Getting the latest ET-Xreal

Hello,

ET-Xreal is the closed thing we're going to get to ET-2 (in my opinion) and its constantly being developed by Tr3b and his team. The snapshot posted on crossfire is already out of date by a few months. Therefore I'm going to show you how to obtain the latest content through sourceforge/git.

Note this is for Windows Only!

ET Stats Parsing

For those of us using autoaction 7, ET creates a stats file at the end of each game with a summary of our performance in the game.

After a few months of playing, you end up with lots of files which I don't really know what do with and there's too many to read.

Therefore, I started making a Python script which will parse these stats files and do something useful with them. The current version simply parses the file, returns a summary in a tuple and averages some of the results.

Mixing CUDA and C++

Hello,

Another programming tutorial coming up...

GOD PANEL

You might have already seen this before, and this tutorial is pretty much stolen from another website but what the heck :p

Im using this on windows 7, should work on XP fine too but Vista has some warnings about it (see the source).

What is
- God Panel is just a name - it doesnt matter what you call it
- Essentially its a glorified control panel where all the options have been expanded so no more searching through countless mini menus
- Technique can be used to create other objects

Editing ET Source Code

Intro
I'm hoping this is somewhere else on Crossfire but I couldn't find it in a quick search and its quite simple so I thought I'd put it on here anyway.

Youi'll need...
- Visual Studio 6 or higher (I recommend Visual Studio 8 C++ Express as its free !)
- ET SDK from splash damage
- Working installation of ET

Preparation
- Know a bit of C
- Be able to use Visual Studio
- Install ET source code

Step 1
Ok first step is to go to where the source code has been install