How to stable my fps
Hay people ,
i have problems with my fps it goes from stable 76 to 26-30 sometimes its verry anoying
force fps does not help
Manufacturer:
System manufacturer
Processor:
Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz (2 CPUs), ~2.4GHz
Memory:
2046MB RAM
Hard Drive:
280 GB Total
Video Card:
NVIDIA GeForce 9400GS
Monitor:
Algemeen PnP-beeldscherm
Sound Card:
Luidsprekers (VIA High Definition Audio)
Speakers/Headphones:
Keyboard:
Operating System:
Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.100218-0019)
greetings gosu
i have problems with my fps it goes from stable 76 to 26-30 sometimes its verry anoying
force fps does not help
Manufacturer:
System manufacturer
Processor:
Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz (2 CPUs), ~2.4GHz
Memory:
2046MB RAM
Hard Drive:
280 GB Total
Video Card:
NVIDIA GeForce 9400GS
Monitor:
Algemeen PnP-beeldscherm
Sound Card:
Luidsprekers (VIA High Definition Audio)
Speakers/Headphones:
Keyboard:
Operating System:
Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.100218-0019)
greetings gosu
try r_picmip 3 in the console...
Goodluck
I highly doubt his video memory gets filled up by ET and even less by background since at full screen there is no background...
His system memory is 2gb and should suffice under any circumstance
Disable Optimize Threading at Nvidia Control Panel (at 3D settings)
NVIDIA GeForce 9400GS
buy 8600/9600 or 8800/9800
ur 9400gs is shieeeeeet
Then upgrade to windows 7 (If you don't like paying, ffs just torrent) which is much better than vista...
Also start using ATi, ATI ftw :D
Maybe pull out that 9400gs shit thing and burn it, and buy a 5870 from sapphire <3
Lowering texture (picmip) settings won't help as much.. textures are used in oGL to render stuff faster / more efficient, as without you would have to do a lot of work for stuff to look great. For instance if you want to create those rings around the barrels, and want them to look 3D, you could also just render a texture to make it look like it.. so the actual 3D world does not have to be rendered... making it a lot faster. Those textures are created when the map is loading, so you really won't notice anything while playing.
The only thing lowering texture settings is going to change is make ET use less VRAM, but ET isn't really what you would say high quality.. :P ( stuff that was meant to be round but looks squared ^^ )
If you can't reach 60fps, try using lower resolution, rendering in less pixels always helps, playing with low fps will make your gameplay suck.
try one of the preset resolutions from ET, or make one your self if you have a widescreen by setting r_mode to -1 (custom) and with r_customheight and r_customwidth.
then again.. if you can't play ET with some normal fps you should seriously consider getting a better gpu..