splatterladder hate journal

Let the hate go on!

I mean, why are people so ignorant..
As i understood the whole situation they just have to fix a little thing, which they are not willing to do.
Hence WE have to make a shitload of changes, blabla.

Why dont they just cooperate? IS IT REALLY THAT HARD?

i hope i got this whole thing right

for those who don`t know http://forum.splatterladder.com/index.php?showtopic=12537
Comments
97
äjh wat?

e: OMG i IZ RANK 195!!!!!!!!!!!!! i IZ ONE OF THE 200 BEST ETPLAYERS OF THE WORLD!!!
burn them all!
because ET revolves around jaymod in their world, and not vice-versa.
somebody should tell them that nobody gives a shit about jaymod servers.
but we do care of official matches, which are held on ETPro servers ;)
Parent
yeahh tell them that, that must change their minds wouldnt it?
Parent
obviously they don`t give a shit :(
Parent
neither do i :PPPPPP


TAKE THAT EUROCUPPERS HAHEHA ILL FIND YOUR IP
Parent
Easy to find the IP when they discuss what server they are going to change to while still on ettv.
Parent
yeah i bet its also just on ventrilo!
Parent
they do have some kind of points though, as finding servers without using splatterladders is also easy.
Parent
well, how??
Parent
website monitoring is just one of the many many ways to find a server, but to make it short: google, servermonitoring tools like hlsw, ASE, xfire, having the IP from before etcetcetc
Parent
servermonitoring tools would be senseless unless u have the ip (the server is not on the masterlist ofc). which leaves us with getting it from google (which i dont know if its even possible) and people telling it to the wrong guy. but thats just their own stupidity tbh...

SL keeps tracking the server unless it goes offline for 5 days. the other solution would be to change the port but this is not possible for every server owner and hence not an acceptable solution.
Parent
it is possible to find them in many ways, also I do believe alot of people have most, if not all, the gamestv IPs already.

I do not really know where this sudden hate towards sl came from, but just like they said there is alot of other issues of greater importance that should be taken care of before this should even be brought up.
Parent
competitive gaming = dead -> more pubbers -> splatladder win
One of ETs biggest problems, the pubplayer vs. proplayer hate :(
Pubbers think proplayers are arrogant, proplayers think pubbers are noobs => hate. And that leads to shit like this.
im neither both, but i just dont get it why they are so ignorant. skooli really did state his question in a gentle way.
Parent
+1, would be interesting to see some of the best pubplayers make a team and challenge, pubs have some of the better aimers in the game

however they wouldnt have as much tactical awareness
Parent
but its true
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But pubbers are noobs
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its hard, but +1
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and proplayers are arrogant!
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So where is the problem?
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why can't we all get along :(
Parent
splatterladde support sucks ass
fuckign mofos from sl they are just stupid

skooli tried his best!
they are indeed retarded, BUT they are just tracking servers added on the master list. They got a point, it's server owner's problem to keep their servers away from being scanned. Even if splatterladder removes your server from the list, there are still a lot of apps scanning ET servers.
you might wanna read the forum topic more carefully :p
Parent
elaborate? i already read the topic, thats why i gave my opinion here :D on the other hand u didnt get what i said, i stated its useless to delete servers from splatterladder list, do u get it?

hint -> Even if splatterladder removes your server from the list, there are still a lot of apps scanning ET servers. The only way is to stop streaming to the master server.
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the point was that splatterladder lists the servers even if they are not streamed to the masterserver
Parent
but they keep tracking it until the server remains unresponsive for 5 days!

so now every matchserver has to be configured and shut down for 5 days??
edit: well i think there is no other service like SL that keeps tracking the server even if its not on the masterlist. ASE for example always did get its information from the masterserver.
Parent
have u ever tried to search servers from ASE/HLSW/GameScanner????? it lists you all servers, SL has nothing to do with it, they do the same as any gameserver scanner app. Tho gtv admins are telling them to add an option to hide these servers, it's indeed a good idea since not everybody know there's another way to get servers, but still not enough.

