NC XIV: Qualifier Matches

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The NationsCup XIV qualifier matches begin today as at first Team Colombia will play against Team China at 17:00cet, then China will face Ukraine, and later on the Colombians will play against Team Ukraine at 19:30cet.

As you may or may not remember out of the three teams only the top two will proceed to the group stage which will be announced on the 21st of January.

In similar fashion to the playoff system each team will be able to pick a map out of the map pool before the match, and cannot pick the same map twice.

Team Colombia versus Team China

The first match tonight, which will kick off at 17:00cet sharp, will be between Team China who has never participated before in the NationsCup and is a real newcomer to the European community while on the other hand Colombia's last appearance was two seasons ago when they lost their qualifier match.

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ColumbiaTeam Colombia

Columbia Zicario
Columbia tOrM
Columbia t3rra
Columbia sugartits
Columbia Eitileda
ChinaTeam China

China bbqs
China FirzEn
China yjmwxwx
Singapore illux
Taiwan Linkinlol
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Tonight at 17:00 CET
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Team China versus Team Ukraine

The second match tonight, which will kick off at 18:00cet, will be between Team China and Team Ukraine.

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ChinaTeam China

China bbqs
China FirzEn
China yjmwxwx
Singapore illux
Taiwan Linkinlol
UkraineTeam Ukraine

Ukraine malczik
Ukraine deklas
Ukraine Protector
Ukraine Neliop
Ukraine twister
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Tonight at 18:00 CET
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Team Colombia versus Team Ukraine

The second match tonight, which will kick off at 19:30cet, will be between the Colombian team which, as previously mentioned, lost their qualifier match two seasons ago, which also was their last appearance, and will play against Team Ukraine who last season lost their qualifier match against Team Romania.

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ColumbiaTeam Colombia

Columbia Zicario
Columbia tOrM
Columbia t3rra
Columbia sugartits
Columbia Eitileda
UkraineTeam Ukraine

Ukraine malczik
Ukraine deklas
Ukraine Protector
Ukraine Neliop
Ukraine twister
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Tonight at 19:30 CET
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Comments
36
go colombia! :D
Good luck, Colombia! :-)
gl guys ;)
HAHA CHINA Pwned UKRAINE, new finland ftw
srsly kick Ukraine. noone want to watch 2 hour maps...
So which 2 teams will advance to the group stage? Since ea team won 1 match.

Ukraine got 6 4

China 4 4

Colombia 4 4

Decider between China and Colombia?
china have 4-6
Parent
That's correct, my bad. So Colombia and Ukraine go through?
Parent
So who goes through?
UA AND COL
Parent
:/ sucks for you.
col are horrible, how did you manage to lose against them? :p
Parent
we played w/ 350 ping vs 150 ping...and we weren't ready actually for that match.... anyway... we lose :<
btw, GL in groups
Parent
they didnt pause and wait before Col will fall asleep.
Parent
too bad. anyway,china got many fans in match vs ua :P
Parent
we are lows, but that pausing beat us, we can play much better that with UA, sorry for that China :(
lol like you did anything there
Parent
do it in your group! gl
Parent
watching last match was terrible! you should've disconnect@ supply after second LION pause and dont give a shit with malczik problems.
Parent
2 pauses per team means 2 pauses per team, not more ; LION corrupted the game, China should have made their way to the groupestage.
1st lion pause should've been spent on fixing malcziks net or finding new 5th :/, i dunno why every NC admin every year do such a shit decisions.
Parent
Dear RASHOMON,

I believe you have quoted the CB ET Ladder rules, which has absolutely nothing to do with this tournament. Allow me to quote the relevant rules:

Quote by ET SW NationsCup: 19.4The referee will pause the match whenever a player overflows or crashes. The pause may last no longer than 5 minutes (enough time to reboot and reconnect). The maximum total pause time is 10 minutes per map per team. A map can be paused no more than 5 times for the same problem of the same player (i.e. repeating lag bursts) in the entire match. After that, the player has to play with his problem or be replaced.


There is a slight chance that the pause time for each map was over 10 minutes as I did not use a stopwatch every time I paused the match, yet I doubt it was hours beyond that.

Secondly, a pause halts the game for both sides and effects the players equally thus I doubt it granted any special advantage to one side or the other.

Lastly, I hope you and the rest of the community do trust my judgment in which a paused match is better than no match at all. It is, after all, just a computer game; nothing more and nothing less.
Parent
LION,
I was not aware of the rule you quoted but it seemed to me that the Ukrainian team did not seem willing to find a replacement. In case a team is likely to have ping issues, the back up players should be ready to jump in the game and replace the lagging player.
Obviously, the ping issue occured several time and one of the UA players said he was trying to get a sub : the sub should ve already been ready, it looks to me like they were happy that you could pause whenever the player's ping went high and that they were just waiting for it to decrease again...
This attitude (that is my opinion) should not have been "rewarded" with extra pauses (tho it seems they are allowed) ; the referee should decide wether the lagging player(s) is/are honnestly using that pause to fix their problems (in this case, the back up player should have been ready and been used)
I hope my arguing is understandable
Good evening to you
Parent
what the f*** ?

tell me you're kidding, coz I can't imagine you being that stupid...
Parent
Please expand if you want me to answer you...
Parent
Quote by RulesThe referee will pause the match whenever a player overflows or crashes. The pause may last no longer than 5 minutes (enough time to reboot and reconnect).


maan u did 2 full pauses@ forstbite(Ukraine attack) so it means u paused for 8 min 20 sec

Quote by RulesA map can be paused no more than 5 times for the same problem of the same player (i.e. repeating lag bursts) in the entire match.


4 UA + 2 yours pauses @ frost = 6 times.
not sure if u paused 2 times@ supply.


Quote by RulesThe maximum total pause time is 10 minutes per map per team.


UA pauses@frostbite(ua attack) took 1 min 50 sec, +your 8min 20 sec = 10 min 10 sec.
Parent
both sides?
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