i use a spawntoggle for every map apart. no numbers, but the the names of spawnpoints. no need to to remember every spawnpoint for every map. its packed in my cfg-zipfile so if you want, download it. (btw some names are in dutch but you can easily change those)
bind F6 "setspawnpt 2; say_team ^32^0es ^3s^0pawn^3p^0oint"
bind F7 "setspawnpt 3; say_team ^33^0as ^3s^0pawn^3p^0oint"
bind F8 "setspawnpt 4; say_team ^34^0es ^3s^0pawn^3p^0oint"
np
bind q "setspawnpt 0; say_team ^0D"
bind w "setspawnpt 1; say_team ^01"
bind e "setspawnpt 2; say_team ^02"
bind r "setspawnpt 3; say_team ^03"
bind a "setspawnpt 4; say_team ^04"
bind s "setspawnpt 5; say_team ^05"
pm and stuff
"
hahaha he's pathetic, this gay ass lololo
oh shit, it's me ure talking about >.<
me has love feelings for u <3
set s1 "setspawnpt 0;echo ^7SPAWNPOINT ^1@ ^70; set spawntoggle vstr s2"
set s2 "setspawnpt 1;echo ^7SPAWNPOINT ^2@ ^71; set spawntoggle vstr s3"
set s3 "setspawnpt 2;echo ^7SPAWNPOINT ^3@ ^72; set spawntoggle vstr s4"
set s4 "setspawnpt 3;echo ^7SPAWNPOINT ^4@ ^73; set spawntoggle vstr s5"
set s5 "setspawnpt 4;echo ^7SPAWNPOINT ^5@ ^74; set spawntoggle vstr s6"
set s6 "setspawnpt 5;echo ^7SPAWNPOINT ^6@ ^75; set spawntoggle vstr s1"
set spawntoggle "vstr s1"
bind enter "vstr spawntoggle"
bind F8 "setspawnpt 1; say_team Sp 1"
bind F9 "setspawnpt 2; say_team Sp 2"
bind F10 "setspawnpt 3; say_team Sp 3"
bind F11 "setspawnpt 4; say_team Sp 4"
bind F12 "setspawnpt 5; say_team Sp 5"
but sorry, got none ;o)
bind F8 "setspawnpt 1; echo ^1(^7spawnpoint 1^1); play sound/menu/select"
bind F9 "setspawnpt 2; echo ^1(^7spawnpoint 2^1); play sound/menu/select"
bind F10 "setspawnpt 3; echo ^1(^7spawnpoint 3^1); play sound/menu/select"
bind F11 "setspawnpt 4; echo ^1(^7spawnpoint 4^1); play sound/menu/select"
bind F12 "setspawnpt 5; echo ^1(^7spawnpoint 5^1); play sound/menu/select"