If you want your server to be secret, then u must delete any streaming with the master server.
Parent
did u even read my post?
hlsw is useless if u dont have the serverip, which u obviously cant get without the server being on the masterlist (and nobody tells the wrong person). ASE gets its information from the masterserver...
And as nobody knew about this ddos thingy before, how could they know it is harmful to have ur server on the masterlist?
so SL already scanned the servers, and will remain scanning them unless they go offline for 5 days.
at least thats how i understood this whole thing.
Parent
then u dont know how HLSW and other scanners work. YES THEY DO obtain every gameserver streaming to master server list. Just go hlsw, select GLOBAL server list, click on 'update'/refresh and order all those servers by game. you get it now? the only way is to stop streaming this server to the master one.

Quoteso SL already scanned the servers, and will remain scanning them unless they go offline for 5 days.
at least thats how i understood this whole thing.


ye that's true, and i didnt say the opposite, tho changing the port of the server stop the server from being listed there and also being found by any game scanner(yes NOW hlsw or any other game scanner couldn't find it).
Parent
Quotethe only way is to stop streaming this server to the master one.

thats what im talking about the whole time.

and because SL keeps tracking them i have to shut down your server for 5 days or, as u say, change the port. But this is not possible for every serverowner since not everyone has full rights to it. imho not an acceptable solution.
Parent
If you're afraid of DDOS attacks, you should either get a good and secure server host or learn to secure your servers. It's not our job to worry about your security.

Thank you.

He has spoken lolol
Exactly :)
Parent
then he should tell us if theres any way of preventing this.
im not into coding and that stuff, but as far as i got this its impossible, isnt it`?
Parent
Feel free to ask him, or to ask pale to DDOS them to see the way they will "prevent" it. (:
Parent
They cant seem to understand that they make it a lot easier to Ddos the servers. :(

edit..
Quote
But mainthing is that the serverowner(s) will have to get into contact with us (and prove that its their server) before we take any action.


cant this be done ?:D
not anymore : DDDDDDDDDDD
Parent
I dont get the point?

Just filter by passworded or not.
lol what a bunch of crap, imo a the person who hosts the server should be able to stay if they want there ip in that shit database/list or not
They said, it'd be possible, but didn't answer to skooli's question about the necessary ownership prrof.

That Krauersaut is just a sad person. He's the one who spreads hatred throughout that thread against semiprofessional players and does so as a admin of SL. Just sad.
Parent
hmmm as he said the server owners should contact them and they will remove the server from SL site..
Why do private gameservers report to masterservers in the first place?
fuck splatter ladder
lets start ddosing theire fucking jaymod servers then?
shit is shit
If the private gameservers are password protected why the hell would they go on SL, while its private anyway.
Ok even if it reports to the masterserver.

But still, what's the point of having a private gameserver on there w/o knowing the pass. They should've just keep the private gameservers "private".
More servers listed on your website = bigger e-penis
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Bigger e-penis... They even have a bigger ego then etpro ppl tbh :P
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if I pay for the server, isnt it then my decision if it will be shown on splatterladder or not ?
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yeah it probably HAS to be your decision, because private servers are meant to be private.

in my opinion that is.
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I shouldn't say this but I get the strong urge to DDoS their "service" just to make a fucking point.
then i say it

I get the strong urge to DDoS their "service" just to make a fucking point.
Parent
DDoSing Krauersauts beloved FA-Public servers would actually tell this ignorant...guy...that it is impossible to avoid such attacks.
Parent
damn, I just wanted to say that
read through whole topic and wondered if nobody hadn't come to this, but the last post ruins it all
Parent
u would change my view on you from zero to hero!
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Krauersaut
QuoteIf you want to stay private, play in a LAN or in a VPN network. Even though those servers are not listed on the master list, they are still public and reachable by everyone. There's absolutely no reason to hide a public server, no matter if it's protected by a password or not streaming to the in-game server browser.


