Just a little something... part2
Some of you may have seen the journal about my little mapping venture the other week ( clicky ) i've made some progress n'd erm thought i'd share it wit you.
It's all just basic structure work for now I guess but I've added the tunnel and it comes out behind the axis 1st spawn which I think is a decent second route in. I've also sorted the middle section out and it's possible to get from the axis first spawn up a ladder to the middle bridge area. Terrain has been added for around the castle and side entrance and most of the tree models have been added. The gameplay will be fast for the first stage of this map as it's really open but the final objective is going to be all indoors. I've barely done any work at all on the fort at the back ( screenshot11 ) but i'll get at it on the weekend some point and update you.
[img|left]http://img258.imageshack.us/img258/1423/screenshotmainjl8.jpg[/img]
The link below contains screenshots taken from all the points numbered in the shot above. Excuse the adverts :)
more screenshots
release dates and info @ #7squadron
Hope you likey! :)
h20xyg3n
It's all just basic structure work for now I guess but I've added the tunnel and it comes out behind the axis 1st spawn which I think is a decent second route in. I've also sorted the middle section out and it's possible to get from the axis first spawn up a ladder to the middle bridge area. Terrain has been added for around the castle and side entrance and most of the tree models have been added. The gameplay will be fast for the first stage of this map as it's really open but the final objective is going to be all indoors. I've barely done any work at all on the fort at the back ( screenshot11 ) but i'll get at it on the weekend some point and update you.
[img|left]http://img258.imageshack.us/img258/1423/screenshotmainjl8.jpg[/img]
The link below contains screenshots taken from all the points numbered in the shot above. Excuse the adverts :)
more screenshots
release dates and info @ #7squadron
Hope you likey! :)
h20xyg3n
will there be a beta to try it out soon?
How's fps in that map ? :o
+
?
maybe 2 advices:
1. put more buildings/trees/bushes in last axis spawn, because it looks pretty empty there. (the map in general seems bit too spammy / snipy :P)
2. would prefer allies to spawn on the left.
a pzf & and an airstrike will destroy to first attack... and put some boxes were to hide =p
Looking forward to play this map
looks pretty good
want play it :<
looking forward to playing it in cups =)