need cfg (high fps low graphics)

i need a cfg that will give high fps with shit graphics i dont mind as long as i can see the enemy clearly so if you have or kno one pls lemme kno :D
flame on
Comments
63

unbindall

// binds

bind c "+movedown"
bind tab "+scores"
bind ` "toggleconsole"
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind q "+leanleft"
bind e "+leanright"
bind alt "+stats"
bind shift "+sprint"
bind space "+moveup"
bind x "+prone"
bind f "+activate"
bind r "+reload"
bind t "messagemode"
bind u "messagemode3"
bind y "messagemode2"
bind i "mp_quickmessage"
bind l "openlimbomenu"
bind escape "togglemenu"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready
bind F4 "notready"
bind backspace "+scores"
bind kp_del "vstr resp"
bind kp_enter "mp_fireteamadmin"
bind mouse1 "+attack"
bind mouse2 "weapalt"
bind mwheelup "weaponbank 5"
bind mwheeldown "weaponbank 5"
bind capslock "+speed"
bind b vstr arty
set arty "+zoom; +attack; -attack; -zoom;
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"

bind F5 "class m 1; echo ^1Medic
bind F6 "class f 1; echo ^1fop
bind F7 "class e 1; echo ^1Engineer
bind F8 "class e 2; echo ^1Engineer Rifle
bind F9 "class c 1; echo ^1CoVert Sten
bind F10 "class c 3; echo ^1Covert Sniper
bind F11 "class s 4; echo ^1Panzerfaust
bind F12 "class s 2; echo ^1Mobile Mg 42

bind m "timerset 30; echo ^?->^7 Spawntimer 30 ;play sound/menu/select.wav;"
bind n "timerset 20; echo ^?->^7 Spawntimer 20 ;play sound/menu/select.wav;"

bind KP_5 "vstr tog_spawnpoint"
set tog_spawnpoint "vstr tog_spawnpoint_1"
set tog_spawnpoint_1 "setspawnpt 1; echo ^11;set tog_spawnpoint vstr tog_spawnpoint_2"
set tog_spawnpoint_2 "setspawnpt 2; echo ^12;set tog_spawnpoint vstr tog_spawnpoint_3"
set tog_spawnpoint_3 "setspawnpt 3; echo ^13; set tog_spawnpoint vstr tog_spawnpoint_4"
set tog_spawnpoint_4 "setspawnpt 4; echo ^14; set tog_spawnpoint vstr tog_spawnpoint_5"
set tog_spawnpoint_5 "setspawnpt 5; echo ^15;set tog_spawnpoint vstr tog_spawnpoint_1"

set tog_pmove "vstr tog_pmove_1"
set tog_pmove_1 "set pmove_fixed 1; echo ^0[^7pmove_fixed^0: ^7"^11^7"^0];set tog_pmove vstr tog_pmove_0"
set tog_pmove_0 "set pmove_fixed 0; echo ^0[^7pmove_fixed^0: ^7"^10^7"^0];set tog_pmove vstr tog_pmove_1"

bind mouse3 "kill; forcetapout
bind 9 "team r 1 3 38; echo you selected ^1axis" // Join Axis
bind 8 "team b 1 8 37; echo you selected ^4allies" // Join Allies
bind 0 "team s; echo you selected ^3spectator " // Join Spectator

// net

seta rate "25000"
seta snaps "20"
seta pb_security "0"



// m_

seta m_pitch "0.019"
seta m_yaw "0.022"
seta m_filter "0"
sensitivity "2.8"

// r_

seta r_finish "1"
seta r_overBrightBits "1"
seta r_mapoverbrightbits "3"
seta r_intensity "1.5"
seta r_rmse "0"
seta r_picmip "3"
seta r_detailtextures "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
seta r_lowMemTextureSize "2048"
seta r_roundImagesDown "5"
seta r_subdivisions "20"
seta r_glDriver "opengl32"
seta r_textureAnisotropy "0"
seta r_ext_texture_filter_anisotropic"0"
seta r_ext_compressed_textures "1"
seta r_ext_multitexture "1"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_gamma_control "1"
seta r_ignorehwgamma "1"
seta r_gamma "3"
seta r_mode "4"
seta r_fullscreen "1"
seta r_uifullscreen "1"
seta r_displayrefresh "85"
seta r_wolffog "0"
seta r_drawfoliage "0"
seta r_simpleMipMaps "0"
seta r_swapInterval "0.0000"
seta r_facePlaneCull "1"
seta r_nocull "0"
seta r_lodbias "-2"
seta r_lodCurveError "250"
seta r_lodscale "5"
seta r_primitives "0"
seta r_allowExtensions "1"
seta r_allowsoftwaregl "0"
seta r_fastsky "1"
seta r_showsky "0"
seta r_drawsun "0"
seta r_ingamevideo "0"
seta r_vertexLight "1"
seta r_dynamiclight "0"
seta r_dlightBacks "0"
seta r_flares "0"
seta r_lightmap "0"
seta r_nolightcalc "0"
seta r_colorbits "32"
seta r_texturebits "16"
seta r_depthbits "24"
seta r_smp "0"
seta r_normallength "0.5"
seta r_stereo "0"


