PAM 4.01 + Rulesets

[center]Calling all Call of Duty 4 players and server admins![/center]
Today, bullet-worm released the latest version of the number one Call of Duty 4 competition mod. This new version adds some dvars as well as slapping all of the known bugs right across the kisser...

Bug Fixes:
Fixed a bug causing Suicide Nades to not work
Fixed a bug with the UAV not being called correctly
Fixed a stock Modwarfare bug that could happen if the server config trys to set an invalid default perk
Fixed a bug that could carry a player's kills over from one map to another
Fixed an issue that could cause a Linux server to crash if a player crashed out of the game (server crashes when player is finally being removed from the server).
Fixed a scoring issue with Last Team Standing (WAR gamestyle)
Fixed a spawning issue with Last Team Standing (WAR) by using S&D spawnpoints
Fixed a bug with pam_sab_ot_maxspawntime when it was set to 0 causing problems in the custom SAB round overtime period.
Fixed a Timeout Bug that was not allowing the defending team to defuse on the round AFTER a timeout.
Fixed a bug with the automatic AFK to Spectate scripting that could occur if a player left the server while being moved to spectate
Fixed a bug with the original ModWarfare class limits scripting causing an error
Fixed a bug with spawn protection damage feedback that could happen if damage was not caused by a player

Added generic pam_modes (pam1, pam2, pam3, pam4) that smaller leagues can use to run competition with until they get large enough to need their own modes.
DVAR change: pam_war_gamestyle - Now takes a numerical setting rather than a text setting:
0 (default) = Normal WAR gametype
1 = Last Team Standing - Team with most players left alive win the round if time runs out
2 = Last Team Standing - Round ends in a draw if both teams are still alive at the end of the round


This new release also has our very own crossfire mode included within the mod (pam_mode crossfire) so there is now no need for any extra svr_rules files. All of the files needed can be found below:

PAM 4.01
PAM4 FINAL rule sets[/u]

The PAM4 FINAL rule set .rar file has the following rules included:

:: ClanBase version 1.3 (various pam_modes) *updated* 31/01/2008
:: Crossfire version 4 (pam_mode crossfire) *updated* 27/01/2008
:: CoD4QCUP version 4 (pam_mode codqcup)
:: Enemy Down version 5 (various pam_modes) *updated 31/01/2008
:: ESL version 2 (various pam_modes) *updated 31/01/2008

All of these rules are correct and up to date as of January 31st 2008

If you have full FTP access, you need to STOP your server and delete the current mod.ff and pam.iwd files. If you were using the old setup with these rule sets, you must also ensure that you delete the z_svr_rules.iwd file too. The next step is to upload all of the above files into your pam4 folder. Now START your server and you will be able to use the above rule sets.

If you do not have full FTP access to your server, you will need to contact your server provider and get them to upload the files for you. As usual, if you are using a server from game-hosting.com, all of these rule sets are already installed and ready to go!

What do i do if one of the rule sets gets updated?

The beauty of PAM is that all rule sets are kept separately. If you need to update a rule set you simply delete the old rule set .iwd file from your pam4 folder and replace it with the new one. Again, if you don't have full FTP access you will need to contact your server provider to do it for you.

For those of you attending the CDC4 LAN in February, the crossfire config which was updated on 27th Jan will be the exact same config we will be using at CDC4.

I hope this is of use and if you feel i need to add anything or if you need things clarified, please leave a comment.
Comments
7
thx, I just uploaded it
thanks
nice... pam is already working very smoothly
why don't u make this news? :p clearly more news then many of the topics beneth the "under news"-section.
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