Tournament Format;
The tournament will be played using a single elimination bracket, which each match being played best out of three. The first two maps will be assigned to you by Crossfire, to decide the third map should it be required each team will eliminate one map each. The team who won the first map will eliminate first.
Questions, Complaints and Queries?
All communication should be made to QCUPAdmin via Crossfire PM – This will allow all admins to see your message and answer your query as fast as possible. However teams should also idle in #crossfireqcup for questions to other teams and admins.
Head admins: taken/swine
Reporting Match Results:
When you win your match report your score to taken` or swine; unless contested this result will be taken as accurate. Please take screenshot of the 2nd end screen after all rounds in case of a dispute, if you forgot screens you can watch your demo and take screens there.
Allowed Players:
Each team can add players to their roster during the tournament, so long as they have not competed for another team in the tournament. These are used to check against non allowed players.
Rules
All players must record demos from all rounds in all matches and store them for the duration of the cup in case of disputes.
The newest community rule set will only be used if its published at least 2 days before the first matchday.
If you're not able to play on a fixed date please talk to admin to find a solution that works, we dont want any forfeits.
All match disputes need to reported within 48 hours after the match to an admin.
All match dates and times are fixed, but matches can be played at another time on the set date if both clans agree or if one clan has a valid reason and is allowed by admin.
Each clan have one wildcard for the entire tournament. When the wildcard is used for a match the new match date must max be 4 days different from the original date, unless admin says different. Wildcard may not be used for a match if streaming is scheduled.
If your team is asked to publish demos from a match you need to publish demos from all rounds from one or more players pov. If one of the two teams playing wishes not to publish demos can be delayed to both teams are out of the tournament.
In case of a restriction violation admins will look at the demo and determine an appropriate punishment. For example: If one team does a small mistake like deploying two turrets, but cancelling one before it gets the chance to do anything, the team will not be punished and will only receive a warning. But restriction violations that affect a game will be punished with forfeit loss if it is severe enough. (head admins call)
Restrictions: (Community rule set)
Vehicles
:: NO Aircrafts Allowed (does not include Icarus).
:: Maximum 1 Heavy Vehicle per team.
:: Maximum 1 Medium Vehicle per team.
Heavy Vehicles include: Cyclops, Desecrator and Titan.
Medium Vehicles include: Hog and Trojan APC.
:: Heavy vehicles are not allowed during the last objective, even if you were using the vehicle during the objective was enabled. You have to leave the vehicle.
Weapons
:: Maximum 1 Sniper Rifle/RailGun per team.
Deployables
:: Maximum 1 of each turret per team (Anti Vehicle Turret / Anti Personel Turret / Artillery Interceptor Turret).
:: Maximum 1 artillery deployable per team.
:: NO Radar Allowed (includes the usage of 3rd Eye Camera).
Maplist:
Sewer
Area22
Salvage
Island
Volcano or Ark (tba)
Maplist will be confirmed 05 December.
The tournament will be played using a single elimination bracket, which each match being played best out of three. The first two maps will be assigned to you by Crossfire, to decide the third map should it be required each team will eliminate one map each. The team who won the first map will eliminate first.
Questions, Complaints and Queries?
All communication should be made to QCUPAdmin via Crossfire PM – This will allow all admins to see your message and answer your query as fast as possible. However teams should also idle in #crossfireqcup for questions to other teams and admins.
Head admins: taken/swine
Reporting Match Results:
When you win your match report your score to taken` or swine; unless contested this result will be taken as accurate. Please take screenshot of the 2nd end screen after all rounds in case of a dispute, if you forgot screens you can watch your demo and take screens there.
Allowed Players:
Each team can add players to their roster during the tournament, so long as they have not competed for another team in the tournament. These are used to check against non allowed players.
Rules
All players must record demos from all rounds in all matches and store them for the duration of the cup in case of disputes.
The newest community rule set will only be used if its published at least 2 days before the first matchday.
If you're not able to play on a fixed date please talk to admin to find a solution that works, we dont want any forfeits.
