need HELP ET #2

guys i need a good cfg,
im a fucking noob with configs, i dont reamember the most of the commands,
suck as changing the fov with the roller, walking streight(i think its the right word xd) ,
and no lights when i shoot on my gun.. if someone have a config with those plz help me out, i just bought a new pc, and want to start play again
thanks guys
Comments
12
Quoteno lights when i shoot on my gun

b_muzzleflash 0

For everything else, just check these sites out:

http://files.idle.ee/et/tweaks.html
http://trickjump.me/tjmod/et_cvar_backup.html

And don't use a fov toggle or any other silly scripts like that.
why not? i know a lot of decent players who are using a fov toggle
Parent
von so was wird mir schwindlig :s
Parent
Dunno, I'd argue that those players are using a fov toggle simply because they've always used it and not because it's actually useful or necessary. The same can be said about mouse accel or non-default m_pitch or weapon-specific fps settings (besides sniper scripts). All just mess with your muscle memory and make it a lot more difficult than it should be to stay consistent in your aim and overall play.
Parent
iam using a fov toggle for 8years or so and iam mostly using it when i get bored ingame.. iam also switching my fov in 1v1s or about every 5 sec from 90/120 and from 120/90. :DDD
Parent
Interesting... :P
Parent
cheers mate
Parent
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind , "mapzoomout"
bind - "zoomout"
bind . "mapzoomin"
bind 0 "weaponbank 10"
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind = "zoomin"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "vstr quick_ati"
bind c "kill;forcetapout"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind l "openlimbomenu"
bind m "mvactivate"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "ready"
bind i "notready"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind k say "^7(^2:"
bind y "messagemode2"
bind ~ "toggleconsole"
bind ALT "+stats"
bind F1 "vote yes; play sound\menu\select.wav"
bind F2 "vote no; play sound\menu\select.wav"
bind F11 "autoscreenshot"
bind F12 "autorecord"
bind F10 "stoprecord"
bind KP_LEFTARROW "selectbuddy 3"
bind KP_5 "selectbuddy 4"
bind KP_RIGHTARROW "selectbuddy 5"
bind KP_END "selectbuddy 0"
bind KP_DOWNARROW "selectbuddy 1"
bind KP_PGDN "selectbuddy 2"
bind KP_ENTER "mp_fireteamadmin"
bind KP_INS "selectbuddy -2"
bind KP_DEL "selectbuddy -1"
bind MOUSE1 "+attack"
bind r "+reload"
bind h "+mapexpand"
bind CTRL "+movedown"
bind SHIFT "+sprint"
bind "MOUSE2" "weapalt"
bind MWHEELDOWN "cg_fov 90"
bind MWHEELUP "cg_fov 108"


seta com_soundmegs "64"
seta com_crashed "0"
seta com_hunkmegs "512"
seta com_maxfps "125"
seta forcefps "125"
seta com_zoneMegs "64"


seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "44"
seta s_doppler "0"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_volume "0.3"



seta cg_runroll "0.00000"
seta cg_runpitch "0.00000"
seta cg_bobup "0.00000"
seta cg_bobroll "0.00000"
seta cg_bobpitch "0.00000"
seta cg_bobyaw "0.00000"
seta m_yaw "0.02200"
seta m_pitch "0.01501"
seta in_mouse "1"
seta m_filter "0"
seta cl_freelook "1"
seta cl_mouseAccel "0.00000"
seta sensitivity "2.5"



seta rate "25000"
seta snaps "20"
seta cl_timenudge "0"
seta cl_maxpackets "100"
seta cl_packetdup "1"
seta cl_wwwDownload "0"
seta cl_allowDownload "0"



seta cg_blinktime "100"
seta cg_showblood "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodTime "0"
seta cg_bloodflash "0"



seta cg_crosshairAlphaAlt "1.0"
seta cg_drawCrosshair "5"
seta cg_crosshairpulse "0"
seta cg_crosshairSize "46"
seta cg_crosshairHealth "0"
seta cg_crosshairColorAlt "cyan"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairColor "cyan"



