CIEC playoff cup
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18 Feb 2010, 20:01
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News
Now that pretty much every match in the Crossfire Intel ESL Challenge groupstage has been played we are ready to announce more information on this sundays playoff cup!
Cupspecific rules
As some teams might face the problem of one or more players that are not available to play on sunday we will allow substitutes. The admin team has to be informed of any substitue prior to the cup! Preferrably Sn4kE, eiM or Krosan
Schedule
To allow every team to be available for the whole cup we decided onto the following schedule.
Round1: sw_goldrush_te radar 20:00 CET
Semi-final: supply frostbite 21:00 CET
Final: teams chose 22:00 CET
(lowest seed will have 10 teams and thus have 2 matches at 19 CET!)
ETTV
We will do our best to get as many matches as possible covered by ETTV. If you know your opponent ahead of time and happen to be able it is highly appreciated if you request the match yourself.
The playoff cups will be created once all groupmatches are finished!
CIEC groupstage rankings
CIEC static page
Cupspecific rules
As some teams might face the problem of one or more players that are not available to play on sunday we will allow substitutes. The admin team has to be informed of any substitue prior to the cup! Preferrably Sn4kE, eiM or Krosan
Schedule
To allow every team to be available for the whole cup we decided onto the following schedule.
Round1: sw_goldrush_te radar 20:00 CET
Semi-final: supply frostbite 21:00 CET
Final: teams chose 22:00 CET
(lowest seed will have 10 teams and thus have 2 matches at 19 CET!)
ETTV
We will do our best to get as many matches as possible covered by ETTV. If you know your opponent ahead of time and happen to be able it is highly appreciated if you request the match yourself.
The playoff cups will be created once all groupmatches are finished!
CIEC groupstage rankings
CIEC static page
PS: Maplist will change or not????????????
Btw: Whats the final prize money? CoD4's got 9.000€, so ET's should have been highered as well, shouldn't it?
As some teams might face the problem of one or more players that are not available to play on sunday we will allow substitutes. The admin team has to be informed of any substitue prior to the cup! Preferrably Sn4kE, eiM or Krosan"
Hopefully this system won't be used at lan
Thats really shit, by looking at our group , which had 5 teams in total , there was for example perception, which didnt lose any match and even any map , but was seeded as low.
I mean the chances to end up first or second while there are 3 GOOD teams in your group is really hard. And one official match shouldnt decide about the WHOLE LAN seedings.
Only one bad day can fuck u up..
some new players on the scene bashing an online seeding tournament means they get a great chance of an easier group at lan which means they dont have to perform as well (if possibly, they cannot perform as well ;)) where as a team that has got done over and is in the 4th seed group when they are as good as most in 2nd group doesnt make sense =(
as I remember there were cups pre lan before but the results were not the basis of the seeding, just the performance, the reliability of a team that has used a lan lineup every game and how stable they are in terms of actually showing up - it's sort of like Eprox situation, this new lineup that will be formed may be deserving of a better, or worse seeding place as it is different from the lineups that played. Same can be said for a lot of teams I guess that have and will use mercs in the playoffs.
Also seeing and playing against logix (who potentially could seed last?! :D) they dont deserve pot4 seeding, imo, just like I dont think perception deserve pot1. All opinion in the end though I guess :)
Basically, the groups will have either:
1st in group + odc1 1st round winner, 2nd in group + odc2 1st round loser, 3rd in group + odc3 1st round winner, 4th in group + odc4 1st round loser.
Or:
1st in group + odc1 1st round loser, 2nd in group + odc2 1st round winner, 3rd in group + odc3 1st round loser, 4th in group + odc4 1st round winner.
Scheduling complications notwithstanding. From that, the 'better' 3rd place teams should be up against the 'worse' 2nd place teams in the LAN groupstage, which should cancel out some of the effect you're talking about.
Also, when I put the LAN groups together I'm going to try my best to ensure no teams which were in the same group for the seeding tournament are in the same group at LAN.
but still arguement of performance online > performance lan when a teams roster changes after seeding games are played, will this have an effect on anything? or is it just seen as one of those things?