Previously tested maps
I'd like your opinion about a few maps which were used in competition. (if you still remember them)
- Wolken_b1 (/Wolken_b2?)
- Sottevast(final)
- Dubrovnik(final)
- Bergen (?) (Erdenberg)
- Das Boot
- TC_base
- Transmitter
- V1_rocket/V2_factory (?)
- Warbell
- Venice
e: Missile, sos, cathedral, coast, frost comp and crevasse.
What I would like to know about them;
- What do/did you like/dislike about the maps?
- What do you think needs to be changed about the maps?
- 3on3/5on5 map?
Any other maps I forgot about?
More maps can be found here
also, if there is anyone able to modify a map, pm me please :)
Thanks for your time :)
- Wolken_b1 (/Wolken_b2?)
- Sottevast(final)
- Dubrovnik(final)
- Bergen (?) (Erdenberg)
- Das Boot
- TC_base
- Transmitter
- V1_rocket/V2_factory (?)
- Warbell
- Venice
e: Missile, sos, cathedral, coast, frost comp and crevasse.
What I would like to know about them;
- What do/did you like/dislike about the maps?
- What do you think needs to be changed about the maps?
- 3on3/5on5 map?
Any other maps I forgot about?
More maps can be found here
also, if there is anyone able to modify a map, pm me please :)
Thanks for your time :)
- Sottevast(final) -> i like it, though needs competitive fixes
- Dubrovnik(final) -> roofs = gay + spawntimes gay, gay map
- Bergen (?) -> ?
- Das Boot -> lol
- TC_base -> lol
- Transmitter - lol
- V1_rocket/V2_factory (?) - lol
- Warbell - i like it :PP
- Venice - too big
- Sottevast(final) - horrendous map
- Dubrovnik(final) - pretty bad map
- Bergen (?) - dont know it
- Das Boot - sounds jaymod?
- TC_base - good map, but everyone hates it :<
- Transmitter - jaymod?
- V1_rocket/V2_factory (?) - jaymod?
- Warbell - jaymod?
- Venice - jaymod?
i think people dont like dynamite ending maps because they dont provide as much excitement (eg. Braundorf, everbody is saying gg when the dynamite is planted etc)
docruns provide much more excitement, and have had many more legendary moments (fin vs be @ adlernest, dragos panzerfaust, all the adlernest moments) and therefore docrun maps are a better alternative to maps like tc base
It's a rtcw map nub :<
It's more etpro, etmain :P
I've never played the other maps you've mentioned. (maybe crevasse)
Been inactive for a while. added them.
* Warbell
* Missile
* Frost
* Snatch
* Coast
* Perhaps Saberpeak :DD
only thing we need to have is 6o6 back.
i think sosweapon will fail in 5o5
- Sottevast(final) : yes
- Dubrovnik(final) : no
- Bergen (?) (Erdenberg) : dunno this map
- Das Boot : dunno this map
- TC_base : 3o3 only
- Transmitter : yes
- V1_rocket/V2_factory (?) : no
- Warbell : no
- Venice : too long but nice map
Best mappool:
Adler
Frost
Goldrush
Radar
Sos_weapon
Supply
Maps that should be improved(for 5o5) and tested:
Oasis (the 'previous change' is shit)
karsiah (was a good idea to close one part, but still boring)
Cathedral (epic but unplayable in 5v5)
Bremen_b3 (smth is wrong with the cp stage :S)
-axis 2nd spawn - exits are too small
-allies 2nd spawn - stair exit is by far too small and can easily be covered by axis ( is is no real alternative to the bridge way)
-tankway is too long/takes too much time for the tank to drive through
-too many obstacles at the first stage
-additionally escorting the boat takes too much time (maybe getting the docs to the truck on foot might be a good alternative)
transmitter:
-both gates/all routes can too easily be covered from the center
-gate should not be re-constructable
-only one spawn for axis is just not enough (at least not in the middle of nowhere with only one exit)
warbell:
-first stage was pretty ok imo, whilst getting CP was far too easy for attacking team
-getting the gate on the contrary was too difficult because of lack of alternative routes imo (everything could more or less be covered from the main gate wall)
base:
-too easy to spawnkill axis imo
-north gate is too easy to cover/too long for a straight route (thus most attacks from south anyway)
cathedral:
-first stage too roomy imo, and at 2nd stage too much foliage
-main gate was too much of a threat to care for a CP-defence
sos:
liked it, just maybe the axis spawn should be altered a little
sottevast - liked it also but needs fixing
dubrovnik - too small yet too big
tc_base - crap camp map
warbell - bit too big and confusing due to 10000 hallways, getting the main gate can be hard
venice - don't like, too long routes and too camp at some points
crevasse - liked it though the first part of the map is better than the second which has final obj too far away from the axis spawn and the launch control part is too hard for allies
sos - like like!
missile - with some fixing a decent map
coast - dunno what to say, haven't played it enough, seems fun though
rockeyes - interesting, not too big iirc, don't remember why was it dropped
frost_comp - remember the showmatches, wasn't all too bad
odenthal - don't remember much about the map but I remember it was interesting
anyway, half of those maps are better than delivery(maybe even frostbite) and few better than beach/ice/ufo/braun
and like xeoxis said, I really liked crevasse when i played it on certain pubs maybe a good warmap with some fixes
edit: Imo you should get adler and frost out of the mappoule aswell or atleast 1 of them since they are pretty much based on luck. i prefer maps like gold or supply
no, just no.
- Sottevast(final)-tard map
- Dubrovnik(final)-tard map
- Bergen (?) (Erdenberg)-wtf
- Das Boot-no
- TC_base- not bad,
- Transmitter-sux
- V1_rocket/V2_factory -sux
- Warbell -good map but not for etpro
- Venice- it will be to annoying escorting tank etc, also doing it under 12/15 mins could be to hard
Frostbite is a map i hate a lot prob my my hated. Never really got to play missile, i hate ufo final.
i agree with shev secret weapon should be re added
- Sottevast(final) dunno!
- Dubrovnik(final) gay map!
- Bergen (?) (Erdenberg) dunno!
- Das Boot dunno!
- TC_base nice to play in 5on5
- Transmitter i remember this map but dunno
- V1_rocket/V2_factory (?) dunno!
- Warbell nice
- Venice the tank is toooo slow!
what about Battery its a quiet nice map to play!
- Sottevast(final) - what is this? the dark map where u had to throw nades into basket in the end?:D stupid.
- Dubrovnik(final) - the roof map? was fun, a bit different at least.
- Bergen (?) (Erdenberg) - WTF is this shit?
- Das Boot - WTF is this shit?
- TC_base - good map!!!
- Transmitter - WTF is this shit?
- V1_rocket/V2_factory (?) - shit
- Warbell - shit.. but it was always fun to sacrifice Scarce..
- Venice - shit buplic jaymod dick map
sw_fueldump sw_battery
+
several maps u 've missed in yr list
(regarding the opinions about those maps check nizou's post , for example)
- Sottevast(final) - playable
- Dubrovnik(final) - pls
- Bergen (?) (Erdenberg) - sux
- Das Boot - didnt paly
- TC_base - great
- Transmitter - cool
- V1_rocket/V2_factory - playable
- Warbell - playable
- Venice - too big
- Missile - cool
- Sos - oldschool
- Cathedral - not bad
- Coast - lovely
- Frost Comp - didnt paly
- Crevasse - sux hard
another one is HoG_b12 for 3on3, heart of gold, beta 12 probably the latest.. anyway that would be the next supply i just dont know how to make people try those out :x[