seta cg_drawGun "1"
seta cg_popuplimbomenu "0"
seta cg_drawTeamOverlay "2"
seta cg_drawCrosshairNames "1001.0"
seta cg_drawCompass "1"
seta b_popuptime "0"
seta cg_drawFPS "1"
seta cg_fov "108"
seta cg_drawReinforcementTime "1"
seta cg_lagometer "0"
seta cf_wtopshots "1.0"
seta cf_wstats "1.2"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "1"
seta cg_teamChatsOnly "0"
seta cg_drawRoundTimer "1"



seta cg_coronafardist "0"
seta cg_fastSolids "0"
seta cg_vertexlight "1"
seta cg_noTaunt "0"
seta cg_deferPlayers "1"
seta cg_autoaction "7"
seta cg_coronas "1"
seta cg_teamChatHeight "4"
seta cg_teamChatTime "5000"
seta cg_cycleAllWeaps "1"
seta cg_stereoSeparation "0.4"
seta cg_zoomStepFG "10"
seta cg_zoomStepSnooper "5"
seta cg_zoomStepBinoc "3"
seta cg_zoomDefaultFG "55"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_zoomfov "22.5"
seta cg_announcer "1"
seta cg_useWeapsForZoom "1"
seta cg_drawBuddies "1"
seta cg_selectedPlayer "2"
seta cg_marktime "0"
seta cg_smallCompass "1"
seta cg_drawCrosshairPickups "1"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_descriptiveText "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cl_doubletapdelay "0"
seta cg_autoswitch "0"
seta cl_run "1"
seta cl_punkbuster "1"
seta cg_wolfparticles "0"
seta cg_simpleItems "1"
seta cg_lodbias "2"
seta cg_lodscale "5"
seta cg_shadows "0"
seta cg_printObjectiveInfo "1"
seta cg_drawWeaponIconFlash "0"
seta cg_gibs "0"
seta cg_brassTime "0"
seta cg_atmosphericEffects "0"
seta cg_drawsmallpopupicons "1"
seta cg_weaponcycledelay "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_muzzleFlash "0"
seta cg_autoreload "0"
seta logfile "2"
seta r_cache "1"



seta r_fullscreen "1"
seta r_gamma "3"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_colorbits "16"
seta r_texturebits "16"
seta r_depthbits "24"
seta r_stencilbits "1"
seta r_detailtextures "0"
seta r_detailtexture "1"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_swapinterval "0"
seta r_intensity "1.5"
seta r_mapoverbrightbits "3"
seta r_overbrightbits "1"
seta r_subdivisions "20"
seta r_dynamiclight "0"
seta r_ignorehwgamma "1"
seta r_dlightBacks "0"
seta r_inGameVideo "0"
seta r_ext_texture_env_add "0"
seta r_lodcurveerror "250"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_roundImagesDown "1"
seta r_simpleMipMaps "1"
seta r_vertexLight "1"
seta r_allowExtensions "1"
seta r_flares "0"
seta r_finish "1"
seta r_lodbias "0"
seta r_lodscale "5"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_ext_ATI_pntriangles "0"
seta r_ati_truform_tess "0"
seta r_ati_fsaa_samples "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_flares "0"
seta r_smp "0"




seta b_popuptime "0"
seta b_althud "2"
seta b_althudflags "4"
seta b_hitsounds "1"
seta b_drawranks "0"
seta b_tracers "2"
seta b_goatsound "0"
seta b_drawclock "1"
seta b_fireteamalpha "1"
seta b_simpleItems "0"
seta b_muzzleFlash "0"
seta b_descriptiveTextScale "1"

seta r_mode "-1"
seta r_customheight "768"
seta r_customwidth "1360"
seta cg_autoaction "7"

set quick_ati "+zoom;+attack;-attack;-zoom"


