1.2"
seta cg_crosshairAlphaAlt "1.2"
seta cg_crosshairColor "white"
seta cg_crosshairColorAlt "cyan"
seta cg_crosshairHealth "0"
seta cg_crosshairPulse "0"
seta cg_crosshairSize "38"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_cursorHints "4"
seta cg_cycleAllWeaps "1"
seta cg_damagekick "0"
seta cg_deferPlayers "1"
seta cg_descriptiveText "1"
seta cg_draw2D "1"
seta cg_drawBuddies "1"
seta cg_drawCompass "1"
seta cg_drawCrosshair "5"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_drawdamagekick "0"
seta cg_drawfallkick "0"
seta cg_drawFireteamOverlay "1"
seta cg_drawFPS "1"
seta cg_drawGun "0"
seta cg_drawNotifyText "1"
seta cg_drawReinforcementTime "1"
seta cg_drawRoundTimer "1"
seta cg_drawSmallPopupIcons "1"
seta cg_drawSnapshot "0"
seta cg_drawSpreadScale "1"
seta cg_drawStatus "1"
seta cg_drawTeamOverlay "2"
seta cg_drawWeaponIconFlash "0"
seta cg_fallkick "0"
seta cg_fastSolids "1"
seta cg_fov "105"
seta cg_gibs "0"
seta cg_instanttapout "0"
seta cg_lagometer "0"
seta cg_marktime "0"
seta cg_noAmmoAutoSwitch "0"
seta cg_noTaunt "0"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_popupLimboMenu "1"
seta cg_predictItems "1"
seta cg_printObjectiveInfo "0"
seta cg_quickMessageAlt "1"
seta cg_railTrailTime "400"
seta cg_recording_statusline "9"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_selectedPlayer "2"
seta cg_selectedPlayerName ""
seta cg_shadows "0"
seta cg_showblood "0"
seta cg_specHelp "1"
seta cg_stereoSeparation "0.4"
seta cg_teamChatHeight "8"
seta cg_teamChatsOnly "0"
seta cg_teamChatTime "6000"
seta cg_useScreenshotJPEG "1"
seta cg_useWeapsForZoom "1"
seta cg_weaponCycleDelay "10"
seta cg_viewsize "100"
seta cg_voiceSpriteTime "2000"
seta cg_wolfparticles "0"
seta cg_zoomdefaultsniper "666"
seta cg_zoomfov "666"

//_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_CL_SETTS_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

seta cl_allowDownload "0"
seta cl_anonymous "0"
seta cl_autoupdate "1"
seta cl_doubletapdelay "0"
seta cl_freelook "1"
seta cl_language "0"
seta cl_maxpackets "100"
seta cl_maxPing "800"
seta cl_packetdup "5"
seta cl_pitchspeed "0"
seta cl_punkbuster "1"
seta cl_run "1"
seta cl_timeNudge "0"
seta cl_wwwDownload "1"
seta cl_yawspeed "0"

//_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_COM_SETTS_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

seta com_hunkMegs "512"
seta com_introplayed "0"
seta com_maxfps "76"
seta com_recommended "0"
seta com_recommendedSet "1"
seta com_soundMegs "24"
seta com_watchdog "60"
seta com_watchdog_cmd ""
seta com_zoneMegs "32"
seta con_autoclear "1"
seta con_debug "0"


//_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_SENSITIVITY_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

seta cl_mouseaccel "0"
seta m_filter "1" // smooths mouse movement
seta m_forward "0.25"
seta m_pitch "0.022" // value of Y-sensitivity
seta m_side "0.25"
seta m_yaw "0.022"
seta sensitivity "1.5"

hm ?


b_althud 2
cg_fov 90
ncv_autoaim 1
ncv_aimfov 0.12
r_shownormals 1
.12 aimfov? WHAT THE FUCK MAN :D
Parent
Blame woody, he turned me into a server crasher! :D <3 you!
grand thief nigga? :D discover which real game is behind
u need some binds for fov, pmove etc... even fps change for guns
umm

cg_atomsphericeffects 0
//theres some command for small icons but i cant remember it..
//i think its cg_smallchaticons 1 or something like that
b_fireteamlatchedclass 1 //shows what people in the fireteam will spawn as next
cg_drawSmallPopupIcons 1

fov scripts are awkward, who the fuck needs a pmove_fixed toggle, fps per gun switches can be handy only if you're using a lcd monitor : /
Parent
fov scripts arent that awkward, ive used one for years and its wonderful - the only thing is u can only really have short and far, if u want medium i guess thats tricky

pmove_fixed toggle for when u want to move that little bit quicker or when u wanna shoot
and i did have an lcd monitor though i tend to use 71 fps all the time anyway now...
Parent
/ws 999999999z
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