ET problem

okay so i downloaded a config to test it, but whenever i start the game with the new one it always exec the "preset_normal.cfg" from the pak0.pk3.. it works with my old config. is it because of the "found low quality video and fast cpu"? maybe there is a command to disable a gfx/cpu check for the standard configs(low/normal/fast). after execing the preset_normal.cfg ET starts with changed gfx settings and everything works, so its just this preset thing

e. oh and if i exec the new config when ET already started, then it works
heres the console log: ...detecting CPU, found AMD w/ 3DNow!
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded
...setting mode -1: 1280 960 W
...registered window class
...created window@3,22 (1286x985)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 0 )
...125 PFDs found
...hardware acceleration found
...PIXELFORMAT 7 selected
...creating GL context: succeeded
...making context current: succeeded
^3WARNNING: GL extensions string too long (5985), truncated to 4096
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
...GL_NV_fog_distance not found
...ignoring GL_EXT_texture_filter_anisotropic

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GT 240/PCI/SSE2
GL_VERSION: 3.3.0
GL_EXTENSIONS: GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_cGL_MAX_TEXTURE_SIZE: 8192
GL_MAX_ACTIVE_TEXTURES_ARB: 4

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
MODE: -1, 1280 x 960 windowed hz:75
GAMMA: software w/ 0 overbright bits
CPU: AMD w/ 3DNow!
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 16
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
anisotropy: 1.0
NV distance fog: disabled
Forcing glFinish
Initializing Shaders
----- finished R_Init -----

------- sound initialization -------
Initializing DirectSound
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
44100 speed
0x2E1771E0 dma buffer
No background file.
----------------------
Sound memory manager started
Found low quality video and fast CPU
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: censored
IP: 192.168.xxx.xxx
Working directory: C:\Program Files (x86)\Enemy Territory
Resolving etmaster.idsoftware.com
etmaster.idsoftware.com resolved to 192.246.40.60:27951
88.198.47.86:27961 resolved to 88.198.47.86:27961
execing preset_normal.cfg
r_subdivisions will be changed upon restarting.
r_colorbits will be changed upon restarting.
r_mode will be changed upon restarting.
r_texturebits will be changed upon restarting.
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...shutting down QGL
...unloading OpenGL DLL
Hunk_Clear: reset the hunk ok

config: //cg_


seta cg_draw3dIcons "0"
seta cg_drawRewards "0"
seta cg_zoomfov "22.5"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomDefaultFG "55"
seta cg_zoomStepBinoc "3"
seta cg_zoomStepSnooper "5"
seta cg_zoomStepFG "10"
seta cg_deferPlayers "1"
seta cg_blinktime "100"
seta cg_cameraOrbitDelay "50"
seta cg_specSwing "1"
seta cg_drawWeaponIconFlash "1"
seta cg_bloodDamageBlend "0"
seta cg_autoAction "7"
seta cg_drawSmallPopupIcons "1"
seta cg_drawFireteamOverlay "1"
seta cg_instanttapout "0"
seta cg_fastSolids "0"
seta cg_atmosphericEffects "0"
seta cg_recording_statusline "9"
seta cg_drawSmallPopupIcons "1"
seta cg_drawFireteamOverlay "1"
seta cg_instanttapout "0"
seta cg_fastSolids "0"
seta cg_atmosphericEffects "0"
seta cg_specHelp "0"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_teamChatsOnly "0"
seta cg_noTaunt "0"
seta cg_coronas "1"
seta cg_teamChatHeight "4"
seta cg_teamChatTime "999999999"
seta cg_thirdPerson "0"
seta cg_bloodTime "0"
seta cg_bobyaw "0.000"
seta cg_bobroll "0.000"
seta cg_bobpitch "0.00"
seta cg_bobup "0.00"
seta cg_runroll "0.00"
seta cg_runpitch "0.00"
seta cg_centertime "5"
seta cg_railTrailTime "0"
seta cg_lagometer "0"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_cycleAllWeaps "1"
seta cg_weaponCycleDelay "10"
seta cg_drawSnapshot "0"
seta cg_drawFPS "1"
seta cg_drawStatus "1"
seta cg_drawSpreadScale "0"
seta cg_draw2D "1"
seta cg_gibs "0"
seta cg_stereoSeparation "0.4"
seta cg_fov "90"
seta cg_gun_frame "0"
seta cg_drawCompass "1"
seta cg_drawNotifyText "0"
seta cg_quickMessageAlt "1"
seta cg_popupLimboMenu "0"
seta cg_descriptiveText "1"
seta cg_drawTeamOverlay "2"
seta cg_cursorHints "4"
seta cg_voiceSpriteTime "6000"
seta cg_zoomDefaultSniper "8"
seta cg_zoomstepsniper "4"
seta cg_viewsize "100"
seta cg_autoReload "0"
seta cg_drawBuddies "1"
seta cg_drawRoundTimer "1"
seta cg_showblood "0"
seta cg_bloodFlash "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_useWeapsForZoom "1"
seta cg_complaintPopUp "0"
seta cg_announcer "1"
seta cg_printObjectiveInfo "1"
seta cg_useScreenshotJPEG "1"
seta cg_drawReinforcementTime "1"
seta cg_crosshairPulse "0"
seta cg_coronafardist "0"



