Open GL error?
I've formatted my HDD, installed ET from the start and while loading a map I get the folowing error:
handle 1: etconsole.log
----------------------
26375 files in pk3 files
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Not a JPEG file: starts with 0x23 0x23
Anyone got a clue?
Thanx in advance...
HorR!
handle 1: etconsole.log
----------------------
26375 files in pk3 files
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Not a JPEG file: starts with 0x23 0x23
Anyone got a clue?
Thanx in advance...
HorR!
<HorRible> heej muis expert, did format c: and forgot to backup muisshit
<HorRible> how to kill neg acc
<HorRible> keep windows sens at default?
if you want no accel, the easiest thing to do is install the windows noaccelpatch. you can find it in tutorial id=6. raising usb from 125hz => 500hz should kill most neg accel if you dont use anything higher than 800dpi, 1600dpi if you are a high sens player.
about the sens, using default sens is recommended. Lower your windowssens is ok might have some small rounding errors, raising it will cause pixelskipping. Consider moving mouse 1 pixel up, 1 pixel to the right. If you windowssens is at 20 (double default) you will move the mouse at 2x2 pixels. Due to rounding errors the same can happen at anything above default sens. Going lower might cause rounding errors but they are consistent and you never lose pixelprecision.