need cfg (high fps low graphics)
i need a cfg that will give high fps with shit graphics i dont mind as long as i can see the enemy clearly so if you have or kno one pls lemme kno :D
flame on
flame on
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35.2 %
(19 votes)
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64.8 %
(35 votes)
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unbindall
// binds
bind c "+movedown"
bind tab "+scores"
bind ` "toggleconsole"
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind q "+leanleft"
bind e "+leanright"
bind alt "+stats"
bind shift "+sprint"
bind space "+moveup"
bind x "+prone"
bind f "+activate"
bind r "+reload"
bind t "messagemode"
bind u "messagemode3"
bind y "messagemode2"
bind i "mp_quickmessage"
bind l "openlimbomenu"
bind escape "togglemenu"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready
bind F4 "notready"
bind backspace "+scores"
bind kp_del "vstr resp"
bind kp_enter "mp_fireteamadmin"
bind mouse1 "+attack"
bind mouse2 "weapalt"
bind mwheelup "weaponbank 5"
bind mwheeldown "weaponbank 5"
bind capslock "+speed"
bind b vstr arty
set arty "+zoom; +attack; -attack; -zoom;
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind F5 "class m 1; echo ^1Medic
bind F6 "class f 1; echo ^1fop
bind F7 "class e 1; echo ^1Engineer
bind F8 "class e 2; echo ^1Engineer Rifle
bind F9 "class c 1; echo ^1CoVert Sten
bind F10 "class c 3; echo ^1Covert Sniper
bind F11 "class s 4; echo ^1Panzerfaust
bind F12 "class s 2; echo ^1Mobile Mg 42
bind m "timerset 30; echo ^?->^7 Spawntimer 30 ;play sound/menu/select.wav;"
bind n "timerset 20; echo ^?->^7 Spawntimer 20 ;play sound/menu/select.wav;"
bind KP_5 "vstr tog_spawnpoint"
set tog_spawnpoint "vstr tog_spawnpoint_1"
set tog_spawnpoint_1 "setspawnpt 1; echo ^11;set tog_spawnpoint vstr tog_spawnpoint_2"
set tog_spawnpoint_2 "setspawnpt 2; echo ^12;set tog_spawnpoint vstr tog_spawnpoint_3"
set tog_spawnpoint_3 "setspawnpt 3; echo ^13; set tog_spawnpoint vstr tog_spawnpoint_4"
set tog_spawnpoint_4 "setspawnpt 4; echo ^14; set tog_spawnpoint vstr tog_spawnpoint_5"
set tog_spawnpoint_5 "setspawnpt 5; echo ^15;set tog_spawnpoint vstr tog_spawnpoint_1"
set tog_pmove "vstr tog_pmove_1"
set tog_pmove_1 "set pmove_fixed 1; echo ^0[^7pmove_fixed^0: ^7"^11^7"^0];set tog_pmove vstr tog_pmove_0"
set tog_pmove_0 "set pmove_fixed 0; echo ^0[^7pmove_fixed^0: ^7"^10^7"^0];set tog_pmove vstr tog_pmove_1"
bind mouse3 "kill; forcetapout
bind 9 "team r 1 3 38; echo you selected ^1axis" // Join Axis
bind 8 "team b 1 8 37; echo you selected ^4allies" // Join Allies
bind 0 "team s; echo you selected ^3spectator " // Join Spectator
// net
seta rate "25000"
seta snaps "20"
seta pb_security "0"
// m_
seta m_pitch "0.019"
seta m_yaw "0.022"
seta m_filter "0"
sensitivity "2.8"
// r_
seta r_finish "1"
seta r_overBrightBits "1"
seta r_mapoverbrightbits "3"
seta r_intensity "1.5"
seta r_rmse "0"
seta r_picmip "3"
seta r_detailtextures "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
seta r_lowMemTextureSize "2048"
seta r_roundImagesDown "5"
seta r_subdivisions "20"
seta r_glDriver "opengl32"
seta r_textureAnisotropy "0"
seta r_ext_texture_filter_anisotropic"0"
seta r_ext_compressed_textures "1"
seta r_ext_multitexture "1"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_gamma_control "1"
seta r_ignorehwgamma "1"
seta r_gamma "3"
seta r_mode "4"
seta r_fullscreen "1"
seta r_uifullscreen "1"
seta r_displayrefresh "85"
seta r_wolffog "0"
seta r_drawfoliage "0"
seta r_simpleMipMaps "0"
seta r_swapInterval "0.0000"
seta r_facePlaneCull "1"
seta r_nocull "0"
seta r_lodbias "-2"
seta r_lodCurveError "250"
seta r_lodscale "5"
seta r_primitives "0"
seta r_allowExtensions "1"
seta r_allowsoftwaregl "0"
seta r_fastsky "1"
seta r_showsky "0"
seta r_drawsun "0"
seta r_ingamevideo "0"
seta r_vertexLight "1"
seta r_dynamiclight "0"
seta r_dlightBacks "0"
seta r_flares "0"
seta r_lightmap "0"
seta r_nolightcalc "0"
seta r_colorbits "32"
seta r_texturebits "16"
seta r_depthbits "24"
seta r_smp "0"
seta r_normallength "0.5"
seta r_stereo "0"
// cl_
seta cl_mouseAccel "0"
seta cl_run "1"
seta cl_freelook "1"
seta cl_yawspeed "0"
seta cl_anonymous "0"
seta cl_maxpackets "100"
seta cl_125hz "1"
seta cl_packetdup "1"
seta cl_timenudge "0"
seta cl_allowdownload "0"
