audio hack
is there such thing?
ie: u could regroup needed sounds and play them louder, sooner, at a diff freq, falloff curve etc...
ie: u could regroup needed sounds and play them louder, sooner, at a diff freq, falloff curve etc...
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35.2 %
(19 votes)
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64.8 %
(35 votes)
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Jezus, what a mentality.
i use it, i always set it to the end of the match so I hear who wins.
the reason for me askin bout audio hacks is that some of these "tweaks" can be done via the script language behind the Qengine. Do official configs or punkbuster treat audio settings as dangerous?