need nice config
Hello guys !
need config
- high fps
- normal graphic
contact
#wariaty /q block
and pmme
need config
- high fps
- normal graphic
contact
#wariaty /q block
and pmme
|
35.2 %
(19 votes)
|
|
64.8 %
(35 votes)
|
//-------------------
//---[HUD]-----------
//-------------------
seta cg_drawsmallpopupicons 1
seta cg_lagometer 0
seta cg_drawReinforcementTime 1
seta cg_drawRoundTimer 1
seta cg_drawfps 0
seta cg_drawweaponiconflash 0
seta cg_drawStatus 1
seta cg_drawcompass 1
seta cg_draw2D 1
seta cg_fov 105
//------------------
//---[Graphic]------
//------------------
seta r_subdivisions 999
seta r_lodbias 1
seta r_colorbits 0
seta r_depthbits 0
seta r_picmip 3
seta r_picmip2 3
seta r_mode 6
seta r_texturebits 0
seta r_ext_compressed_textures 1
seta r_dynamiclight 0
seta r_fastSky 1
seta r_inGameVideo 0
seta r_texturemode GL_LINEAR_MIPMAP_NEAREST
seta r_detailtextures 0
seta r_flares 0
seta r_finish 0
seta r_ignoreFastPath 0
seta r_lodCurveError 0
seta r_primitives 0
seta r_swapInterval 0
seta r_vertexLight 1
seta r_drawsun 0
seta r_wolffog 0
seta r_drawfoliage 0
seta r_fullscreen 1
seta r_fullbright 1
seta r_nocurves 1
//
seta ui_r_subdivisions 999
seta ui_r_lodbias 1
seta ui_r_colorbits 0
seta ui_r_depthbits 0
seta ui_r_picmip 1
seta ui_r_mode 6
seta ui_r_texturebits 0
seta ui_r_ext_compressed_textures 1
seta ui_r_dynamiclight 0
seta ui_r_texturemode GL_LINEAR_MIPMAP_NEAREST
seta ui_r_detailtextures 0
//
seta cg_atmosphericEffects 0
seta cg_shadows 0
seta cg_brassTime 0
seta cg_hudAlpha 2.0
seta cg_wolfparticles 0
seta cg_gibs 0
seta cg_shadows 0
seta cg_marktime 0
seta cg_coronafardist 0
seta cg_coronas 0
seta cg_showblood 0
seta cg_bloodDamageBlend 0
seta cg_bloodFlash 0
seta cg_bloodTime 0
seta cg_complaintpopup 0
seta cg_useScreenshotJPEG 1
seta cg_autoAction 0
seta cg_printObjectiveInfo 1
seta cg_marks 0
seta cg_predictitems 0
//
seta com_hunkMegs 192
seta com_zonemegs 64
seta com_soundmegs 35
//
seta scr_conspeed 9999
//
seta pmove_fixed 1
//------------------
//---[ETpro]--------
//------------------
seta b_altHudFlags 7
seta b_backupcvars 1
seta b_chatAlpha 0.4
seta b_chatFlags 0
seta b_goatsound 0
seta b_muzzleflash 0
seta b_tracers 2
seta b_althud 1
seta b_chatsounds 0
seta b_drawPromotions 0
seta b_drawRewards 0
seta b_drawclock 0
seta b_drawranks 0
seta b_drawspeed 0
seta b_fireteamLatchedClass 1
seta b_hitsounds 1
seta b_popupFadeTime 200
seta b_popupStayTime 2000
seta b_popupTime 0
seta b_panzerhack 1
seta b_flushitems 1
seta b_simpleitems 1
seta b_shovesounds 1
seta b_watermarkalpha 1
seta b_mapzoom 5.159
//------------------------
//---[Brightness]---------
//------------------------
seta r_gamma 2
seta r_intensity 0
seta r_mapoverbrightbits 3
seta r_overbrightbits 3
//--------------------
//---[Weapon]---------
//--------------------
bind MOUSE1 "+attack"
bind 1 "weaponbank 1; cg_drawgun 1; vstr rld0; vstr default"
bind 2 "weaponbank 2; cg_drawgun 1; vstr rld1; vstr default"
bind 3 "weaponbank 3; cg_drawgun 1; vstr rlds; vstr default"
bind 4 "weaponbank 4; cg_drawgun 1; vstr rld0; vstr nade"
bind 5 "weaponbank 5; cg_drawgun 1; vstr rld0; vstr default"
bind 6 "weaponbank 6; cg_drawgun 1; vstr rld0; vstr default"
bind 7 "weaponbank 7; cg_drawgun 1; vstr rld0; vstr default"
bind c "weapalt; cg_drawgun 1"
bind r "+reload"
seta mps "vstr mpl"
seta rlds "vstr rld0"
seta rld0 "cg_autoreload 0"
seta rld1 "cg_autoreload 0"
seta cg_bobroll 0
seta cg_bobpitch 0
seta cg_bobup 0
seta cg_bobyaw 0
