Need help with cfg settings
So recently I bought a laptop and want to play ET on it the only problem is which rmode do i need to use ?
customwidth and height already changed to 1366x768
customwidth and height already changed to 1366x768
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35.2 %
(19 votes)
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64.8 %
(35 votes)
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show hidden text// generated by ET
//general
seta rate "25000"
seta snaps "20"
seta timescale "10"
seta sensitivity "2.5"
set name "HOW YOU DOING, DOING DOING MANNNN"
//binding
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind - "class c 3; say_team ^9/^7covert"
bind 0 "class e 1; say_team ^9/^7engineer"
bind 1 "weaponbank 1"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 7"
bind 8 "class m 1; say_team ^9/^7medic"
bind 9 "class f 1; say_team ^9/^7field Ops"
bind = "class s 4; say_team ^9/^7soldat"
bind ` "toggleconsole"
bind a "+moveleft"
bind / "set name "
bind b "+zoom;+attack;-attack;-zoom"
bind c "weapalt"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind l "openlimbomenu"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind ~ "toggleconsole"
bind CAPSLOCK "+speed"
bind UPARROW "Team r 1 4"
bind DOWNARROW "Team B 1 4""
bind LEFTARROW "vstr timerSet-time; vstr enemy-spawned"
bind RIGHTARROW "vstr timerSet-toggle"
bind SHIFT "+sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F5 "setspawnpt 0; say_team ^9/^7spawnpoint ^7 def"
bind F6 "setspawnpt 1; say_team ^9/^7spawnpoint ^7 1"
bind F7 "setspawnpt 2; say_team ^9/^7spawnpoint ^7 2"
bind F8 "setspawnpt 3; say_team ^9/^7spawnpoint ^7 3"
bind F9 "setspawnpt 4; say_team ^9/^7spawnpoint ^7 4"
bind F10 "setspawnpt 5; say_team ^9/^7spawnpoint ^7 5"
bind F11 "pause"
bind F12 "unpause"
bind mouse1 "+attack"
bind MOUSE2 "+movedown"
bind MOUSE3 "kill; forcetapout"
bind MWHEELDOWN "weaponbank 6"
bind MWHEELUP "weaponbank 2"
bind mouse4 "weaponbank 3"
bind m seta "cg_drawcrosshair 5; cg_crosshairsize 62"
bind n seta "net_port 1232;net_restart;vid_restart;reconnect"
bind h "screenshotjpeg"
bind k "autoscreenshot"
//spawntimer
bind leftarrow "+stats"
bind rightarrow "+topshots"
bind 2 "vstr timerSet-time; vstr enemy-spawned"
bind 3 "vstr timerSet-toggle"
set enemy-spawned "echo ^p-> ^gEnemy Spawned"
set timerSet-time "timerSet 20"
set timerSet-toggle "vstr timerSet25"
set timerSet-TimerInput "openTimerInput; set timerSet-time resetTimer; set timerSet-toggle vstr timerSetxx"
set timerSet20 "set timerSet-time timerSet 20; set timerSet-toggle vstr timerSet25; echo ^1>> ^9Timer Set: 20; play sound/menu/select.wav"
set timerSet25 "set timerSet-time timerSet 25; set timerSet-toggle vstr timerSet30; echo ^1>> ^9Timer Set: 25; play sound/menu/select.wav"
set timerSet30 "set timerSet-time timerSet 30; set timerSet-toggle vstr timerSet20; echo ^1>> ^9Timer Set: 30; play sound/menu/select.wav"
set timerSetxx "set timerSet-time vstr timerSet-TimerInput; set timerSet-toggle vstr timerSet20; echo ^1>> ^9Timer Set"
>b_<
seta b_cmdwarnings "1"