// cl_

seta cl_mouseAccel "0"
seta cl_run "1"
seta cl_freelook "1"
seta cl_yawspeed "0"
seta cl_anonymous "0"
seta cl_maxpackets "100"
seta cl_125hz "1"
seta cl_packetdup "1"
seta cl_timenudge "0"
seta cl_allowdownload "0"
seta cl_punkbuster "1"
seta cl_doubletapdelay "0"

// b_

seta b_backupcvars "0"
seta b_optimizeprediction "1"
seta b_tracers "0"
seta b_muzzleflash "0"
seta b_simpleItems "0"
seta b_lagometrAlpha "0.4"
seta b_lagometerAlpha "0.4"
seta b_althud "2"
seta b_althudflags "2"
seta b_hudYoffset "10"
seta b_popupTime "0"
seta b_popupStayTime "3000"
seta b_popupFadeTime "0"
seta b_fireteamLatchedClass "1"
seta b_fireteamAlpha "0.7"
seta b_drawspectatoralpha "0"
seta b_drawspectatorteamflags "1"
seta b_drawclock "0"
seta b_drawranks "0"
seta b_drawRewards "0"
seta b_drawPromotions "0"
seta b_drawspeed "0"
seta b_speedinterval "100"
seta b_chatFlags "0"
seta b_chatAlpha "0"
seta b_watermarkAlpha "0"
seta b_descriptiveTextscale "0.7"
seta b_votetextscale "0.7"
seta b_mapzoom "4.3"
seta b_banners "0"
seta b_noactivatelean "1"
seta b_chatsounds "0"
seta b_goatsound "0"
seta b_shovesounds "1"
seta b_hitsounds "1"

// cg_

seta cg_drawCrosshair "5"
seta cg_crosshairSize "44"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_crosshairPulse "0"
seta cg_crosshairColor "cyan"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairAlphaAlt "0"
seta cg_crosshairColorAlt ""
seta cg_drawCrosshairPickups "1"
seta cg_drawCrosshairNames "1"
seta cg_cursorHints "1"
seta cg_showblood "0"
seta cg_bloodFlash "0"
seta cg_gibs "0"
seta cg_blinktime "0"
seta cg_brassTime "0"
seta cg_marktime "0"
seta cg_shadows "0"
seta cg_atmosphericEffects "0"
seta cg_fastSolids "1"
seta cg_bloodDamageBlend "0"
seta cg_coronas "0"
seta cg_coronafardist "0"
seta cg_bloodTime "0"
seta cg_wolfparticles "0"
seta cg_viewsize "100"
seta cg_fov "90"
seta cg_drawGun "0"
seta cg_autoAction "7"
seta cg_recording_statusline "0"
seta cg_lagometer "1"
seta cg_drawSmallPopupIcons "1"
seta cg_drawTeamOverlay "2"
seta cg_drawFireteamOverlay "2"
seta cg_drawBuddies "1"
seta cg_complaintPopUp "0"
seta cg_drawReinforcementTime "1"
seta cg_drawWeaponIconFlash "1"
seta cg_teamChatsOnly "0"
seta cg_teamChatHeight "5"
seta cg_teamChatTime "10000"
seta cg_printObjectiveInfo "0"
seta cg_drawRoundTimer "1"
seta cg_drawFPS "1"
seta cg_drawStatus "1"
seta cg_draw2D "1"
seta cg_drawCompass "1"
seta cg_drawNotifyText "0"
seta cg_quickMessageAlt "1"
seta cg_popupLimboMenu "0"
seta cg_descriptiveText "1"
seta cg_predictItems "0"
seta cg_noVoiceText "0"
seta cg_voiceSpriteTime "6000"
seta cg_useScreenshotJPEG "1"
seta cg_hudAlpha "0.7"
seta cg_bobyaw "0"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_runroll "0"
seta cg_runpitch "0"
seta cg_fallkick "0"
seta cg_damagekick "0"
seta cg_autoactivate "1"
seta cg_noAmmoAutoSwitch "1"
seta cg_cycleAllWeaps "0"
seta cg_weaponCycleDelay "0.00001"
seta cg_autoswitch "0"
seta cg_autoReload "0"
seta cg_useWeapsForZoom "1"
seta cg_zoomDefaultSniper "20"
seta cg_zoomstepsniper "0"
seta cg_instanttapout "0"
seta cg_announcer "1"
seta cg_noTaunt "1"
seta cg_noVoiceChats "0"
seta cg_stereoSeparation "0.4"