seta cg_runpitch 0
seta cg_runroll 0
//
seta cg_autoactivate 1
seta cg_noAmmoAutoSwitch 0
seta cg_weaponCycleDelay 0
seta cg_autoswitch 0
//------------------
//---[Mouse]--------
//------------------
seta sensitivity 2.96
seta cg_drawCrosshair 5
seta cg_crosshaircolor red
seta cg_crosshairColorAlt red
seta cg_crosshairsize 25
seta cg_crosshairPulse 0
seta cg_drawCrosshairnames 1
seta cg_drawCrosshairhealth 1
seta cl_mouseaccel 0
seta cg_crosshairPulse 0
seta cg_useWeapsForZoom 1
seta m_pitch 0.0151
seta m_yaw 0.0210
seta m_filter 0
seta m_side 0
seta m_forward 0
seta cl_freelook 1
seta in_Mouse 1
seta cl_yawspeed 140
seta cl_pitchspeed 140
seta cl_run 1
seta cl_doubletapdelay 0
//------------------
//---[Network]------
//------------------
seta rate 25000
seta com_maxfps 50
seta snaps 20
seta cl_timenudge 0
seta cl_maxpackets 100
seta cl_punkbuster 1
seta cl_allowdownload 1
seta cl_wwwdownload 1
seta cl_packetdup 1
//timescale 10
//----------------------
//---[Sound]------------
//----------------------
seta s_defaultsound 0
seta s_doppler 0
seta s_khz 11
seta s_loadas8bit 1
seta s_mixahead 0.08
seta s_mixPreStep 0.05
seta s_musicvolume 0
seta s_mute 0
seta s_separation 0.5
seta s_volume 0.2
seta s_wavonly 0
seta cg_noVoiceChats 1
seta cg_footsteps 1
//---------------------
//---[Binds]-----------
//---------------------
bind l "openlimbomenu"
bind MOUSE2 "+movedown"
bind SPACE "+moveup"
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind e "+leanright"
bind q "+leanleft"
bind x "+prone"
bind CAPSLOCK "+speed"
bind SHIFT "+sprint"
bind c "weapalt; cg_drawgun 1"
bind F3 "ready"
bind F4 "notready"
bind f "+activate"
bind g "+mapexpand"
bind ALT "+stats"
bind b "+zoom;+attack;-attack;-zoom"
bind MOUSE3 "kill"
//------------------------
//---[Say-Binds]----------
//------------------------
set lolol "say ^0 :^>]]]]]]]]]]]]]]"
bind o "vstr lolol"
set lalal "say ^1GODVERDOMME!"
bind i "vstr lalal"
// -----------------------
// ---[Spawnpoint)---------
// -----------------------
bind KP_INS "setspawnpt 0; vstr say_spawn_0"
bind KP_END "setspawnpt 1; vstr say_spawn_1"
bind KP_DOWNARROW "setspawnpt 2; vstr say_spawn_2"
bind KP_PGDN "setspawnpt 3; vstr say_spawn_3"
bind KP_LEFTARROW "setspawnpt 4; vstr say_spawn_4"
bind KP_5 "setspawnpt 5; vstr say_spawn_5"
set say_spawn_0 "echo ^0[^7Default Spawnpoint^0]"
set say_spawn_1 "echo ^0[^7Spawnpoint^0: ^11^0]"
set say_spawn_2 "echo ^0[^7Spawnpoint^0: ^12^0]"
set say_spawn_3 "echo ^0[^7Spawnpoint^0: ^13^0]"
set say_spawn_4 "echo ^0[^7Spawnpoint^0: ^14^0]"
set say_spawn_5 "echo ^0[^7Spawnpoint^0: ^15^0]"
//------------------------
//---[Spawntimer]---------
//------------------------
bind KP_HOME timerset 20
bind KP_UPARROW timerset 25
bind KP_PGUP timerset 30
bind KP_RIGHTARROW resetTimer
Braundorf
Bremen
Delivery
Frostbite
Goldrush
Radar
Supply
co tam u ciebie slychac nowego?
a co u Ciebie, jakis nobel nowy :XD?
lepiej nie : P
I see you use overbrightbits, thats good for supply maybe or bremen with that enemy "glow" effect, but maps like goldrush, braundorf or adler are completely fucked by those shadows.
(including gamma bug, but never actually used it for more than a day)
Just try it you'll understand.
a tak btw. zajebisty masz smiech ;xd
r_customheight 900 / 1050
r_customwidth 1440 / 1680
r_gamma 3
r_ignorehwgamma 1
r_intensity 1.5
r_lodbias 0
r_mapoverbrightbits 2
r_mode -1
r_overbrightbits 1
r_picmip 2
r_subdivisions 4
r_textureMode GL_LINEAR_MIPMAP_NEAREST