cod4 class script!
bind your primary gun with:
bind x "openscriptmenu -1 loadout_primary:gun;say_team gun;
examples
bind x "openscriptmenu -1 loadout_primary:ak47;say_team ak47;"
bind x "openscriptmenu -1 loadout_primary:m4;say_team m4;
bind your grenade with:
bind x "openscriptmenu -1 loadout_grenade:smoke/flash/stun_grenade;say_team :smoke/flash/stun"
examples
bind x "openscriptmenu -1 loadout_grenade:flash_grenade;say_team flash"
bind x "openscriptmenu -1 loadout_grenade:smoke_grenade;say_team smoke"
bind your pistol with:
bind x "openscriptmenu -1 loadout_secondary:pistol;say_team pistol"
examples
bind x "openscriptmenu -1 loadout_secondary:deserteagle;say_team deagle"
bind x "openscriptmenu -1 loadout_secondary:m9;say_team m9"
bind x "openscriptmenu -1 loadout_primary:gun;say_team gun;
examples
bind x "openscriptmenu -1 loadout_primary:ak47;say_team ak47;"
bind x "openscriptmenu -1 loadout_primary:m4;say_team m4;
bind your grenade with:
bind x "openscriptmenu -1 loadout_grenade:smoke/flash/stun_grenade;say_team :smoke/flash/stun"
examples
bind x "openscriptmenu -1 loadout_grenade:flash_grenade;say_team flash"
bind x "openscriptmenu -1 loadout_grenade:smoke_grenade;say_team smoke"
bind your pistol with:
bind x "openscriptmenu -1 loadout_secondary:pistol;say_team pistol"
examples
bind x "openscriptmenu -1 loadout_secondary:deserteagle;say_team deagle"
bind x "openscriptmenu -1 loadout_secondary:m9;say_team m9"
Well done tieme :)
FAIL FAIL FAIL FAIL FAIL
// assoult cycle
seta m4 "openscriptmenu -1 loadout_primary:m4; set ass_cyc vstr ak; ^1m4"
seta ak "openscriptmenu -1 loadout_primary:ak47; set ass_cyc vstr m16; ^1ak"
seta m16 "openscriptmenu -1 loadout_primary:m16; set ass_cyc vstr g36c; ^1m16"
seta g36c "openscriptmenu -1 loadout_primary:g36c; set ass_cyc vstr g3; ^16c"
seta g3 "openscriptmenu -1 loadout_primary:g3; set ass_cyc vstr m4; ^1g3"
seta ass_cyc "vstr ak"
bind f5 "vstr ass_cyc"
// specops cycle
seta mp5 "openscriptmenu -1 loadout_primary:mp5; set ops_cyc vstr 74u; ^1mp5"
seta 74u "openscriptmenu -1 loadout_primary:ak74u; set ops_cyc vstr mp5; ^174u"
seta ops_cyc "vstr mp5"
bind f8 "vstr ops_cyc"
// pistol cycle
seta deagle "openscriptmenu -1 loadout_secondary:deserteagle; set pist_cyc vstr usp; ^1deagle"
seta usp "openscriptmenu -1 loadout_secondary:usp; set pist_cyc vstr deagle; ^1usp"
seta pist_cyc "vstr deagle"
bind f6 "vstr pist_cyc"
// nade cycle
seta flash "openscriptmenu -1 loadout_grenade:flash_grenade; set nade_cyc vstr smoke; ^1flash"
seta smoke "openscriptmenu -1 loadout_grenade:smoke_grenade; set nade_cyc vstr flash; ^1smoke"
seta nade_cyc "vstr flash"
bind f7 "vstr nade_cyc"
// perk3 cycle
seta impact "openscriptmenu -1 loadout_perk3:specialty_bulletpenetration;set perk3_cyc vstr run; ^1impact"
seta run "openscriptmenu -1 loadout_perk3:specialty_longersprint; set perk3_cyc vstr impact; ^1sprint"
seta perk3_cyc "vstr impact"
bind f10 "vstr perk3_cyc"
// attach cycle
seta dot "openscriptmenu -1 loadout_primary_attachment:assault:reflex; set att_cyc vstr silence; ^1att-reddot; "
seta silence "openscriptmenu -1 loadout_primary_attachment:assault:silencer; set att_cyc vstr none; ^1att-silencer"
seta none "openscriptmenu -1 loadout_primary_attachment:assault:none; set att_cyc vstr dot; ^1att-none; "
seta att_cyc "vstr dot"
bind f9 "vstr att_cyc"
// perk2 cycle
seta damage "openscriptmenu -1 loadout_perk2:specialty_bulletdamage;set perk2_cyc vstr sleight; ^1damage"
seta sleight "openscriptmenu -1 loadout_perk:specialty_fastreload; set perk2_cyc vstr damage; ^1reload"
seta perk2_cyc "vstr damage"
bind f11 "vstr perk2_cyc"
//whos yo daddy?
like in my script " ..^1m4"
im a noob @ cod4, but how can i bind my own created class on a button? :D
just want to press the button to respawn next time with that class.
and btw, do u know any good cod4 community site? forum?
german prefered