// com_

seta com_blood “0”
seta com_maxfps "125"
seta com_hunkMegs "196"
seta com_soundMegs "64"
seta com_zoneMegs "128"

// s_

seta s_volume "0.8"
seta s_musicvolume "0"
seta s_khz "22"
seta s_separation "0.5"
seta s_doppler "0"
seta s_mixahead "0.12"
seta s_mixPreStep "0.05"
seta s_bits "16"
seta s_compression "1"
seta s_channels "2"

vid_Restart
gemb said ur low ;<
Parent
u r low. now I said it
Parent
and you are low- :)
Parent
nerd is taking it even serious :DDdddd
Parent
you take it serious :)
Parent
Im not taking it serious since I've often played with scoof and know his skill :)
Parent
yea, still you are taking it serious ;)
Parent
else you wouldnt have replied serious to my first comment ;)
Parent
thats why u can see the smile in my first reply
Parent
yea, smileys also can be in serious comments :)

image: gtfo-take-fail
Parent
can be used in serious stuff , but not in my comm
Parent
This is mine! He using my cfg! He just changed some weird settings
Parent
OMG he must be a fucking retard!
Parent
my profile
my profile
cfg in my profile is what you're looking for.
my cfg is better than others, find it in my profil !
i tested yours
shit binds :(
Parent
binds = preference
+nothing exceptionnal :o
Parent
My profile, except change r_mode 4 on them.
My profile
jeep jeep
My profile
its in my profile, and im not faking

E: if you dont trust me, sheep.cfg
image: muncfgsupplycyanch

And no, its not gammabug. Also depending which monitor you are using--> it varies how you see it, like godlike ubermegapro contrast, enemies glowing etc. or just basic dark cfg.
P.S. It's my old cfg. Pm me if u want it.
What was the command for squares in graphic?
Parent
nah, there is a command for that :O
Parent
seta r_textureMode GL_LINEAR_MIPMAP_LINEAR
Parent
seta r_texturemode GL_NEAREST_MIPMAP_NEAREST :)
Parent
FUCK
was 50:50 chance
Parent
he asked for high fps
Parent
And? 125 easy stable. Nowdays cfg isn't for fps, you can get 125fps with every 2007--> bought computer. Even random lol comps can get 125fps. My old comp was from 2003/04, 2,8ghz amd athlon, 50-125fps, depending on area. So I made it to 71.
I also tested to play some maps with r_mode 4 and FullHD (1080p) with that computer, same fps's, so when people are saying that resolution affects blablabla, it really doesn't anymore. Maybe with some p2 266mhz, but with 2007--> comps, not really.
So, this is cfg for high fps, like he asked.
Parent
:) thats what i ment 71 fps;p, and ofc the resolution doesnt affect the fps that much because it is a cpu game not a gpu. ow and u mad?:D
Parent
r_mode 4 and FullHD ?

1920x1080 doesnt rly mean fullhd by itself, that is only the reso.
Parent
:o how do you do that bright enemy?
Parent
Pmme for cfg/r_settings.
Parent
pm for what? 3 commands? you're acting like its top secret technology XD
Parent
Nah its 5 commands ":D"

Little effort is needed to pm me if someone really wants them.
Parent
.. go allies
Parent
And? Then axis are glowing :-) Only at maps like delivery and b4 (inside/area where is 0 light) there is no "glowing effect", but you can still see enemies normally.
Again, it also depens on your monitor how you see it, for example on my ex-monitor I needed to increase mapoverbrightbits on those maps, with this monitor I don't need to do that(but I still do at b4).
Parent
Quoteits not gammabug


busted :D
Parent
With gammabug you need to do it after every map. This is just settings in your cfg, works always and all the time.
Parent
give me plz ^^
Parent
my profile , low quality , spawnpoint binds , class binds .
it's in everyones profile.
Can give you mine, :!
my profile
r_mode 3
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