/cg_gun_frame
Is this cmd allowed. I dont know if it is but if you start ET with cg_gun_frame 2 on it it will crash.
Help me plz !
Help me plz !
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35.2 %
(19 votes)
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64.8 %
(35 votes)
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edit_ tested it... lol at cg_gun_frame 2
But u as a etpro developer, surly know more about this.
Note that recoil is somewhat random, so you have to do a reasonable number of shots to get a meaningful result.
b_placebo 1337
<3
//Weaponbanks
bind MWHEELDOWN "weaponbank 2; set cg_drawgun 0; set cg_autoreload 1; set cg_gun_frame 1"
bind MWHEELUP "weaponbank 3; set cg_drawgun 0; set cg_autoreload 0"
bind 1 "weaponbank 1; set cg_drawgun 1"
bind 2 "weaponbank 2; set cg_drawgun 0; set cg_autoreload 1; set cg_gun_frame 1"
bind 3 "weaponbank 3; set cg_drawgun 0; set cg_autoreload 0"
bind 4 "weaponbank 4; set cg_drawgun 1"
bind 5 "weaponbank 5; set cg_drawgun 1"
bind 6 "weaponbank 6; set cg_drawgun 1"
bind 7 "weaponbank 7; set cg_drawgun 1"
Iam using it for quite a long time now....
No lags at all.
xD
Du häsch kein rückstoss meh, bi keinere waffe.
ich benuzes eh ned, willds et denn mängisch crashed
ziet denn s fadechrüz bi de luger nüm ue
oder nur d textur vo de luger?
you can't start the game with a value, you have to change it when you are ingame.
np! :)
I don't see why it shouldn't be allowed.
b_endround "cg_gun_frame 0"
Tell me, was that difficult? =P
b_endround "cg_gun_frame 0"
or how to make it work?
with luger/colt you cant see much things in the right sight of you screeen, its sooooo stupiiid rofl :DDDD
seriously: it rly lames :P