Transparency Antialiasing
Is there a way to force Transpareny-Antialiasing (ATI: Adaptive Antialiasing) in opengl-games like ET? Googled a bit but found nothing useful. If yes how?
nerds welcome.
nerds welcome.
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35.2 %
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64.8 %
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(watch the grate)
off:
on:
Everything works fine (AF/AA and so on) but transparency AA just doesn´t!
Well, I hope some geek who is into that stuff will reply :)
I have an ATI HD 4670 now and adaptive AA works, but you have to say bye to your fps in certain places if you use it and it messes up the text at low resolution.
EDIT: Adaptive AA is ATI's equivalent to Transparency AA