High fps ?bug?
So as I have new PC, I thought I would play on com_maxfps 333 or so... but (except it started lagging at those fps) I noticed ?bug? or whatever it is... recoil of pistols and sniper rifles is fucking increasing with fps...
OMG, I can't connect to ftp... so sry for www.pleasewait5years.kthxbye (and omgz, it's not working...)
Anyway in the demo you would see that the difference from 76 fps to 125 is quite huge - like this:
The picture might not be accurate, but it seems the recoil is increasing this way. So if we have +-3 groups of players who uses com_maxfps 76/100/125 we can see that the difference between 76 and 125 is way too obvious and something should be done with it - lets say removing recoil with pistols and removing fps dependancy on recoil with scoped rifles AND removing fps-related spread of weapons when moving with crosshair.
HFGL, discuss (do we need new etpro which could fix this?)
OMG, I can't connect to ftp... so sry for www.pleasewait5years.kthxbye (and omgz, it's not working...)
Anyway in the demo you would see that the difference from 76 fps to 125 is quite huge - like this:
The picture might not be accurate, but it seems the recoil is increasing this way. So if we have +-3 groups of players who uses com_maxfps 76/100/125 we can see that the difference between 76 and 125 is way too obvious and something should be done with it - lets say removing recoil with pistols and removing fps dependancy on recoil with scoped rifles AND removing fps-related spread of weapons when moving with crosshair.
HFGL, discuss (do we need new etpro which could fix this?)
/com_maxfps 76 and stfu
bind 1 "cg_drawgun 1; weaponbank 1;com_maxfps 333"
bind 2 "cg_drawgun 0; weaponbank 2;com_maxfps 71"
bind 3 "cg_drawgun 0; weaponbank 3;com_maxfps 333"
bind 4 "cg_drawgun 1; weaponbank 4;com_maxfps 333"
bind 5 "cg_drawgun 1; weaponbank 5;com_maxfps 333"
bind 6 "cg_drawgun 1; weaponbank 6;com_maxfps 333"
bind 7 "cg_drawgun 1; weaponbank 7;com_maxfps 333"
if u know what i mean :)
EDIT: well, I have 666 fps stable (have tested now on serv with players and it gives 500, not 666 stable) on all maps except for oasis, grush and such maps, but the problem is that since +-350 fps I start lagging and on 500 fps I'm in lag o0 :X
Just get used to the recoil.