My C++ game

HAHAHAH BEWARE, THIS IS A MONSTOR WITH ANIMATIONS OMFG.......

image: roflomg

BE AFRAID.....

PS.... WHAT'RE YOU ALL DOING TONIGHT???? I NEED ALCOHOL, NOT GOT ANY CUZ IM POOR AND HAVE A SMALL WILLY.
Comments
23
i made Irish coffee and threw it away cause i remembered sol was from ierland
I REMEMBER YOU FROM A LONG TIME AGO LOEKINO.....

http://www.youtube.com/watch?v=bMxYEoG5lEQ
Parent
eQueens/loekino
Parent
Dats right :DDDDDDDDDDD you have good memory!
Parent
photographic!
Parent
i remember playing daikatana!
Parent
I know :DDDD, also this picture I remember

image: Mage%20..
Parent
haha :D perv
Parent
my c# game http://www.youtube.com/watch?v=-YdVw1LjxFY !!

im working on a shitty javame game till 6am again -_-
Real nice, with the 'Distance to Earth', how did you manage to work this out from the object? Pixels or???
Parent
the ship position and the planet positions are Vector3's so you just have to do

planet.position - ship.position
then the length of the result is the difference between the two points

but cause i wanted to scale everything to km (as the ship travels at x2.4 the speed of light :D) had to convert it
QuoteVector3 distance = (solarSystem.Planets.Position - ship.Position);
warningString = "Proximity warning! " +
"\nDistance to " + solarSystem.Planets.PlanetName + " " + (int)(((int)distance.Length() * 55633.023985154256553003943400603) / 1000) + " km";
;
Parent
nice work, pretty simple method also.

thank you.
Parent
gettin any response on your tape?

i haven't listened it yet
That's not me man, it's my mate that uses this account also. Yeah got quite far with it. Was on radio again other day, getting many requests from stations.

Right now got professional editors and cameras filming new video.
Parent
aight , keep me updated send me links if its done :D
Parent
nice
now make ET 2!
this is the best I could do @ making game

image: image-3BE9_4B7E9116
Parent
looks pretty good tbh :P
now code a new multiplayer game and make money! :D
Parent
xD all models are stolen though :DDDD, multiplayer is pretty simple to put in. I have already done multiplayer games before, over LAN only though.
Parent
http://myhannes.info/visMap/videos.html

my first steps in ogl. was a uni project and part of my final exam. Includes some badass (math) distortion methods and a full blown highly optimized 3D ogl renderer (supports 16 million vertices without a glitch \o/)
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