seta cl_punkbuster "1"
seta cl_doubletapdelay "0"
// b_
seta b_backupcvars "0"
seta b_optimizeprediction "1"
seta b_tracers "0"
seta b_muzzleflash "0"
seta b_simpleItems "0"
seta b_lagometrAlpha "0.4"
seta b_lagometerAlpha "0.4"
seta b_althud "2"
seta b_althudflags "2"
seta b_hudYoffset "10"
seta b_popupTime "0"
seta b_popupStayTime "3000"
seta b_popupFadeTime "0"
seta b_fireteamLatchedClass "1"
seta b_fireteamAlpha "0.7"
seta b_drawspectatoralpha "0"
seta b_drawspectatorteamflags "1"
seta b_drawclock "0"
seta b_drawranks "0"
seta b_drawRewards "0"
seta b_drawPromotions "0"
seta b_drawspeed "0"
seta b_speedinterval "100"
seta b_chatFlags "0"
seta b_chatAlpha "0"
seta b_watermarkAlpha "0"
seta b_descriptiveTextscale "0.7"
seta b_votetextscale "0.7"
seta b_mapzoom "4.3"
seta b_banners "0"
seta b_noactivatelean "1"
seta b_chatsounds "0"
seta b_goatsound "0"
seta b_shovesounds "1"
seta b_hitsounds "1"
// cg_
seta cg_drawCrosshair "5"
seta cg_crosshairSize "44"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_crosshairPulse "0"
seta cg_crosshairColor "cyan"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairAlphaAlt "0"
seta cg_crosshairColorAlt ""
seta cg_drawCrosshairPickups "1"
seta cg_drawCrosshairNames "1"
seta cg_cursorHints "1"
seta cg_showblood "0"
seta cg_bloodFlash "0"
seta cg_gibs "0"
seta cg_blinktime "0"
seta cg_brassTime "0"
seta cg_marktime "0"
seta cg_shadows "0"
seta cg_atmosphericEffects "0"
seta cg_fastSolids "1"
seta cg_bloodDamageBlend "0"
seta cg_coronas "0"
seta cg_coronafardist "0"
seta cg_bloodTime "0"
seta cg_wolfparticles "0"
seta cg_viewsize "100"
seta cg_fov "90"
seta cg_drawGun "0"
seta cg_autoAction "7"
seta cg_recording_statusline "0"
seta cg_lagometer "1"
seta cg_drawSmallPopupIcons "1"
seta cg_drawTeamOverlay "2"
seta cg_drawFireteamOverlay "2"
seta cg_drawBuddies "1"
seta cg_complaintPopUp "0"
seta cg_drawReinforcementTime "1"
seta cg_drawWeaponIconFlash "1"
seta cg_teamChatsOnly "0"
seta cg_teamChatHeight "5"
seta cg_teamChatTime "10000"
seta cg_printObjectiveInfo "0"
seta cg_drawRoundTimer "1"
seta cg_drawFPS "1"
seta cg_drawStatus "1"
seta cg_draw2D "1"
seta cg_drawCompass "1"
seta cg_drawNotifyText "0"
seta cg_quickMessageAlt "1"
seta cg_popupLimboMenu "0"
seta cg_descriptiveText "1"
seta cg_predictItems "0"
seta cg_noVoiceText "0"
seta cg_voiceSpriteTime "6000"
seta cg_useScreenshotJPEG "1"
seta cg_hudAlpha "0.7"
seta cg_bobyaw "0"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_runroll "0"
seta cg_runpitch "0"
seta cg_fallkick "0"
seta cg_damagekick "0"
seta cg_autoactivate "1"
seta cg_noAmmoAutoSwitch "1"
seta cg_cycleAllWeaps "0"
seta cg_weaponCycleDelay "0.00001"
seta cg_autoswitch "0"
seta cg_autoReload "0"
seta cg_useWeapsForZoom "1"
seta cg_zoomDefaultSniper "20"
seta cg_zoomstepsniper "0"
seta cg_instanttapout "0"
seta cg_announcer "1"
seta cg_noTaunt "1"
seta cg_noVoiceChats "0"
seta cg_stereoSeparation "0.4"
// com_
seta com_blood “0”
seta com_maxfps "125"
seta com_hunkMegs "196"
seta com_soundMegs "64"
seta com_zoneMegs "128"
// s_
seta s_volume "0.8"
seta s_musicvolume "0"
seta s_khz "22"
seta s_separation "0.5"
seta s_doppler "0"
seta s_mixahead "0.12"
seta s_mixPreStep "0.05"
seta s_bits "16"
seta s_compression "1"
seta s_channels "2"
vid_Restart
shit binds :(
+nothing exceptionnal :o
E: if you dont trust me, sheep.cfg
And no, its not gammabug. Also depending which monitor you are using--> it varies how you see it, like godlike ubermegapro contrast, enemies glowing etc. or just basic dark cfg.
P.S. It's my old cfg. Pm me if u want it.
was 50:50 chance
I also tested to play some maps with r_mode 4 and FullHD (1080p) with that computer, same fps's, so when people are saying that resolution affects blablabla, it really doesn't anymore. Maybe with some p2 266mhz, but with 2007--> comps, not really.
So, this is cfg for high fps, like he asked.
1920x1080 doesnt rly mean fullhd by itself, that is only the reso.
Little effort is needed to pm me if someone really wants them.
Again, it also depens on your monitor how you see it, for example on my ex-monitor I needed to increase mapoverbrightbits on those maps, with this monitor I don't need to do that(but I still do at b4).
busted :D
Download:
http://www.2shared.com/file/GW5gBjGw/AmAzOn.html
125FPS Stable