CB 5on5 OC Fall 2011 maplist
As i dont have enough right to open a poll on CF, i would like to ask you your opinion about the map list for the next CB ET SW 5on5 OpenCup Fall 2011 ( format will be approved during the next few days )
The map list for OC Spring 2011 was :
- adlernest
- braundorf_b4
- et_ice
- et_beach
- frostbite
- sp_delivery_te
- supply
- sw_goldrush_te
- et_ufo
- tc_base
Personally i would like to add : et_village > discuss
PS : dont argue about useless things or ladder 6v6 ( opening and news soon ) just give us your opinion.
Regards
the CB crew.et
et_ufo - No way man it´s shit RCTW map
others map ok
bemen is ok as well i don't care if ufo or bremen is in the mappool cause both maps are great but it's nice to see that old maps which were played in rtcw are now in the mappool in et.
adler, erdenberg, frostbite, radar, supply, sw_grush +
(karsiah/bremen)
(pirates/tounine)
btw. make it 5v5!
pirates in
5o5 map.
docrun maps were always interesting + back to rtcw would be awsome !
And yeah, there probably is a reason why nobody played 'em ;)
I personally rate maps like this:
a must - supply, goldrush, radar
no harm will be made by including them - bremen, karsiah, adlernest, frostbite
worth of try - mostly new maps like pirates, erdenberg and so on
worth of revive - sw_battery, sw_oasis, maybe et_ice, I enjoyed playing them because there is a lot of room for 6 players
love it or hate it, but always a reason to whine about - braundorf, delivery (I hate b4, I am ok with delivery)
proven to be "shit" - mostly unbalanced or public oriented maps (either too big or too small)
as you can see, I named like 14 maps which are already part of maplists for long time, looks promising for future development or were kind of fun back in days and could actually work now with some minor tweaks. I am not saying my opinion is perfect (or should be taken into account for that matter), neither is my rating system, but its strange that in 10 maps pool we have 4 pretty much unusable maps, 2 shit but playable maps, 2 lottomaps and 2 balanced maps while there are 3 or 4 good and solid maps which just got left behind for no apparent reason. If it was some ODC, then whatever, but this doesnt suit for the most prestigious league in ET.
I agree that battery was a nice map, but it was too easy for axis to defend - map was not balanced enough.
sw_oasis is one of the most awesome maps in ET history - pretty well balanced.
You are right: supply, goldrush and radar are a must.
Bremen is also a nice map, same goes for adlernest (which is obviously not a lotto map) and frostbite. I am not sure about karsiah - first stage is pretty random I mean that's stupid you cannot open the fucking doors when you get the suit.
Never played pirates, so cannot say shit about this map. Erdenberg, well... big yes for 3o3,
I am quite sure that it won't be that exciting in 6o6.
I wouldn't go for et_ice now, ET is mostly played by retards and morons nowdays, so it wouldn't be that nice like it used to be in 2006.
Personally I really enjoyed playing braundorf (even though I hate this map), easy to play and well balanced map - and obviously you cannot say the same thing about delivery where axis can easily defend the objective.
Your rating system is good enough. And well you are right about mappool it should be better. There shouldn't be more like 6 maps.
I'd go for:
adlernest
braundorf_b4 or bremen
frostbite
supply
sw_goldrush_te
radar
E: if I made some language mistakes (if something is not understandable, or is not clear enough) tell me, I'll try to write it again... my brain is out of order today
To comment to ur karsiah issue with flag stage, well, yea, it can be pain in the ass for alies, but its same for supply first stage and gold first stage, you need either luck or good timing to pull it off. And ofc not being able to open those doors in disguise is big fail. But with some minor tweaks, it would be another pretty decent map.
And about et_ice, I actually never played it in 6on6, but Its built well enough to provide nice room for various tactics. The problem is, with todays config mg could be heavily abused, and that can ruin a lot of fun.
EDIT: hmm, I just realized that OC is gonna be still in 5on5, so some of my points are invalid :P
@ supply you can kill 1-3 guys with a panzerfaust (if your timing is good), and you can do some kills with riflenades, or just by throwing some nades from cave.
Both maps are balanced, I mean rifle on both side (axis and allies) can be really useful and rifling guy can do some easy kills.
You have to agree with me that on karsiah axis rifler is more useful than allies rifler. As ally you have to shoot rnades in some big rooms, and as axis rifler you stay in a big room and all you do is spamming some small rooms or narrow corridors.
et_ice is fun to play in 6o6 (won't be the same in 5o5), played some games agaisnt decent teams long time ago, would be awesome to play it again
MG actually was abused in many 6o6 games, but it forced ppl to change something fast in-game so mg, wouldn't do that damage anymore ;) and game had to be more flexible, you know what I mean, right?
About the mg, I have no idea what lead ppl to reintroduce this thing in competitive gaming, but I strongly disapprove this step. Its not that hard to abuse it, in many maps and it doesnt require any kind of skill (maybe even less than mortar). Its good thing to make teams to play more flexible, but not by engaging static element as mg is. But the good thing is, most new players have no experience with mg in cws, and have only foggy idea of how big advantage it can give to teams so it wont be used that much I guess.
Anyway, we could talk about maps, changes, (un)balance for days and we wouldnt reach a final decision of whats the best, lets see how it will turn out. I just hope players will decide whats the best for themselves, not admins who dont play for players.
Hopefully this time players will decide :)
very nice map, will be fun in 6o6.
They only accepted ufo :(
who rejected escape btw, some higher admins? (CHiefs?)
and for 2on2 too, would be really great.
braundorf_b4
frostbite
sp_delivery_te
supply
sw_goldrush_te
Bremen_b3
radar
karsiah
(Erdernberg or Pirates)one new map
Sw_goldrush_te
Adlernest
Bremen_b3
Radar
Frostbite
missile_b3 ?
Some of these new maps? Atleast should be tested now in competition!
so u have a nice mix of old known and new playable maps
and make it 6on6 not 5on5 !!!
ice & base, I love you <3
EDIT: Somewhat related. Why not older version of Oasis, it is so annoying now because of the near-allies spawn. Axis defence has to be inside the fortress, not much variety there :(
erdenberg_b2
missile_b3
? :)
sw_goldrush_te
Bremen_b3
radar
karsiah
Frostbite
Adlernest
et_ufo
sw_Battery
missile_b3
braundorf_b4
frostbite
supply
sw_goldrush_te
radar
+ braundorf and ice
escape in [RTCW ftw]
dont remove maps like bremen and put instead et_ice/frostbite,maps where u dont have enough room for 6vs6 :/
Supply
Sw_goldrush_te
Adlernest
Bremen_b3
Radar
Frostbite
b4
missile
6o6 OFC.
+ sos_secret_weapon
- 5o5
+6o6
delivery out
radar, sw_goldrush_te, supply, bremen_b3, adlernest, frostbite, karsiah_te2, tounine, pirates, sw_oasis and maybe missile_b3
(ow, and don't let tanchez supervising cup)