//b_


seta b_smallPopups "1"
seta b_noTapoutWarning "0"
seta b_killshot_delay "0"
seta b_centeredWeapons "1"
seta b_fireteamLatchedClass "1"
seta b_locationJustify "0"
seta b_locationMaxChars "25"
seta b_locationMode "0"
seta b_simpleItems "1"
seta b_drawspectatorteamflags "1"
seta b_optimizePrediction "1"
seta b_weapaltReloads "1"
seta b_backupcvars "0"
seta b_drawRewards "1"
seta b_drawPromotions "1"
seta b_demo_autotimescale "1"
seta b_demo_autotimescaleweapons "0"
seta b_demo_freecamspeed "800"
seta b_noactivatelean "0"
seta b_antilag "1"
seta b_mapzoom "5.159"
seta b_tjg_ghostfx "2"
seta b_logbanners "1"
seta b_demo_pvshint "0"
seta b_demorecord_statusline "470"
seta b_speedunit "0"
seta b_drawspectatoralpha "1.0"
seta b_demo_playersprites "1"
seta b_demo_teamonlymissilecam "0"
seta b_demo_lookat "-1"
seta b_tracers "0"
seta b_demo_nopitch "1"
seta b_predefineddemokeys "1"
seta b_speedinterval "100"
seta b_drawspeed "0"
seta b_tjl_stepsize "0.5"
seta b_tjl_showmaxspeed "0"
seta b_tjl_color "green"
seta b_tjl_stoponnomove "1"
seta b_cmdwarnings "1"
seta b_tjl_draw "1"
seta b_panzerhack "1"
seta b_muzzleflash "0"
seta b_demo_rollspeed "140"
seta b_demo_pitchturnspeed "140"
seta b_demo_yawturnspeed "140"
seta b_demo_followzDistance "20"
seta b_demo_followyDistance "0"
seta b_demo_followxDistance "50"
seta b_demo_dynamitecam "0"
seta b_demo_grenadecam "0"
seta b_demo_mortarcam "0"
seta b_demo_panzercam "0"
seta b_demo_dynamitecounter "0"
seta b_demo_nametags "0"
seta b_shovesounds "1"
seta b_chatsounds "0"
seta b_hitsounds "3"
seta b_popupStayTime "2000"
seta b_popupFadeTime "2500"
seta b_hudYoffset "10.0"
seta b_descriptiveTextscale "0.8"
seta b_textcolorfilter ""
seta b_numPopups "-1"
seta b_votetextscale "0.8"
seta b_drawranks "0"
seta b_drawclock "1"
seta b_fireteamAlpha "0.5"
seta b_lagometerAlpha "0.5"
seta b_watermarkAlpha "1"
seta b_chatAlpha "0"
seta b_chatFlags "1"
seta b_altHudFlags "0"
seta b_altHud "2"
seta b_popupTime "0"
seta b_goatsound "1"
seta b_debugfakebmodel "0"



//cl_


seta cl_timeNudge "0"
seta cl_noprint "0"
seta cl_autoupdate "1"
seta cl_yawspeed "0"
seta cl_pitchspeed "0"
seta cl_maxpackets "100"
seta cl_packetdup "5"
seta cl_run "1"
seta cl_mouseAccel "0"
seta cl_freelook "1"
seta cl_allowDownload "0"
seta cl_wwwDownload "1"
seta cl_doubletapdelay "0"
seta cl_maxPing "800"
seta cl_anonymous "0"
seta cl_punkbuster "1"
seta cl_language "0"



//cg


seta cg_recoilPitch "0"
seta cg_autoswitch "0"
seta cg_wolfparticles "0"
seta cg_predictItems "1"
seta cg_autoactivate "1"
seta cg_shadows "0"
seta cg_brassTime "0"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_marktime "0"
seta cg_selectedPlayer "3"