seta b_predefineddemokeys "1"
seta b_antilag "1"
seta b_mapzoom "3.7"
seta b_logbanners "0"
seta b_drawspeed "0"
seta b_speedinterval "100"
seta b_speedunit "0"
seta b_panzerhack "1"
seta b_muzzleflash "0"
seta b_tracers "2"
seta b_shovesounds "1"
seta b_chatsounds "0"
seta b_flushitems "0"
seta b_hitsounds "1"
seta b_goatsound "1"
seta b_althud "2"
seta b_althudflags "6"
seta b_chatAlpha "0.33"
seta b_chatflags "1"
seta b_descriptiveTextscale "0.7"
seta b_drawclock "1"
seta b_drawranks "0"
seta b_fireteamalpha "1"
seta b_fireteamlatchedclass "1"
seta b_hudyoffset "2"
seta b_lagometeralpha "1"
seta b_numpopups "-1"
seta b_noactivatelean "1"
seta b_popuptime "0"
seta b_simpleitems "0"
seta b_popupfadetime "0"
seta b_popupstaytime "9999"
seta b_watermarkalpha "0"
seta b_weapaltreloads "0"
seta b_drawpromotions "0"
seta b_drawRewards "0"
seta b_drawspectatoralpha "0"
seta b_drawspectatorteamflags "1"
seta b_locationmode "1"
seta b_locationmaxchars "160"
seta b_backupcvars "0"
seta b_votetextscale "0.66"
seta b_logbanners "0"
seta b_optimizePrediction "1"
seta b_centeredWeapons "1"
seta b_optimizedPrediction "1"
>cg_<
seta cg_muzzleflash "0"
seta cg_centertime "5"
seta cg_crosshairAlpha "1"
seta cg_crosshairAlphaAlt "1"
seta cg_crosshairColor "blue"
seta cg_crosshairColorAlt "blue"
seta cg_crosshairHealth "0"
seta cg_crosshairPulse "0"
seta cg_crosshairSize "62"
seta cg_drawCrosshair "5"
seta cg_atmosphericEffects "0"
seta cg_autoswitch "0"
seta cg_autoreload "0"
seta cg_weaponCycleDelay "0""
seta cg_damagekick "0"
seta cg_bloodDamageBlend "0"
seta cg_showblood "0"
seta cg_bloodTime "0"
seta cg_crosshairPulse "0"
seta cg_muzzleFlash "0"0"
seta cg_drawCompass "1"
seta cg_drawTimer "1"
seta cg_drawFPS "1"
seta cg_drawCrosshairNames "1001"
seta cg_reticleType "0"
seta cg_shadows "0"
seta cg_Fov "98"
seta cg_wolfparticles "0"
seta cg_marktime "0"
seta cg_brassTime "0"
seta cg_coronas "0"
seta cg_coronafardist "0"
seta cg_complaintPopUp "0"
seta cg_noVoiceText "1"
seta cg_noVoiceChats "1"
seta cg_teamChatsOnly "0"
seta cg_lagometer "1"
seta cg_autoactivate "1"
seta cg_drawRoundTimer "1"
seta cg_autoaction "2"
seta cg_viewsize "100"
seta cg_bloodflash "0"
//com_ commands
seta com_blood "0"
seta com_introplayed "0"
seta com_maxfps "85"
seta com_forcefps "85"
seta com_recommended "0"
seta com_watchdog "60"
seta com_watchdog_cmd ""
seta cl_doubletapdelay "0"
seta pmove_fixed "0"
seta com_hunkMegs "512"
seta com_introplayed "0"
seta com_recommendedSet "1"
seta com_soundMegs "64"
seta com_zoneMegs "64"
seta com_blood "0"
//r_commands
seta r_vertexlighting "0"
seta r_vertexLight "1"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_texturebits "0"
seta r_swapInterval "0"
seta r_subdivisions "20"
seta r_stereo "0" unsafe
seta r_stencilbits "0" unsafe
seta r_smp "0" unsafe
seta r_simpleMipMaps "1"
seta r_roundImagesDown "2"
seta r_rmse "0.0"
seta r_railWidth "16"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_primitives "0"
seta r_picmip "3"
seta r_overBrightBits "1.000000"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" unsafe
seta r_normallength "0.5"
