what it SHOULD do is apply aspect-ratio corrections for non 1x1 pixel screens.
For instance. Tons of plasma's have a 1024x768 resolution, however it's widescreen. This would mean that with that resolution a pixel is not a perfect square but it's wider. r_customaspect should be the setting to take care of this by setting it to 1.33 for instance. However, afaik r_customaspect does not work in ET.
Normally you would calculate the aspect ratio correction like this (for a 16:9 widescreen)
No valid answer = both accounts banned for life.
ja tosiaan se vaikuttaa siihen miten ne pixelit näkyy sun ruudulla.
ja ihan samal taval ne pikselit näkyy. ^^ lol
For instance. Tons of plasma's have a 1024x768 resolution, however it's widescreen. This would mean that with that resolution a pixel is not a perfect square but it's wider. r_customaspect should be the setting to take care of this by setting it to 1.33 for instance. However, afaik r_customaspect does not work in ET.
Normally you would calculate the aspect ratio correction like this (for a 16:9 widescreen)
(vert.res. / 9) / (hor.res. / 16) = Aspect ratio correction needed
so for a 1024x768 plasma screen with a 16:9 format screen it would be
(768/9) / (1024/16) = 1.33333333333333333