//r_
seta r_picmip2 "3"
seta r_loadbias "2"
seta r_detailtexture "1"
seta r_lowMemTextureThreshold "40.0"
seta r_lowMemTextureSize "512"
seta r_vertexLight "1"
seta r_CompressModels "1"
seta r_clear "0"
seta r_showmodelbounds "0"
seta r_shownormals "0"
seta r_showsky "0"
seta r_showtris "0"
seta r_verbose "0"
seta r_nocull "0"
seta r_drawentities "1"
seta r_lodscale "5"
seta r_flareFade "5"
seta r_flareSize "40"
seta r_lightmap "0"
seta r_drawfoliage "0"
seta r_drawworld "1"
seta r_nocurves "0"
seta r_wolffog "0"
seta r_cacheShaders "1"
seta r_cache "1"
seta r_ambientScale "0.5"
seta r_zfar "0"
seta r_znear "3"
seta r_singleShader "0"
seta r_intensity "1.5"
seta r_mapOverBrightBits "2.5"
seta r_displayRefresh "75" unsafe
seta r_colorMipLevels "0"
seta r_uiFullScreen "0"
seta r_oldMode ""
seta r_smp "0" unsafe
seta r_mode "-1" unsafe
seta r_depthbits "24" unsafe
seta r_stencilbits "0" unsafe
seta r_stereo "0" unsafe
seta r_colorbits "32" unsafe
seta r_texturebits "16" unsafe
seta r_clampToEdge "1" unsafe
seta r_ext_texture_env_add "1" unsafe
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" unsafe
seta r_ext_NV_fog_dist "0" unsafe
seta r_ext_texture_filter_anisotropic "0" unsafe
seta r_glIgnoreWicked3D "0" unsafe
seta r_ext_compiled_vertex_array "1" unsafe
seta r_ext_multitexture "1" unsafe
seta r_ext_gamma_control "1" unsafe
seta r_ext_compressed_textures "1" unsafe
seta r_allowExtensions "1" unsafe
seta r_glDriver "opengl32" unsafe
seta r_picmip "1.5"
seta r_roundImagesDown "1"
seta r_rmse "0.0"
seta r_detailtextures "0"
seta r_overBrightBits "1"
seta r_ignorehwgamma "1"
seta r_fullscreen "1"
seta r_customwidth "1280"
seta r_customheight "960"
seta r_customaspect "1"
seta r_simpleMipMaps "0"
seta r_subdivisions "4"
seta r_ignoreFastPath "0"
seta r_lodCurveError "250"
seta r_lodbias "2"
seta r_flares "0"
seta r_ignoreGLErrors "1"
seta r_fastsky "1"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_dlightBacks "0"
seta r_finish "1"
seta r_textureMode "GL_LINEAR_MIPMAP_MIPMAP"
seta r_textureAnisotropy "1.0"
seta r_swapInterval "0"
seta r_gamma "3"
seta r_facePlaneCull "1"
seta r_railWidth "16"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_primitives "0"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_normallength "0.5"
seta r_inGameVideo "0"
seta r_highQualityVideo "0"
seta r_lastValidRenderer ""



//g_


seta g_autoFireteams "1"
seta g_lms_lockTeams "0"
seta g_lms_teamForceBalance "0"
seta g_enforcemaxlives "1"
seta g_voiceChatsAllowed "4"
seta g_maxlivesRespawnPenalty "0"
seta g_filtercams "0"
seta g_motd ""
seta g_filterBan "1"
seta g_banIPs ""
seta g_logSync "0"
seta g_log ""
seta g_noTeamSwitching "0"
seta g_maxGameClients "0"
seta g_landminetimeout "1"
seta g_friendlyFire "0"
seta g_maxlives "0"
seta g_spScores1 ""
seta g_spScores2 ""
seta g_spScores3 ""
seta g_spScores4 ""
seta g_spScores5 ""
seta g_spAwards ""
seta g_spVideos ""
seta g_spSkill "2"
seta g_altStopwatchMode "0"
seta g_complaintlimit "6"
seta g_fastres "0"
seta g_fastResMsec "1000"
seta g_antilag "1"
seta g_ipcomplaintlimit "3"
seta g_doWarmup "1"
seta g_inactivity "0"
seta g_warmup "60"
seta g_lms_roundlimit "3"
seta g_lms_matchlimit "2"
seta g_lms_followTeamOnly "1"
seta g_heavyWeaponRestriction "10"
seta g_teamForceBalance "0"
seta g_spectatorInactivity "0"