seta r_mode "4"
seta r_mapoverbrightbits "3"
seta r_lodCurveError "100"
seta r_lodbias "3"
seta r_intensity "1.5"
seta r_inGameVideo "0"
seta r_ignorehwgamma "1"
seta r_ignoreGLErrors "1"
seta r_ignoreFastPath "0"
seta r_highQualityVideo "0"
seta r_glIgnoreWicked3D "0" unsafe
seta r_glDriver "opengl32" unsafe
seta r_gamma "3"
seta r_fullscreen "1"
seta r_flares "0"
seta r_finish "1"
seta r_fastsky "1"
seta r_facePlaneCull "1"
seta r_ext_texture_filter_anisotropic "0" unsafe
seta r_ext_texture_env_add "1" unsafe
seta r_ext_NV_fog_dist "0" unsafe
seta r_ext_multitexture "1" unsafe
seta r_ext_gamma_control "1" unsafe
seta r_ext_compressed_textures "1" unsafe
seta r_ext_compiled_vertex_array "1" unsafe
seta r_ext_ATI_pntriangles "0" unsafe
seta r_dynamiclight "0"
seta r_drawSun "0"
seta r_drawfoliage "1"
seta r_dlightBacks "2"
seta r_detailtextures "0"
seta r_depthbits "24" unsafe
seta r_customwidth ""
seta r_customheight ""
seta r_customaspect "1"
seta r_colorbits "0" unsafe
seta r_clamptoedge "1" unsafe
seta r_ati_truform_tess "0" unsafe
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" unsafe
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" unsafe
seta r_ati_fsaa_samples "0" unsafe
seta r_allowExtensions "1" unsafe
seta r_displayrefresh "0"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_tess "0"
//cl_ commands
seta in_mouse "1"
seta cl_wwwdownload "0"
seta cl_allowDownload "0"
seta cl_anonymous "1"
seta cl_autoupdate "1"
seta cl_doubletapdelay "0"
seta cl_freelook "1"
seta cl_language "0"
seta cl_maxpackets "100"
seta cl_maxPing "800"
seta cl_mouseAccel "0"
seta cl_noprint "0"
seta cl_packetdup "0"
seta cl_pitchspeed "0"
seta cl_punkbuster "1"
seta cl_run "1"
seta cl_timeNudge "0"
seta cl_wwwDownload "0"
seta cl_yawspeed "0"
seta cl_doubletapdelay "0"
seta m_pitch "0.0200"
seta m_yaw "0.0220"
//sound
seta s_loadas8bit "1"
seta s_distance "100"
seta s_mindistance "0.5"
seta s_maxdistance "99999999999999"
seta s_polykeep "1000000000"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_bloat "2"
seta s_wavonly "0"
seta s_bits "16"
seta s_channels "2"
seta s_mixPreStep "0.03"
seta s_mixahead "0.5"
seta s_khz "22"
seta s_doppler "1"
seta s_separation "0.5"
seta s_musicvolume "0.0"
seta s_volume "0.35"
seta s_ambient "0.0000"
seta s_occ_eq "0.7500"
seta s_maxLowPrioritySounds "8"
seta s_useAdpcmCompression "1"
seta s_clipVolumes "1"
seta s_numberOfSpeakers "2"
seta s_globalFraction "0.8"
seta s_subFraction "0.5"
seta s_playDefaultSound "1"
seta s_voipVolumeOut_dB "0"
seta s_voipVolumeIn_dB "0"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta s_spatializationDecay "2"
seta s_maxSoundsPerShader "1"
seta s_decompressionLimit "6"
seta s_libOpenAL "openal32.dll"
seta s_driver "dsound"
seta s_volume_dB "-5"
seta g_volumeMusic_dB "0
seta s_rolloff "1.0"
seta s_refgain "0.45"
seta s_refdelay "2.0"
seta s_occfactor "0.5"
seta s_numpolys "400"
seta s_leafnum "0"
seta s_compression "0"
seta r_customHeight "768"
seta r_customWidth "1366"
seta r_customHeight "768"
seta r_customWidth "1366"
seta r_customAspect "1"