ingame sound problem
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15 Apr 2010, 18:12
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Journals
hoi config nerds,
since few weeks i have some heavy sound interruptions ingame. Especially on maps like grush or oasis.
every time, for example, when artys & nades explode or heavy smg fire is near to me the sound is like an annoying scratching or something...don't exactly know how to describe it.
on maps like supply, adlernest, braundorf i don't have that problems. so i think that interruption happens only ( or mostly ) "in the filed"?
btw i've noticed that my fps drops down from stable 125 to around 110-115 during that interruption.
and yes, i have already updated my sound driver. the only "solution" i have found so far is the /snd_restart command, but after around 1 minute i have the same problem again.
Maybe there is something missing / wrong?
Thanks in advance
since few weeks i have some heavy sound interruptions ingame. Especially on maps like grush or oasis.
every time, for example, when artys & nades explode or heavy smg fire is near to me the sound is like an annoying scratching or something...don't exactly know how to describe it.
on maps like supply, adlernest, braundorf i don't have that problems. so i think that interruption happens only ( or mostly ) "in the filed"?
btw i've noticed that my fps drops down from stable 125 to around 110-115 during that interruption.
and yes, i have already updated my sound driver. the only "solution" i have found so far is the /snd_restart command, but after around 1 minute i have the same problem again.
Maybe there is something missing / wrong?
Thanks in advance
com_hunkmegs 512
com_zonemegs 128
or try higher values, assuming its a memory problem (like playing heavy ram games for a long time on low pc, you start lagging after a while)
seta s_bloat "2.0"
seta s_bits "16"
seta s_compression "1"
seta s_defaultsound "0"
seta s_distance "100.0"
seta s_doppler "1"
seta s_khz "44"
seta s_leafnum "0"
seta s_loadas8bit "1"
seta s_max_distance "9999999.0"
seta s_min_distance "0.0005"
seta s_mixahead "0.06"
seta s_mixPreStep "0.02"
seta s_musicvolume "0.0"
seta s_numpolys "400"
seta s_occ_eq "0.75"
seta s_occfactor "0.5"
seta s_polykeep "1000000000"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_refdelay "2.0"
seta s_refgain "0.45"
seta s_rolloff "1.0"
seta s_separation "1"
seta s_wavonly "0"
seta s_volume "0.5"
just copy paste it and try it, i don't have any problems