More Brink Footage
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4 Oct 2010, 19:25
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News
Perhaps a touch slow to the post, but GameTrailers have released some ingame Brink Footage this past week. The footage was from PAX 10 which was at the start of September. The game was available for public playing at EuroGamer this past weekend in London, Crossfires very own Waki was there and gave the game mixed feedback (I'm sure he'll go into more detail in the comments).
In this video you can see a couple of interesting points, firstly it looks like SplashDamage are moving further towards fortress functionality (where SD came from) with more integration of more complicated functionality in the classes and the use of deployables. There are appear to be two methods of reviving which come at either the slow speed or one revive looks instant. Aside from that there do appear to be a number of XBOX COD Player centric features such as golden gun etc. Other points, you can change classes by going to a command centers instantly rather than respawning, 40 second Dyno's & 20 second respawn time.
Watch GameTrailers footage of Brink
Brink is penciled in for a Q1 2011 release date.
In this video you can see a couple of interesting points, firstly it looks like SplashDamage are moving further towards fortress functionality (where SD came from) with more integration of more complicated functionality in the classes and the use of deployables. There are appear to be two methods of reviving which come at either the slow speed or one revive looks instant. Aside from that there do appear to be a number of XBOX COD Player centric features such as golden gun etc. Other points, you can change classes by going to a command centers instantly rather than respawning, 40 second Dyno's & 20 second respawn time.
Watch GameTrailers footage of Brink
Brink is penciled in for a Q1 2011 release date.
also. gameplay isnt quick enough i think
Why can't I give all of them 10 needles and when they die, they just use it?
true, but then the classing system would be slightly boring
I dont think there is enough evidence to knock this game yet.
The guy on the demo was surely running..still he was slow as fuck. Anyway i've become a q3 engine junky xD many ppl will love this game imo.
OH AND BOBROLL IS AMAZING! :D feels like being drunk on an et map : o
http://www.youtube.com/watch?v=pXWV8N4yBLY
i still have hopes for tis game but i think those will b crushed before the game is released..
But fuck me, was there hype for this game. We were queueing for 2 hours and the queue remained that long for the whole time we were there. The only thing that came close was the Medal of Honor line which was less than 30 minutes.
Some detailed write ups from ex ET/RtCW players:
http://www.splashdamage.com/forums/showthread.php?t=22173
http://www.splashdamage.com/forums/showthread.php?t=22175
http://www.splashdamage.com/forums/showthread.php?t=22170
lmao
inb4 thats what ur mom said jokes! :D
ET FOR LIFE BITCHES.
need cc8 date
we kunnen ook met de auto/boot
don't really see how it's related to et besides the fact it has "itech" somewhere along its lines
Looking good.
From what I've seen so far, I guess I'll check out Brink. Though I will not preorder it, since every game I decided to preorder the last years left me disappointed (Q4, ETQW, WAR). :/
lemme talk about what i saw
1) The LT throws the packets directly on the man. I really loved to put everywhere on the floor my ammo/medi packs. No more possible? I guess so, thanx to the s.m.a.r.t
2) Moves are really slow. The guy on the video is running...BUT IT'S SLOW AS HELL...
3) why so much iron sight? Again slows it down... We learned from wolfenstein.
What about an ignorant but funny shoot from hip with the famous sprint? too much skilled for pad users? meeeeh...
4)1+1: this game was made for consolles and then ported to pc (or maybe still ported...)It means... NO GOOD for us.
5) what about the netcode? It's supposed to be a mp game but atm noone said a single word about it. Will it be like qW ? from 0 to 800 constantly...
6)Automatic mg, flashbags, thousand weapons upgradable ... Only one word :CALL OF DUTY
7) when will softwarehouses restart to make games for pc? FPS are dead.
Please release sdk at day 1.
thanx
3) A game without iron sights won't work these days, no argument about that imo
4) No, they have individual coders for consoles and PC, no porting
6) They want it to be realistic, of course they have more than 4 weapons.....
4) They base PC game on console game
6) He's more talking about the upgrade aspect then the actual amount of weapons, though even that is kinda overkill imo
what if the new MoH would be with no iron sights? would you buy it?
u r welcome, i just like helping people!
enough fucking said
1) this game aint ET
2) well its a slowpaced game so what, battle was intense / ok, besides... g_speed needs a simple mod.