All match disputes need to reported within 48 hours after the match to an admin.
All match dates and times are fixed, but matches can be played at another time on the set date if both clans agree or if one clan has a valid reason and is allowed by admin.
Each clan have one wildcard for the entire tournament. When the wildcard is used for a match the new match date must max be 4 days different from the original date, unless admin says different. Wildcard may not be used for a match if streaming is scheduled.
If your team is asked to publish demos from a match you need to publish demos from all rounds from one or more players pov. If one of the two teams playing wishes not to publish demos can be delayed to both teams are out of the tournament.
In case of a restriction violation admins will look at the demo and determine an appropriate punishment. For example: If one team does a small mistake like deploying two turrets, but cancelling one before it gets the chance to do anything, the team will not be punished and will only receive a warning. But restriction violations that affect a game will be punished with forfeit loss if it is severe enough. (head admins call)
Restrictions: (Community rule set)
Vehicles
:: NO Aircrafts Allowed (does not include Icarus).
:: Maximum 1 Heavy Vehicle per team.
:: Maximum 1 Medium Vehicle per team.
Heavy Vehicles include: Cyclops, Desecrator and Titan.
Medium Vehicles include: Hog and Trojan APC.
:: Heavy vehicles are not allowed during the last objective, even if you were using the vehicle during the objective was enabled. You have to leave the vehicle.
Weapons
:: Maximum 1 Sniper Rifle/RailGun per team.
Deployables
:: Maximum 1 of each turret per team (Anti Vehicle Turret / Anti Personel Turret / Artillery Interceptor Turret).
:: Maximum 1 artillery deployable per team.
:: NO Radar Allowed (includes the usage of 3rd Eye Camera).
Maplist:
Sewer
Area22
Salvage
Island
Volcano or Ark (tba)
Maplist will be confirmed 05 December.
And find it hard to believe that you would rather play a map thats fullhold only with the current spawntime instead of island thats mostly 10-14 min rounds.
i've never had that much problem with fullholds on volcano. been apart of perhaps 1 or 2 doube fullhold games on it (which ain't that bad).. objective 1 is hard, but very doable. it's all about timing, teamwork and knowing what your mate is up to. and i'm not joking when i'm saying it's perhaps my fav. map in etqw.
Challenge you to find any top 10 clan that agrees with you btw :)
seriously. volcano pwnz (and no i haven't only played low/mid-teams, hardly any so fu!!) ..but yeye. since i got this break from etqw atm i'm just gonna stfu for now and let u guys do whatever you want to :)
glhf etc
edit: meh. such a ninjaedit by you! ..nah. but well.. i dunno. atm i can come up with that i've completed all the objectives vs grof, sl, 4kings, ocrana, redcode and eyeballers among others. (or hmm.. the one vs eye could've been a 5on5 or smth, not really sure tbh), some polish teams (delta, random (ex. wiecheck w/e fu weird name)), retro (though i doubt they are hmm.. "good?" ^^). yeye. tired, can't name each and every game i've played on it.
cph ran past dignitas and completed all the objectives on a live stream.
as i said, it's hard. but very doable. and alot of nice inf-battles :>
we had fullhold and set a time of 14 min.
with aevitas that time
Island sucks, too random.
Ark is ok.
pew pew.
leaning should be fine.. only they should do something about first stage, it's so hard
dont you have a qw clan?
and the hacking thing should be a bit faster yes :)
nice
Match day 2: Monday 10th 21.00 cet
Match day 3: Friday 14th XX cet (please find a time that works for both teams or talk with admin for reschedule)
Match day 4: Monday 17th 21.00 cet
Match day 5: Final date TBA (will find a date that fits with the casting, team A and team B)
Maplist:
Sewer
Area22
Salvage
Island
Volcano or Ark (tba)
Maplist will be confirmed 05 December.
First match @ thursday 6th despide noone knows the maplist since 2 maps are unconfirmed plus it was supposed to be played @ 10th of december instead of 6th.
How come?