RTCW Coop
I havent been on this site in years, didn't know it still existed, I didn't even know there where still people playing this game !
Anyway,
For those who are interested, I'm working a COOP mod for the RTCW single player.
So you can frag nazis together with your clanmates
you can find the project page (with some screenshots, scroll down) here: http://code.google.com/p/bzzwolfsp/
There are no executable files yet, but we plan to release them soon.
cheers !
Anyway,
For those who are interested, I'm working a COOP mod for the RTCW single player.
So you can frag nazis together with your clanmates
you can find the project page (with some screenshots, scroll down) here: http://code.google.com/p/bzzwolfsp/
There are no executable files yet, but we plan to release them soon.
cheers !
(Would be even better if it had the MP movement and spread but thats prolly not possible.)
Can contribute small code fixes also.
Good work with this so far!
I suggest you record some videos and upload them to a YouTube account, get people interested!
i hope you finish it
i hope these are all of them
about more custom sp maps:
there are a lot of good sp maps made like timegate, maps by vicpas (who is still active mapmaker!!)
you probably don't have the source code for osp cause i've been thinking for some super small new things for osp such as:
-forcetapout
-/cointoss
-(support et hitsounds maybe?)
- http downloads in osp itself, this has been done on 1.0 already on s4ndmod so it's possible!
anyways good luck to the project!
if you want to join the xmas osp pub server, heres the IP: 213.108.29.194:27360
forcetapout is not needed as there is no limbo mode, just instant respawn
hitsounds is a possibility
http downloads are for later, there are more important things todo right now :)
btw nice that you are still willing to make these things for rtcw :)
http://www.breezie.be/rtcw/mapdownloader
it's still operational today ;) just run the client in the background while playing rtcw and missing maps will be downloaded from http instead of slow in-game downloads
*edit* the guy at this project: http://code.google.com/p/evo-wolf-mp/ imported the ET HTTP downloads in the rtcw 1.4 engine, but unfortunately that won't work well with punkbuster
And the point of it is that you do it as fast as possible per map, with global scoreboard where you can compare your team's stats with the stats of the other teams
edit: and the starting health of the soldiers is most of the time between 30 and 45, so thats why they die so fast :)
don't lose your creativity while getting frustrated making the mod too :)
gl! keep us updated
btw i am a mapmaker myself. ive made several trickjump maps and converted some et maps to rtcw
dunno why, but it's unplayable on my 32-bit winxp box. plays on my 64-bit win7 lappy tho. most games including vanilla rtcw play much better on my crusty old desktop, but your game gets <1 fps just in the menu (debug/release, don't matter).
anyway still fun w/ mouse/kb/crt hooked up to lappy even tho fps isn't what it could be. :-)