Brink Summary
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LAST UPDATE of this thread: 16.03.2011
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Publisher: Bethesda Softworks®
Developer: Splash Damage
Release Date: North America (May 17), Europa/Austria (May 20)
Platform: Games for Windows®/ Xbox 360™ / PLAYSTATION®3 System
Genre: Egoshooter
The Island
Built in the near-future as part of a contemporary green vision, the Ark was a model for sustainable living. The massive man-made floating city became a home to the scientists and thinkers focused on making the vision a reality, while its wealthy patrons built a recreational paradise.
But soon the threat of a global environmental crisis became real: glaciers melted, sea levels rose, and the very survival of humanity was threatened. Thousands from around the globe fled to the Ark as a last hope. Refugees clung to survival however they could, while the original founders and their descendants struggled to maintain the island.
Now, the Ark has lost contact with what remained of the mainland and exists in total isolation. As the Ark's supposedly renewable resources dwindle, the balance of power threatens to unravel and throw competing social factions into a horrific conflict.
With tensions growing, Security and Resistance forces are locked in a heated battle for control of the Ark. Which side will you choose?
Check back as we reveal the battlefields of the Ark over the coming months.
Security
Back when the Ark was a floating five star eco-resort and R&D eco-science park, it only needed a small corporate Security team to perform risk management and VIP protection duties. But as the seas rose, and the trickle of refugees to the Ark became a flood, the Ark needed a police force. And then an armed gendarmerie.
Ark Security has now expanded into a heavily armed counter-terrorism force. Most Security personnel have volunteered because they're convinced that for the Ark to survive it must have peaceful order and conserve its remaining resources. And the extra water ration comes in useful too. Resistance provocations have forced Security to clamp down on Guest unrest, which has lead to the Ark teetering on the brink of outright revolt.
Resistance
When the seas rose and coastal nations fell into panic, boatloads of refugees fought to find the Ark's secret location mid-ocean - only the lucky ones survived the trek. Initially, they were happy to have survived and gratefully accepted the cramped temporary housing, water rationing and dangerous maintenance jobs. But as the years passed, and conditions worsened, the Ark's new "Guests" came to question the status quo.
Are the Ark's Founders really doing all they can to re-establish contact with the outside world? Why are only the Guests on rationed water? If their work keeps the Ark afloat, why are they second class citizens? The Resistance formed from those sick and tired of being the Founders' captive workforce; they want equal water rations for all, and to use the Ark's dwindling resources to reach whatever's left of the World. Growing Guest unrest has led to Security crackdowns, which have brought the Ark to the brink of civil war.
Brink Diary Videos
Video Diary #1: The last stand
Video Diary #2: The Dawn of S.M.A.R.T.
Video Diary #3: The end of genre as we know it
Video Diary #4: Endless Horizon
Video Diary #5: Minds on the Brink
Wallpapers
gamingpalace.de Wallpaper Contest
copyright: if you copy the wallpapers from the gamingpalace.de contest, please mention our copyright.
official wallpapers from brinkthegame.com
Concept Art
Digital art hub CGSociety has published a great new feature delving deep into Brink's unique art style. Guided along by Art Director Olivier "Nosebone" Leonardi, the piece explores the origins of Brink's inimitable characters as well as the environments you'll be exploring in the game. It's all garnished with a massive amount of previously unseen concept art and also features guest appearances by Lead Environment Artist Aaron "Hoffa" Hoffman, Lead Character Artist Tim "spacemonkey" Appleby, and Senior Concept Artist Laurel "Tully" Austin.
