HQ cfg
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2 Jan 2009, 11:21
•
Journals
Hay since i got my new computer im in need of a highquali config.
Ty in advance :)
Ty in advance :)
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35.2 %
(19 votes)
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64.8 %
(35 votes)
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r_mode "8"
r_subdivisions "32"
r_colorbits "32"
r_texturebits "32"
(4 - high) (20 - low)
seta r_mode "8"
seta r_maskMinidriver "0"
seta r_allowSoftwareGL "0"
seta r_maxpolyverts "8192"
seta r_maxpolys "4096"
seta r_noportals "0"
seta r_lockpvs "0"
seta r_drawBuffer "GL_BACK"
seta r_offsetunits "-2"
seta r_offsetfactor "-1"
seta r_clear "0"
seta r_showmodelbounds "0"
seta r_shownormals "0"
seta r_showsky "0"
seta r_showtris "0"
seta r_nobind "0"
seta r_debugSurface "0"
seta r_logFile "0"
seta r_verbose "0"
seta r_speeds "0"
seta r_showcluster "0"
seta r_novis "0"
seta r_nocull "0"
seta r_ignore "1"
seta r_drawentities "1"
seta r_norefresh "0"
seta r_lodscale "5"
seta r_measureOverdraw "0"
seta r_skipBackEnd "0"
seta r_showSmp "0"
seta r_flareFade "5"
seta r_flareSize "40"
seta r_portalOnly "0"
seta r_lightmap "0
seta r_drawworld "1
seta r_nocurves "0"
seta r_bonesDebug "0"
seta r_cacheModels "1"
seta r_cacheShaders "1"
seta r_cache "1"
seta r_saveFontData "0"
seta r_printShaders "0"
seta r_debugSort "0"
seta r_debuglight "0"
seta r_showImages "0"
seta r_directedScale "1"
seta r_ambientScale "0.5"
seta r_singleShader "0"
seta r_displayRefresh "0"
seta r_colorMipLevels "0"
seta r_uifullscreen "1"
seta r_highQualityVideo "0"
seta r_normallength "0.5"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_primitives "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_swapInterval "0"
seta r_textureAnisotropy "1.0"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_lodbias "2"
seta r_lodCurveError "250"
seta r_ignoreFastPath "0"
seta r_subdivisions "0"
seta r_simpleMipMaps "1"
seta r_customaspect "1
seta r_fullscreen "1"
seta r_oldMode ""
seta r_ignorehwgamma "1"
seta r_detailtextures "0"
seta r_rmse "0"
seta r_roundImagesDown "1"
seta r_inGameVideo "0"
seta r_drawSun "0"
seta r_flares "0"
seta r_ignoreGLErrors "1"
seta r_wolffog "0"
seta r_drawfoliage "0"
seta r_vertexlight "1"
seta r_lowMemTextureSize "0"
seta r_glDriver "opengl32"
seta r_allowExtensions "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_compiled_vertex_array "1"
seta r_glIgnoreWicked3D "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_NV_fog_dist "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_texture_env_add "1"
seta r_clampToEdge "1"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_stereo "0"
seta r_stencilbits "8"
seta r_depthbits "8"
seta r_smp "0"
seta r_picmip "2"
seta r_picmip2 "2"
seta r_ignoreFastPath "0"
seta r_dynamiclight "0"
seta r_fastsky "1"
seta r_inGameVideo "0"
seta r_ext_compress_textures "1"
seta r_drawSun "0"
seta r_stencilbits "8"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_flares "0"
seta r_finish "0"
seta r_roundImagesDown "5"
seta r_swapInterval "0"
seta r_lodCurveError "125"
seta r_vertexLight "1"
seta r_gamma "2.5"
seta r_overBrightBits "0"
seta r_MaPoverBrightBits "3"
seta r_intensity "1.5"
seta r_ext_compiled_vertex_array "1"
seta r_primitives "0"
seta r_faceplanecull "0"
seta r_drawstrips "0"
seta r_nocurves "0"
seta r_singleShader "0"
seta r_smp "0"
seta r_fullscreen "1"
seta r_uifullscreen "0"
seta r_rmse "0"
seta r_ext_gamma_control "1"
seta r_dynamiclight "0"
seta r_normallength "0.5"
seta r_clamptoedge "1"
ok