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zeh question
by
pudd
•
28 Dec 2006, 22:48
•
Forums
›
Enemy Territory
drawgun 1 or drawgun 0
discuss
Comments
78
▼
FrEak187
28 Dec 2006, 22:50
fov 90 --> 0
fov 100 --> 0/1
fov 110 --> 1
fov 120 --> 1
▼
Krein
28 Dec 2006, 22:55
I have fov 90 drawgun 1. Oh do you think i will be twice skilled if i'll turn it to 0?
Parent
▼
crajsor
28 Dec 2006, 23:31
of course.
Parent
▼
bullvox
28 Dec 2006, 22:50
i can see my gun is that drawgun 1?
▼
Matias
28 Dec 2006, 23:03
think bullvox, think!
Parent
▼
AERO
28 Dec 2006, 22:52
yes , drawgun 1 for me
▼
Alvo
28 Dec 2006, 22:57
drawgun 1
▼
dmr
28 Dec 2006, 22:57
I used to play with cg_drawgun "1" but today I changed it to cg_drawgun "0" and I like it :]
▼
lagg3r
28 Dec 2006, 22:58
drawgun 1
▼
Deactivated5821
28 Dec 2006, 23:42
ack
Parent
▼
Capu
28 Dec 2006, 22:58
fov 105 drawgun 1
▼
apple
28 Dec 2006, 23:11
omg same as me :o
fov 105
drawgun 1
Parent
▼
Sexclick / nme
29 Dec 2006, 01:22
same here :\
Parent
▼
oldvid
29 Dec 2006, 09:10
same :(
Parent
▼
Capu
10 Jan 2007, 10:34
nice :x but now i have fov 105 and drawgun 0
Parent
▼
beliar_
28 Dec 2006, 23:11
fov 102 drawgun 1
▼
dms
29 Dec 2006, 10:52
me too :P
Parent
▼
h3ll
29 Dec 2006, 17:14
102.5 drawgun 1 XD
Parent
▼
Azatej
28 Dec 2006, 23:13
90, 0
Why is this question asked atleast once a month btw?
▼
banaan
28 Dec 2006, 23:15
its all in your head
▼
bimmer
28 Dec 2006, 23:15
ask KENTSUSUX !
▼
ph
28 Dec 2006, 23:17
90, 0 skilled
▼
ReZoN
28 Dec 2006, 23:19
cgfov 97
cgdrawgun 1
▼
Xeon
28 Dec 2006, 23:21
cg_fov 100
cg_drawgun 1
▼
Medusa
28 Dec 2006, 23:23
fov 100
drawgun 0 <3
drawgun 0 just pwns:)-
▼
-RanJe-
28 Dec 2006, 23:24
90,0 pwnz
▼
bronze
28 Dec 2006, 23:28
got fov 110, drawgun 0
▼
Cru3lzor
28 Dec 2006, 23:29
fov 105 ; drawgun 1 ^^
▼
Gijzeh
28 Dec 2006, 23:29
90, 0 sometimes 1 when i want to see the gun
▼
altrnt
28 Dec 2006, 23:33
fov 99
drawgun 1
▼
Kiewan
29 Dec 2006, 02:26
jij wilt ook speciaal zijn
Parent
▼
altrnt
29 Dec 2006, 10:25
eerst hadik ook 90, 0 maar toen kwam axel en zei dat dat beter was! kethx
Parent
▼
icee
28 Dec 2006, 23:41
fov 115 drawgun 0
▼
kolla
28 Dec 2006, 23:46
drawgun 0 ofc, fov doesn't matter.