3) iron sight is the way to go these days otherwise lets go play HL2 :)
4) ever played Halo or Resident Evil 5?
5) they are still developing how could the testers know they played LAN obviously
6) as somebody stated this game is a mix of CoD/ET, still: remember ETmain? wasnt much better.
7) since there already is videogame-streaming-software, that allows u to play Fear2 on a fucking iPad, i suppose the modern gaming pc is going to die some time.
also you can buy an adapter for the PS3 controller that works as a joypad but in fact is mAus ;) inste headshoots
Same went for QW.
ETMain was a shitload better then QW, etc though when you compare it.
there just is no game that will fit for everybody
The beta was alright and I could see potential, but they made it worse instead of better.
Same for wolfenstein, they never listen to what we have to say because they just want to sell more games. :<
i dont mean nerd in a bad way here i love this community but still..
just dont expect too much and you might be blown away is what i say,
like a movie you go too and you KNOW its gonna be fuckin bad.
This is ET community, thus COMPETITIVE game community.
If developers don't give a shit about this community, why should we give a shit about their casual gamer oriented console ported piece of shit product?
You in your own stupidity are stating on of the most obvious reason why we shouldn't even talk about this trash.
I expect it to fail, and I believe I indeed will be blown away by amounts of it.
Gosh, people like you. Go play some etqw or wolfenstein, or new cod with 1000 hats and 5000 shoes and don't be nerd.
get a life dude
Deffo gonna buy it now. Even though this video featured a console version , things like slow movement can be fixed prolly through server cmd or a small mod.
If we can try to make it work , this game can be really good imho.
Anyway , as long as there's not gonna be a last-minute epic fail ( remember Wolfenstein BETA) I'm gonna buy it
Avi for team :D
Just how many good shooters have been released in last 5 years? By good i menat the ones with big competition scene and stuff...
kinda same with css, just new engine and minor changes [and it was released 2004, almost 7 years ago]
it seems only cod 4 had succesfull competition
sorry, u just got eliminated from further discussion...
I srsly doubt Brink will change it
Secondly, a game is never released with the competitive scene as primary target group. It's far too small for that. The only games that did this over the past months were HoN and QL. And they have a huge fanbase.
A new game always needs promods to be sculptured into competitive norms. You expect it to be in the initial release already. That's naivety.
ps. cod also had big fanbase, marketing only made it bigger
cod2 had equal fanbase as ET
cod4 had 50 times bigger fanbase as ET
see the correlation?
but it got nothing with Brink tbh :D
Black Ops will be out soon so most probably it will surely be dead when its released.
http://www.esl.eu/eu/mw2/
thats way more than et, sry for esl source :d
If i add all the matches for the last 30 days, it's better than ET at the moment :(
e: sorry for the 'oldskool-i-have-been-around-for-so-long' type of guys. For that matter: RTCW Live
- looks like ETQW w/o vehicles
- slow movements big fat minus for the sprinting ... so frikkin slow
- mapconcept / design
inb4 community split and 2 diffrent pro mods ... 1 with Ironsight and deployables / perks 1 without
ofc its just my opinion :3 still hope it will be successful ... just for mister ham and his beagles
Showing the game with a gamepad on a PC says enough already. And that one of the lead designers found ET to hard and couldn't remember what weapon was bound to what button just gives me the rest.
I really feel sorry for saying ETQW was bad back then, because by looking at all those new releases (like MoH or the newest CoD, Wolf and possibly Brink) it was a really good game.
Obviously i don't oppose new games and i don't want a complete clone of ET either but the one thing that would be nice is a normal aiming system. Not some messed up console crap, and lets face it what kind of moron would claim to be a pro aimer on a console game anyway. Also the movement is like the rest and made for console. You cant run and shoot and for accuracy you need to stand still and use iron sight (again console = fail)
lool xDDD
I will admit that for a newcomer ET is not a game to go pro in 2weeks unless you buy assistance. So making the game a little easier could not hurt but this does not go for the quote part tho. Thats just.....lol
It's funny when people saw Quake Wars they flamed it so hard for being a bad game, when games which have followed have been so much worse (no need to mention Wolfenstein).
