Quakewars Beta 2 Incoming
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1 Aug 2007, 00:13
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News
Splashdamage owner Locki has today announced that after successful demonstration at last weeks E3, Quakewars Beta 2 will be released first to the Quakecon BYOC and then to the general public after. The second beta will contain the following upgrades;
- The map will be Valley (the one from the original QW videos)
- Bug and Balance fixing
- Improved Bots
- Improved Prediction and Player Physics
- Improved Vehicle Physics and Controls
- Improved Interface
- Improved Audio
- Improved Game Performance
- Improved PunkBuster
- Unranked Server Support
- New Statistics Website
The new Beta dosent have an exact date of release, although it will be shortly after Quakecon. Further in his newspost, Locki mentioned that Quakewars has been nominated for 2 awards at E3, after winning awards last year also.
Source
- The map will be Valley (the one from the original QW videos)
- Bug and Balance fixing
- Improved Bots
- Improved Prediction and Player Physics
- Improved Vehicle Physics and Controls
- Improved Interface
- Improved Audio
- Improved Game Performance
- Improved PunkBuster
- Unranked Server Support
- New Statistics Website
The new Beta dosent have an exact date of release, although it will be shortly after Quakecon. Further in his newspost, Locki mentioned that Quakewars has been nominated for 2 awards at E3, after winning awards last year also.
Source
THANK GOD!!!!! I have been holding back writing a very short and whiney column about how Rackage and i3d have turned a game that on that private builds is much smoother than it is on the public builds hosted on AWFUL servers. Rackage and i3d had the perfect chance for big advertising here, but all they've done is ensure people who played the beta never buy their servers.
Cant wait :) Or can I : o !?!
Well it will be fun to have better servers, thats for sure + fixes - but would rather have a small map :x
So they'll play beta on qcon? pfff
better make new patch to ET
ET is finished (+dead)
ETPro 3.2.6 killed ET. Guess the ETPro team (& Activison & ID) forgot that people trying the game don't want to flick around with patches and exes from a zip. ETPub & Jaymod that don't have this 2.60b dependancy still have plenty of players.
seriously what the fuck does that have to do with anything?