BRINK with update 3
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24 May 2011, 10:03
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News
Yesterday night Splash Damage released the third update on BRINK. As announced Friday last week the update delivers a rather small list of changes but includes the major sound bug that appeared on a few maps which is gone by now and the FPS/performance boost was adressed which was successfully confirmed by a few players already.
By looking at the changes expectations to receive the first major and big update might be disappointed as most of the competitive community will most likely not care much about things like the chat font size and a flashing challenge.
To get the game updated just log on to steam and the update will be downloaded immediately.
Also released yesterday is the new version of the dedicated server files for windows. Including a blame to the server admins for their configurations SD released the following change log:
While the ESL did delay the Championship Qualifier by one day due to yesterdays server update release today the tournament will start with more than 160 teams participating. Hopefully the majority of them is not going to be disappointed.
Source
- Fixed sound dropping out when playing networked games
- Improved graphical performance, especially when using Ambient Occlusion
- Fixed voice packs being reset to default when you delete another character
- Removed ability to use certain cheat protected commands in challenges
- Fixed memory leak/crash when alt-tabbed out
- Full servers are no longer filtered out of the browser
- Added support for entering a range of numbers (i.e. 10-12) in server filters
- Reduced font size in the server browser
- Exiting Head customization returns to the correct menu
- Fixed being unable to bind KP_Enter in the UI
- Increased font size of in-game text chat
- 'Enter' now closes text chat prompt if empty
- Fixed challenge in menu flashing even after completion
By looking at the changes expectations to receive the first major and big update might be disappointed as most of the competitive community will most likely not care much about things like the chat font size and a flashing challenge.
To get the game updated just log on to steam and the update will be downloaded immediately.
Also released yesterday is the new version of the dedicated server files for windows. Including a blame to the server admins for their configurations SD released the following change log:
- Improved dedicated server CPU performance
- Fixed NPC not spawning for escort objectives online on servers using unsupported cvars
While the ESL did delay the Championship Qualifier by one day due to yesterdays server update release today the tournament will start with more than 160 teams participating. Hopefully the majority of them is not going to be disappointed.
Source
Keep up the good work!
And this link can be helpfull http://www.splashdamage.com/forums/showthread.php?t=26208
videocards
game is still full of bugs
Maybe ATi will release a new driver soon <3
ps im owning with obj wheel now:D
What? You get more fps WITH shadows?
They are releasing new ATI drivers this week so hopefully that will help.
There;s quite a few people that cant even connect to servers or get crashes to windows every couple of minutes and they're not even responding to questions about this anymore. Oh yea I feel kind of silly buying another game from SD :_))(
I get the crashes anytime I play with the autoexec. So I can either play laggy and low fps or crash - nice choice. But I do have base specs so probably doesn't help tbh.
Good game to play if you get a nice server though - very good fun