▼
perforator
28 Dec 2006, 23:46
90, 0
IF fov > 100 then cg_drawgun 1
▼
Nonix
29 Dec 2006, 02:28
You played with 100 fov (u said that on vent), what happend?:)
Parent
▼
perforator
29 Dec 2006, 09:53
I changed settings, didnt like high resolution anymore :)
Parent
▼
Nonix
29 Dec 2006, 14:00
i have tried all res., but mode 4 the best imo (if you know the perfect crosshair)
Parent
▼
perforator
29 Dec 2006, 14:00
have mode 3 now :>
Parent
▼
Nonix
29 Dec 2006, 14:03
21" here -> f.ing ugly :(
Parent
▼
fragov1
29 Dec 2006, 03:29
if(fov > 100 && fov <= 120) cg_drawgun 1
..np :P
Parent
▼
triflip
28 Dec 2006, 23:54
fov 99.5
drawgun 1
▼
Gayz0r
29 Dec 2006, 00:07
bind 1 "weaponbank 1; cg_drawgun 1; cg_autoreload 0"
bind 2 "weaponbank 2; cg_drawgun 1; cg_autoreload 0"
bind 3 "weaponbank 3; cg_drawgun 0; cg_autoreload 0"
bind 4 "weaponbank 4; cg_drawgun 1; cg_autoreload 0"
bind 5 "weaponbank 5; cg_drawgun 1; cg_autoreload 0"
bind 6 "weaponbank 6; cg_drawgun 1; cg_autoreload 0"
bind 7 "weaponbank 7; cg_drawgun 1; cg_autoreload 0"
cg_fov 100
crosshairsize 40
crosshaircolor cyan
▼
huumeantti
29 Dec 2006, 02:04
whats the point of cg_autoreload at every weapon? cant u just write seta cg_autoreload 0 somewhere in your cfg?
Parent
▼
d227_speedy
29 Dec 2006, 02:04
what for you need cg_autoreload 0 ?
Parent
▼
huumeantti
29 Dec 2006, 02:05
lolz i was faster for 2 secs
Parent
▼
d227_speedy
29 Dec 2006, 02:05
xfire skill :)
Parent
▼
Kiewan
29 Dec 2006, 02:25
whats the point of cg_autoreload at every weapon? cant u just write seta cg_autoreload 0 somewhere in your cfg?
Parent
▼
Nonix
29 Dec 2006, 02:32
cfg your in somewhere 0 cg_autoreload seta write just cant u ? weapon every at cg_autoreload of point the whats?
Parent
▼
_doNka
29 Dec 2006, 03:21
BLA BLA! RASTA! BLA! WHAT IS ZEEEEEEEEEEEEEE POINT HAVIN' CGGGGGGGGGGGGGGGG_AUTORELOOOOOOOOOOOOOD 0 IN EEEEEEEEEEEEEEEEEEEEEEVERY FOOOKING BIND???
Parent
▼
Kiewan
29 Dec 2006, 03:56
since when can a knife, needle, nade or medpack reload?
Parent
▼
Cypher
29 Dec 2006, 00:27
fov 120
gun 1 for smg 0 for pistol
▼
Deactivated3024
29 Dec 2006, 00:38
fov 93/4
drawgun 1
▼
mAckj
29 Dec 2006, 01:25
fov 104
drawgun 1 :D
▼
huumeantti
29 Dec 2006, 02:05
fov 103
drwgun 1
▼
tahhir
29 Dec 2006, 02:15
fov 90
drawgun 1
▼
crAdle
29 Dec 2006, 02:23
fovchanger 94-116, drawgun 0 ofc
▼
Kiewan
29 Dec 2006, 02:28
105 long range 0 short 1
1 also 5 sec before spawn so i dont need to look at me crosschair and spawntime same time
▼
Kiewan
29 Dec 2006, 02:37
do what?
▼
Stiffy
29 Dec 2006, 02:52
fov 100
drawgun 1
▼
swas
29 Dec 2006, 03:44
`SPPPPPPPPPPPPPPPPPPPPPPPPPPPAMPAMAPMAPAMP@!!PK@js3xjepxcjepcjk
▼
Spl4sh
29 Dec 2006, 03:52
103 fov
cg_drawgun 1
and autoreload on weaponbank 2 <3
▼
klPN
29 Dec 2006, 04:48
fov102; dg1 4 knife & syringe; else dg0
▼
luNiz
29 Dec 2006, 06:43
ROFLZ I GOT NO LIFE THATS WHY IM REPLYLING TO USELESS POSTS @ 6 IN THE MORNING
▼
Deactivated3050
29 Dec 2006, 10:19
cg_fov 90
drawgun 0
▼
DeSanchezzzz
29 Dec 2006, 10:42
fov 90 drawgun 0
fov 100 drawgun 1
Used drawgun 0 with fov 100, but with 1 i get more hs
▼
Xzz
29 Dec 2006, 10:45
seta cg_fov "91"
cg_autoReload "1"
bind 1 "weaponbank 1 ; com_maxfps 125 ;cg_drawgun 1; cl_maxpackets 76"
bind 2 "weaponbank 2 ; com_maxfps 85 ;cg_drawgun 1; cl_maxpackets 100"
bind 3 "weaponbank 3 ; com_maxfps 85 ;cg_drawgun 1; cl_maxpackets 100"
bind 4 "weaponbank 4 ; com_maxfps 125 ;cg_drawgun 1; cl_maxpackets 100; echo nade"
bind 5 "weaponbank 5 ; com_maxfps 125 ;cg_drawgun 1; cl_maxpackets 76"
bind 6 "weaponbank 6 ; com_maxfps 125 ;cg_drawgun 1; cl_maxpackets 76"
bind 7 "weaponbank 7 ; com_maxfps 125 ;cg_drawgun 1; cl_maxpackets 76"
▼
rook
29 Dec 2006, 10:47
wat heeft het voor zin om overal cg_drawgun 1 achter te zetten? alleen maar extra werk...