bind uparrow "vstr seis_vol+"
bind downarrow "vstr seis_vol-"
set seis_vol- "vstr seis_vol03;"
set seis_vol+ "vstr seis_vol05;"
set seis_vol+- "set s_volume 0.0; set seis_vol- vstr seis_vol+-; set seis_vol+ vstr seis_vol01; echo ^GV^7olume ^0|^1^G**********^0| ^G(^7Muted^G)"
set seis_vol01 "set s_volume 0.2; set seis_vol- vstr seis_vol+-; set seis_vol+ vstr seis_vol02; echo ^GV^7olume ^0|^1*^G*********^0|"
set seis_vol02 "set s_volume 0.4; set seis_vol- vstr seis_vol01; set seis_vol+ vstr seis_vol03; echo ^GV^7olume ^0|^1**^G********^0|"
set seis_vol03 "set s_volume 0.6; set seis_vol- vstr seis_vol02; set seis_vol+ vstr seis_vol04; echo ^GV^7olume ^0|^1***^G*******^0|"
set seis_vol04 "set s_volume 0.8; set seis_vol- vstr seis_vol03; set seis_vol+ vstr seis_vol05; echo ^GV^7olume ^0|^1****^G******^0|"
set seis_vol05 "set s_volume 1.0; set seis_vol- vstr seis_vol04; set seis_vol+ vstr seis_vol06; echo ^GV^7olume ^0|^1*****^G*****^0| ^G(^7Default^G)"
set seis_vol06 "set s_volume 1.2; set seis_vol- vstr seis_vol05; set seis_vol+ vstr seis_vol07; echo ^GV^7olume ^0|^1******^G****^0|"
set seis_vol07 "set s_volume 1.4; set seis_vol- vstr seis_vol06; set seis_vol+ vstr seis_vol08; echo ^GV^7olume ^0|^1*******^G***^0|"
set seis_vol08 "set s_volume 1.6; set seis_vol- vstr seis_vol07; set seis_vol+ vstr seis_vol09; echo ^GV^7olume ^0|^1********^G**^0|"
set seis_vol09 "set s_volume 1.8; set seis_vol- vstr seis_vol08; set seis_vol+ vstr seis_vol10; echo ^GV^7olume ^0|^1*********^G*^0|"
set seis_vol10 "set s_volume 2.0; set seis_vol- vstr seis_vol09; set seis_vol+ vstr seis_vol10; echo ^GV^7olume ^0|^1**********^G^0| ^G(^7Max sound^G)"

bind F4 "class m 1; say_team ^7Spawn: ^7Going: Medic ^f; vstr medic; echo ^f- ^7Medik!! ^f-" //
bind F6 "class f 1; say_team ^7Spawn: ^7Going: Field ^f; vstr engi1; echo ^f - ^7LT!!! ^f-" //
bind F5 "class e 1; say_team ^7Spawn: ^7Going: Engi ^f; vstr fdops; echo ^f - ^7Engi!!! ^f-" //
bind F3 "class s 4; say_team ^7Spawn: ^7Going: Panzer ^f; vstr panzer; echo ^f - ^7Panzer!! ^f-" (( //
bind F7 "class c 1 ; say_team ^7Spawn: ^0C^7overt ^0O^7ps^0/^7Sten; echo ^f -^7 Covert/Sten ^f-"
walking straight... u mean walking without the annoying bouncing?

cg_runroll "0"
cg_bobup "0"
cg_bobpitch "0"
cg_bobroll "0"
cg_bobyaw "0"
seta cg_runroll "0"
seta cg_bobup "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobyaw "0"
Parent
We played few games with MiC and FoxiT this summer (or maybe two summers ago, I am not sure!), you are late my friend:) I don't know if Hrintot or whatever the name of that Finnish server is still up, but you should check, there are some familiar faces "hiding" ; p Not us though :D

e: riZla and nack show up sometimes aswell, but nobody is playing anymore. LoL ELOHELL is more entertaining you know
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