I was playing Warsow the other day and I find it funny how that game just feels so much better than EVERY new game that comes out. It was put together for free and yet it is so much better than the newer engines which have been tried. Kind of sad that the game developers just pander to casuals who just want to see nice graphics.
kot kot kot c'est un oeuf
Companys that make shooters are trying to get normal people buy the game and its business, but they need much less perks, boots, jackets and different colors of weapon and little more effort to the gameplay and learning curve to make hardcore players buy and play the game.
I saw a trailers of Black Ops and sometimes I feel its a game for girls. "Make your own little pokemon with different tatoos and colors". Dont know am I the only one, but I never give a damm what my character looks like in a shooter. In RPG or MMORPG is different ofcourse.
Thouse games are fun on public for few months. In MOH beta I got bored in a week after getting like 25 killing streek with artillery and granades all the time. :( (im not even that good a player)
I'm pretty confident that you'll get some serious longevity out of Brink even though it has got lots of shiney and consoley stuff to attract the masses.
SD have never produced a good game. Prove me wrong.
There's nothing to prove, it's a matter of taste.
ETQW was "innovative" continuation of RTCW gameplay, also made on engine by other company.
SD only can make maps, not ideas.
http://brutalgamer.com/2010/10/04/brink-splash-damage-interview-with-neil-alphonso/
You hear unlocks and immediately imply grinding. It's none of that COD bullshit where you have to play a shitload of time with the same weapon to get an upgrade for it. It's not grinding but character progression. It's meant to not overwhelm the simple minds of the COD crowd but ease them into game.
It'll be interesting to see if the game catches on with the COD / Halo crowd or if it is too complex.
It was shear accident that it actually turned out to be good. :-D
Like I said in my statement. I dont care about perks, boots and tattoos that I can get when I kill 100 enemys. I care about the gameplay and that it is ADDICTIVE. Companys dont make addicitive gameplay they make addicitive rewards that you get if you play the game enough.
Let me give you an example a game like QL. There you get reward... but its just a reward. You dont get there some super rocket luncher. Rewards are hard to get in that game. Like CA 1vs4.
Ah sorry I write very short, because im in a hurry, but I hope you understand me. :)
With Brink I just hope that all the awards and stuff are an addition for the main stream crowd and not a replacement for proper gameplay. I do really like the character customization though. It's good to be able to recognize others not just by their names.
:]
buffs...
jumping over everything (=many, many ways)...
reveive system changed...
many more things that dont really sound good, such as fully customizable player skins
but they claimed that they want to "remake ET" and that guy came here to ask for our oppinions.
we never heard of any feedback playing any kind of role and all we saw after that point was more detail on s..m.a.r.t. movement and customizable stuff.
sounds to me like: "what they wanted is crap, lets sell it to console kids".
im pretty much an all fag.
and if i play cod4 once in a hile its simply because its easy as fuck.
you can search high and win... cant do that in ET :C
id be down to play some ET aswell but my old mates kinda suck or play HoN or cod4 and i honestly cant be bothered to play with gr0ss and his nerdy friends.
well I still got hope for that x-real stuff
ET still for free with recent graphics.. that could renanimate the community with loads of new players.
2) buffs...
3) jumping over everything (=many, many ways)...
4) reveive system changed...
5) many more things that dont really sound good, such as fully customizable player skins
1) It will be a small adaption
2) prolly configurable through commands
3) If this turns out to be fluent enough , why not ? May add some depth to the game and require some skill to perform (hopefully)
4) As far as I can see a medic gives the downed player a syringe who then revives himself nearly instantly , don't see a big problem there , refer to 1)
5) I can understand where you're going , however would be cool to see teams wearing customised outfit (think of sponsoring possibilities , might be good for organisations to pick up a team that can represent their sponsors in a new way , with something like brinktv or sth)
But one thing that bothers me atm is the slow rate of movement , however this can easily be changed through server cmd or a possible mod.
Now let's hope our computers can run it :o)
4:25 looks like a gib there, could just be timing though ;)
also mentioned somewhere else, Im yet to see the game animation of this SMART system - its all well and good showing it from player POV but I want to know what it looks like when you want to kill a guy doing it - I'm imagining some freaky stuff right now ;)