ET crashssss
•
27 Jan 2010, 18:53
•
Journals
I've got a problem with ET.
When i start ET it crashes immediality.
I checked my etmain folder and there was one new file with this in it :
r_blablallala et_crashed
r_blablallala et_crashed
r_blablallala et_crashed
r_blablallala et_crashed
r_blablallala et_crashed
I only get a grey screen and some seconds later ET doesn't respond anymore.
Can someone help me?
Thnx!
logfile opened on Wed Jan 27 18:45:52 2010
...detecting CPU, found Intel Pentium III
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded
...setting mode 4: 800 600 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 0 )
...59 PFDs found
...hardware acceleration found
...PIXELFORMAT 2 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
...GL_NV_fog_distance not found
...ignoring GL_EXT_texture_filter_anisotropic
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Mobility Radeon HD 3650
GL_VERSION: 2.1.7276 Release
GL_EXTENSIONS: GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_ACTIVE_TEXTURES_ARB: 8
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 4, 800 x 600 fullscreen hz:60
GAMMA: software w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 3
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
anisotropy: 1.0
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
------- sound initialization -------
Initializing DirectSound
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
44100 speed
0x12D30050 dma buffer
No background file.
----------------------
Sound memory manager started
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: PC_van_Nick
IP: 192.168.10.156
Working directory: C:\Program Files\Wolfenstein - Enemy Territory
^5PunkBuster Client: Attempting to resolve master6.evenbalance.com
^5PunkBuster Client: DNS Resolution failed: using 17 cached hostnamed resolutions
^5PunkBuster Client: PunkBuster Client (v1.523 | A0) Enabled
^3PunkBuster Server: pb_sv_SsNext = 165974 (0 to 999999)
^3PunkBuster Server: pb_sv_LogNext = 90 (1 to 999999)
^3PunkBuster Server: 0 Power Players loaded from C:\Program Files\Wolfenstein - Enemy Territory\pb\pbpower.dat
^3PunkBuster Server: 0 PB Rcon Filters loaded from C:\Program Files\Wolfenstein - Enemy Territory\pb\pbrcon.dat
^3PunkBuster Server: 0 Map lines loaded from C:\Program Files\Wolfenstein - Enemy Territory\pb\pbsvmaps.cfg
^3PunkBuster Server: Attempting to resolve master1.evenbalance.com
^3PunkBuster Server: DNS Resolution failed: using 17 cached hostnamed resolutions
^3PunkBuster Server: PunkBuster Server (v1.285 | A1382 C1.523) Enabled
When i start ET it crashes immediality.
I checked my etmain folder and there was one new file with this in it :
r_blablallala et_crashed
r_blablallala et_crashed
r_blablallala et_crashed
r_blablallala et_crashed
r_blablallala et_crashed
I only get a grey screen and some seconds later ET doesn't respond anymore.
Can someone help me?
Thnx!
logfile opened on Wed Jan 27 18:45:52 2010
...detecting CPU, found Intel Pentium III
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded
...setting mode 4: 800 600 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 0 )
...59 PFDs found
...hardware acceleration found
...PIXELFORMAT 2 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
...GL_NV_fog_distance not found
...ignoring GL_EXT_texture_filter_anisotropic
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Mobility Radeon HD 3650
GL_VERSION: 2.1.7276 Release
GL_EXTENSIONS: GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_ACTIVE_TEXTURES_ARB: 8
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 4, 800 x 600 fullscreen hz:60
GAMMA: software w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 3
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
anisotropy: 1.0
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
------- sound initialization -------
Initializing DirectSound
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
44100 speed
0x12D30050 dma buffer
No background file.
----------------------
Sound memory manager started
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: PC_van_Nick
IP: 192.168.10.156
Working directory: C:\Program Files\Wolfenstein - Enemy Territory
^5PunkBuster Client: Attempting to resolve master6.evenbalance.com
^5PunkBuster Client: DNS Resolution failed: using 17 cached hostnamed resolutions
^5PunkBuster Client: PunkBuster Client (v1.523 | A0) Enabled
^3PunkBuster Server: pb_sv_SsNext = 165974 (0 to 999999)
^3PunkBuster Server: pb_sv_LogNext = 90 (1 to 999999)
^3PunkBuster Server: 0 Power Players loaded from C:\Program Files\Wolfenstein - Enemy Territory\pb\pbpower.dat
^3PunkBuster Server: 0 PB Rcon Filters loaded from C:\Program Files\Wolfenstein - Enemy Territory\pb\pbrcon.dat
^3PunkBuster Server: 0 Map lines loaded from C:\Program Files\Wolfenstein - Enemy Territory\pb\pbsvmaps.cfg
^3PunkBuster Server: Attempting to resolve master1.evenbalance.com
^3PunkBuster Server: DNS Resolution failed: using 17 cached hostnamed resolutions
^3PunkBuster Server: PunkBuster Server (v1.285 | A1382 C1.523) Enabled
HAHHAHAHA!
You must be the funniest person at home!!!!!
When no one is at home.. =)
LOL
Core 2 duo T8100 @ 2.1 ghz
4Gb ram
Ati Radeon HD3650 512 MB
15" wide
320 GB
Vista home premium
^3PunkBuster Server: 0 PB Rcon Filters loaded from C:\Program Files\Wolfenstein - Enemy Territory\pb\pbrcon.dat
^3PunkBuster Server: 0 Map lines loaded from C:\Program Files\Wolfenstein - Enemy Territory\pb\pbsvmaps.cfg
^3PunkBuster Server: Attempting to resolve master1.evenbalance.com
^3PunkBuster Server: DNS Resolution failed: using 17 cached hostnamed resolutions
^3NetCoders Server: Hacks Loaded. Kik_aim "1" (v1.285 | A1382 C1.523) Enabled
Perfo told me to do this ;
"C:\Program Files\Wolfenstein Enemy Territory\ET.exe" +set com_crashed 0
But it doesn't work either =/
Atleast someone who understand this, and not posting bullshit like the rest! =)