https://klva.cz/code/amk/etwolf-demo-decoder
Short description:
Quote Hello,
since forever I had cg_autoAction set so that every time I enter a game, demo is recorded. Those who do the same know that over the time, this becomes a problem, as there's so much demos that it's almost impossible to find anything or anyone. I was using Media Manager by Hannes in the past to solve this, but it's a little bit heavy and unnecessarily complex for my needs - it's primary purpose was different.
For this reason, and also for sake of my own curiosity, I've made a simple tool, which extracts some basic data from demo files, in bulk.
It simply parses demos and writes following messages to a single file:
- chat (global, team and fireteam),
- server popups (multi-kills, banners, stuff like that),
- kill messages - formatted the same way ET does.
Longer description and use:
https://hirntot.org/viewtopic.php?f=9&t=234
And no, this isn't the Finnish AdawolfA who made palehook 10 years ago.
kimi is also making some demo parses maybe u guys could brainstorm
The point isn't to make a database of kills, etc., out of it.
Have a million demos and looking for a specific one? Use this to help find it.