see the Concept Art over at cgsociety.org
Community
Avatars
Brink Avatars over at gamingpalace.de
Developer Diaries
Dev Diary #1: Welcome to Brink
http://www.brinkthegame.com/community/blogs/detail/?id=1
Dev Diary #2: A contrasting Reality
http://www.brinkthegame.com/community/blogs/detail/?id=2
Dev Diary #3: Ed Stern
http://www.brinkthegame.com/community/blogs/detail/?id=3
Dev Diary #4: Aubrey Hesselgren
http://www.brinkthegame.com/community/blogs/detail/?id=4
Gameplay
Singleplayer
Container City - Part 1
own3D: Container City - Part 1
Container City - Part 2
[video]http://www.youtube.com/watch?v=QGEIrDWUo4A[/video]
[url=http://www.own3d.tv/gamingpalace#/watch/26145]own3D: Container City - Part 2
Container City - Part 3
[video]http://www.youtube.com/watch?v=EUy2EXmhZBE[/video]
[url=http://www.own3d.tv/gamingpalace#/watch/26150]own3D: Container City - Part 3
Multiplayer
Live Show
[video]http://www.youtube.com/watch?v=zoEc1qlx_GQ[/video]
[url=http://www.own3d.tv/gamingpalace#/watch/28202]own3D: Live Show
Demo Gameplay
own3D: Demo Gameplay
IRC Channels
#brink (official)
#gamingpalace (german brink community)
#3on3.brink (war-searching)
#5on5.brink (war-searching)
#8on8.brink (war-searching)
UPDATE 23.01.2011
We've got a new video, putting the guns of Brink’s front and center. Titled A Choir of Guns, the video uses Brink's arsenal of firearms to create a bullet-laden concert of death and destruction, and also showcases some of the weapon customisation options you’ll have in the game.
Towards the video, theres a new Dev Diary #5 too:
read it over at brinkthegame.com
UPDATE 27.01.2011
In an official press announcement, Bethesda tells the release date of BRINK. The game will ship in North America on May 17, with Europe and Australia following later that same week on May 20.
whats that???
this game is for mAus
very nice info given there...thnx for the post.
and yes, i am serious.
u have till spring :x.
some gameplay vids would be nice
Will defo buy for the console, prolly give the pc a try too.
Ps sweet!
the game idea itself makes it pub shit
that pic, then it'll be cool stuff. still, copied from mirror's edge.. but cool stuff!
acrobatic gameplay .. no 'stick stuck up ass' movement .. like et
but i miss a chick in this game.. seems no chicks involved :(
Singleplayer:
http://www.youtube.com/watch?v=I2LNDLhvgss&feature=channel
http://www.youtube.com/watch?v=Pblau1Y0m5s&feature=channel
Multiplayer:
http://www.youtube.com/watch?v=qyXOt4ujJac&feature=channel
however, the MP maps were pretty decent I thought and TDM was a good idea
but most of the time i got 1000 ping and lots of fps drops ;(
only decent thing was MP map design and that doesn't even count for all maps :<
the guns weren't at a bad spread either
oh and it has : sprinting+shooting , gibbing and nearly the same classes as ET ;)
The best example is the success of ET itself after RTCW.
Or that Quake is still played after such a long time.
Its to see on Wolfenstein 2k10 and ET:QW the same name doesnt helped coz they had other physics engines.
As for switching , everybody has their opinion on the matter.However when saying it's gonna suck before it's released and before you even played it is uberconservative and not open-minded at all quite frankly..
Brink is way more than that and has TONS of elements similar to ET , RTCW
Do you do nothing but whine about this game?
sure the graphics are to old for new games but they could write an engine with the same physics parameters.
definitely going to buy it :P
i really, REALLY hope the hype about the game is not bigger than the game itself.
like with wolfenstein.. etc pp :-(
How is it connected with et/cod or w/e ?
Is it going to be 'main' game of cf community ?
From an interview with Splash Damage's Ed Stern by Time: http://techland.time.com/2011/01/31/how-to-build-an-awesome-world-brink-devs-on-narrative-and-visuals-part-1/#ixzz1CdKALeIt
Reminds me of some epic ET moments.
Anyway, game will suck.
Eye-candy sells, no matter how robotic or jerky the movement feels.
Edit: and also, no.
* regenerates health *
Ok, time to continue playing fully healed (-buffs) without actually needing a medic. Yeah! Another casual FPS!