pmove_fixed 1 ?!!!!?

anyone using this for jumps only?

and if yes, how did you script it???
Comments
48
bind h "echo ^dPmoveToggler;vstr pmovefix"
set pmove1 "pmove_fixed 1; echo ^7Pmove fixed ^d1;set pmovefix vstr pmove0"
set pmove0 "pmove_fixed 0; echo ^7Pmove fixed ^d0;set pmovefix vstr pmove1"
set pmovefix "vstr pmove1"
bind g "toggle pmove_fixed; toggle cg_drawgun; echo PMOVE"
bind 1 "weaponbank 1; pmove_fixed 1; cg_drawgun 1; exec conf/scripts/noshove.cfg"
bind 2 "weaponbank 2; pmove_fixed 0; cg_drawgun 0; exec conf/scripts/shove.cfg"
bind 3 "weaponbank 3; pmove_fixed 0; cg_drawgun 0; exec conf/scripts/shove.cfg"
bind 4 "weaponbank 4; pmove_fixed 1; cg_drawgun 1; exec conf/scripts/noshove.cfg"
bind 5 "weaponbank 5; pmove_fixed 1; cg_drawgun 1; exec conf/scripts/noshove.cfg"
bind 6 "weaponbank 6; pmove_fixed 1; cg_drawgun 1; exec conf/scripts/noshove.cfg"
bind 7 "weaponbank 7; pmove_fixed 1; cg_drawgun 1; exec conf/scripts/noshove.cfg"



its not a pushscript guisse :PPP those are illegal !
thats the most useless 'script' i have ever seen
Parent
thats not a script XD
Parent
not needed
dont 2 many scripts effect your fps in any way ?
what exactly is the disadvantage when using it all the time?

i know it helps you for jumps especially if you jump down onto some bevel, you can gain more speed but what else does it do?
can't remember anymore .. it helped while jumping but in rtcw it fucked up some
animations and fucked up the leaning .. so i stopped using it.

in et it seems to give stable movements or so .. dunno
Parent
so why you bind it onto your jump?
didnt you learn from Austria potter how important jumping+ shooting can be? :DD
(talking about the supply tunnle to maingate action)
Parent
what scene on supply? .. lol?? :D
Parent
potter jumping out the supplytunnel to the maingate and giving some medic 3hs while jumping :D
legendary scene :P
Parent
Your movements become unstable when youre walking + your spread gets bigger. useful only for tj
Parent
some ppl say you will have more spread and less acc... but imo nothing :p + i use 0 since i don't need it :p
Parent
The guy above me is wrong.
Parent
it actually only simulates 125 fps(at value =1, stable) which allowes you to abuse a bug in the calculation of velocity within the engine, but b_fixedphysics disables the velocity bug(at 125 fps only afaik) so there is no reason to use it in the first place.

waiting for hardyrah to correct me, just incase i still don't get it after all those years
Parent
may i correct, that there is an h missing in your post?
Parent
satisfied? -.-
Parent
totally satisfied!
:)
Parent
so are u saying its just placebo? how about publics`?
Parent
depends on the config, as soon as b_fixedphysics 1 is not set you are free to use pmove_fixed 1 or even 2 (if not forced otherwise obviously)
Parent
/bind p pmove_fixed 1
/bind o pmove_fixed 0
why would u use pmove 0 ?
Parent
because pmove 1 miss with the acc
Parent
only for tjs better as far i know
forced 0 in warconfigs neway
should be obsolete with b_fixedphysics
lol at the guys in this journal
only useful on trickjump servers....
Nonix lols at you guys.
Walter said that Nonix lols at you guys!
Nonix lols at you guys.
it's forbidden in the global configs?
movefix.cfg?

gimme dat one! :)
bind SPACE "+vstr jup1 jup2"
set jup1 "pmove_fixed 1; +moveup"
set jup2 "-moveup; pmove_fixed 0"
what does it do exactly?
Parent
toggles pmove to 1 when you hit jump key
Parent
doesn't matter anymore
Doesn't have any influence since every server has b_fixedphysics 1
you get a moral boost
Parent
i'm fucking with you!
Parent
thats why they call u gay lol !
Parent
my dear frënd .. i did notice differences on the server.
might be that it's not allowed anymore with the global cfg's, but there are differences.

=(
Parent
english please
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