Parent
▼
Xzz
29 Dec 2006, 10:48
als ik selfkill doe of als ik dood ben heb ik cg_drawgun 0 dat spect fijner :D
Parent
▼
bl1zzardx
29 Dec 2006, 10:51
id never give my gun away
fov120 drawgun 1
▼
PhAz
29 Dec 2006, 10:54
fov 100, drawgun 1
▼
mig
29 Dec 2006, 11:08
90, 1
▼
ins
29 Dec 2006, 14:30
i have some tweaking enabled for myself, so i have fov 280 and drawgun 0, its so fucking usefull, sometimes i can see trough walls !!!
▼
Xzz
29 Dec 2006, 19:46
agree
▼
Rickk
31 Dec 2006, 09:03
fov 105 Drawgun 0
▼
rickZ
31 Dec 2006, 09:28
drawgun 1 @ fov 105
ownZ :>
Parent
▼
danzo
1 Jan 2007, 17:54
fov 110 drawgun 1
▼
RafcyX
29 Sep 2007, 21:08
drawgun 0
fov 90 for long
fov 110 for close
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fov 100 --> 0/1
fov 110 --> 1
fov 120 --> 1
fov 105
drawgun 1
Why is this question asked atleast once a month btw?
cgdrawgun 1
cg_drawgun 1
drawgun 0 <3
drawgun 0 just pwns:)-
drawgun 1
IF fov > 100 then cg_drawgun 1
..np :P
drawgun 1
bind 2 "weaponbank 2; cg_drawgun 1; cg_autoreload 0"
bind 3 "weaponbank 3; cg_drawgun 0; cg_autoreload 0"
bind 4 "weaponbank 4; cg_drawgun 1; cg_autoreload 0"
bind 5 "weaponbank 5; cg_drawgun 1; cg_autoreload 0"
bind 6 "weaponbank 6; cg_drawgun 1; cg_autoreload 0"
bind 7 "weaponbank 7; cg_drawgun 1; cg_autoreload 0"
cg_fov 100
crosshairsize 40
crosshaircolor cyan
gun 1 for smg 0 for pistol
drawgun 1
drawgun 1 :D
drwgun 1
drawgun 1
1 also 5 sec before spawn so i dont need to look at me crosschair and spawntime same time
drawgun 1
cg_drawgun 1
and autoreload on weaponbank 2 <3
drawgun 0
fov 100 drawgun 1
Used drawgun 0 with fov 100, but with 1 i get more hs
cg_autoReload "1"
bind 1 "weaponbank 1 ; com_maxfps 125 ;cg_drawgun 1; cl_maxpackets 76"
bind 2 "weaponbank 2 ; com_maxfps 85 ;cg_drawgun 1; cl_maxpackets 100"
bind 3 "weaponbank 3 ; com_maxfps 85 ;cg_drawgun 1; cl_maxpackets 100"
bind 4 "weaponbank 4 ; com_maxfps 125 ;cg_drawgun 1; cl_maxpackets 100; echo nade"
bind 5 "weaponbank 5 ; com_maxfps 125 ;cg_drawgun 1; cl_maxpackets 76"
bind 6 "weaponbank 6 ; com_maxfps 125 ;cg_drawgun 1; cl_maxpackets 76"
bind 7 "weaponbank 7 ; com_maxfps 125 ;cg_drawgun 1; cl_maxpackets 76"
fov120 drawgun 1
ownZ :>
fov 90 for long
fov 110 for close