//ui_


seta ui_r_colorbits ""
seta ui_r_lodbias ""
seta ui_r_subdivisions ""
seta ui_r_texturebits ""
seta ui_r_depthbits ""
seta ui_r_ext_compressed_textures ""
seta ui_r_dynamiclight ""
seta ui_r_detailtextures ""
seta ui_r_texturemode ""
seta ui_smallFont "0.25"
seta ui_bigFont "0.4"
seta ui_browserShowETPro "1"
seta ui_profile_mousePitch ""
seta ui_sensitivity ""
seta ui_handedness ""
seta ui_rate ""
seta ui_r_gamma ""
seta ui_r_mode ""
seta ui_glCustom "4"
seta ui_ffa_fraglimit "20"
seta ui_ffa_timelimit "0"
seta ui_team_fraglimit "0"
seta ui_team_timelimit "20"
seta ui_team_friendly "1"
seta ui_ctf_capturelimit "8"
seta ui_ctf_timelimit "30"
seta ui_ctf_friendly "0"
seta ui_teamArenaFirstRun "1"
seta ui_master "0"
seta ui_dedicated "0"
seta ui_netSource "1"
seta ui_menuFiles "ui/menus.txt"
seta ui_gametype "3"
seta ui_joinGametype "-1"
seta ui_netGametype "3"
seta ui_mapIndex "4"
seta ui_currentMap "5"
seta ui_currentNetMap "5"
seta ui_browserMaster "0"
seta ui_browserGameType "0"
seta ui_browserSortKey "4"
seta ui_browserShowEmptyOrFull "0"
seta ui_browserShowPasswordProtected "2"
seta ui_browserShowFriendlyFire "0"
seta ui_browserShowMaxlives "0"
seta ui_browserShowPunkBuster "0"
seta ui_browserShowAntilag "0"
seta ui_browserShowWeaponsRestricted "0"
seta ui_browserShowTeamBalanced "0"
seta ui_serverStatusTimeOut "7000"
seta ui_currentCampaign "0"
seta ui_currentNetCampaign "0"
seta ui_campaignIndex "0"
seta ui_currentCampaignCompleted "0"
seta ui_showtooltips "0"
seta ui_autoredirect "0"



//pb_


seta pb_sleep "500"
seta pb_security "0

//com_


seta com_watchdog_cmd ""
seta com_hunkMegs "512"
seta com_maxfps "76"
seta com_watchdog "60"
seta com_introplayed "0"
seta com_recommendedSet "0"
seta com_crashed "0"
seta com_ignorecrash "0"
seta com_zoneMegs "64"
seta com_soundMegs "32"
seta com_recommended "0"



//sound_


//seta s_volume "0.02"
//seta s_musicvolume "0"
//seta s_separation "0.5"
//seta s_doppler "1"
//seta s_khz "44"
//seta s_mixahead "0.2"
//seta s_mixPreStep "0.05"
//seta s_defaultsound "0"
//seta s_wavonly "0"
//seta s_bits "16"
//seta s_channels "2"

seta s_maxdistance "9999999999999.9"
seta s_mindistance "0.0"
seta s_distance "100"
seta s_wavonly "0.0"
seta s_defaultsound "0.0"
seta s_mixPreStep "0.03"
seta s_mixahead "0.06"
seta s_khz "44.0"
seta s_doppler "1.0"
seta s_separation "0.5"
seta s_musicvolume "0.0"
seta s_volume "0.03"
seta s_loadas8bit "1.0"
seta s_compression "1.0"
seta s_polykeep "999999999999.9"
seta s_polyreflectsize "999999999999.9"
seta s_polysize "999999999999.9"
seta s_bloat "2.0"

//mouse_


seta sensitivity "2.3"
seta m_pitch "0.022"
seta m_yaw "0.022"
seta m_forward "0.25"
seta m_side "0.25"
seta m_filter "0"


//player options

seta rate "25000"
seta snaps "20"
seta refereePassword "none"
seta pmove_fixed "0"



//vm_


seta vm_cgame "0"
seta vm_game "0"
seta vm_ui "0"


//rest



seta URL ""
seta cm_playerCurveClip "1"
seta mv_sensitivity "20"
seta scr_conspeed "999"
seta timelimit "30"
seta fraglimit "0"
seta timescale "0.000000"
seta logfile "1"


thanks in advance :)

e: FIXED
Quoterecommended stuffs to "1" ---> try again
Comments
9
Haha, fast cpu :D Sorry just had to say that x)|
guess my et is retarded or smth.. ^^
Parent
rename it to your old cfg name :)
recommended stuffs to "1" ---> try again
tyyyyy, et since 2k3 >* :D
Parent
seta r_lastValidRenderer "" <<perhaps this
Make config atuexec.cfg
+1 and remove the configs (etconfig & autoexec) from etmain, etpro and the profiles folders.
Parent
Quoterecommended stuffs to "1" ---> try again


fixed it already, thanks :p
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