This guy really does not get the point, he should get a job at Job Center Plus, they are ignorant and talk bollox as well.
ddos them and their servers to show them a thing or two about security - simple as
i hope some of their shitty 10000+ players pub will lag cuz of this shit
As far as i know, splatterladder only tracks by the Playernames. I mean if i use the name RazZaH123 then i will get an account there and if i use the name RazZaH456 i will get another one.

Maybe this solution isnt the best, but why dont we use fakenicks at important matches. dont use dignitas.Mystic, but use player12345. this informations will be published a bit later on gamestv ( after the match ) and it will be possible to watch the match on replay ( or whatever ). Then the hackers can search as long as they want, but they wont find the right server with the right players, because its not possible to ssearch by etproguid or pb guid on sl


ye this solution sucks maybe for the ettv-viewers, but its imo the only way to play important matches without ddos attacks
So no ETTV and only replays after the match is done?
Parent
who the hell wants to spec a live match with fake nicks

and if the server isn't listed on SL, searching for your nick won't work because it won't tell you what server ip he is in because the server is not giving this info to them
Parent
U dont get his point
Parent
We can't stop using live ETTV, we need a more profound & working solution that solves it entirely. What he's suggesting is a patch on a wooden leg.
Parent
When you're connecting to ettv you can clearly see name of the server which current game is being played on, can't you? And if a DDoS'er has name of the server, he can find it by indeed SL or just by any other programm or even by a server list in ET.

I might be wrong, though.
as far as i know only SL has the nick search system, xfire is only ip/server name, i dont believe anyone is bored enough to look through all the et servers in game..
Parent
but that's another way to DDoS the server, and if those trolls/hackers (however to call them) really want to do it, I think they can do it just like I said above
Parent
You can search for a server name in SL, and the xfire server list is from the Master List that iD Software maintains, as far as I know (same as the in-game server browser).
Parent
There's a difference between matchserver IP & ETTV server IP...
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That's true? Nothing in my comment was trying claim otherwise. o_O
Parent
Just sue them for giving out private information about your server and not willing to help out stoping the ddosing crimes beeing made
Who's gonna sue?
Parent
was a jooooke bad one but still jooke
Parent
gtv? they pay for their servers and I suppose they have the funds to...not very lucrative deal though :(
Parent
Whereas I do understand everybodys critisim and our problem with Splatterladder correct me if I am wrong:

Even if Splatterladder wouldnt show these servers anymore. Couldnt anyone who truly wants to ddos and attack the gameservers simply query/lookthrough the masterserver list gameserver ip's on his own and look for the given playernames? I mean I have no technichal knowledge on this but I doubt what Splatterladder does is a topsecret way of tracking servers. So afterall, even if Splatterladder would stop listing these servers, a dedicated troll (which most of them are) would still be able to attack these matches. Thus a different solution needs to be found?
The server already stopped reporting to the master server but still keep being shown on SL.
Parent
alright thanks. Now I get that. I guess it must somehow be possible to get just a few servers removed from their DB.
Parent
The match server don't stream to the masterservers anymore. Only Splatterladder keeps them in their db.
Parent
finally someone intelligent enough. Thanks eiM :D but yeah SL keep the servers listed.
Parent
Splatter ladder, XFire, HLSW, etc. all track servers. You can see a list of match servers and IPs on GamesTV's own web site – even if SL blocked the GTV servers, somebody who wants to cause trouble could easily scrape the IPs from GTVs site and use HLSW to know who was playing on what server. It all seems rather useless, in my opinion.

There was a solution in the thread as as well, as to blocking the query port. I'm really not seeing the issue here.

Every GTV server's IP address is already on http://www.gamestv.org/server/list/page-1/all/ , as well as every server's name. Connect to ETTV, find the name, search for it, and boom, you have the IP.
its easy for GTV to hide the server IP...
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Well, I'd give their argument more credit if they actually did hide it. If they'd like other people to hide the information, they should set the example themselves first, in my opinion.
Parent
someone just crash their most popular servers on and on
burnedii got pwnD :-ppppPPPpp

after reading the whole shit I agree with nhlfan and saw burnedii got burned.
So..since when does SL have the right to stream and store info in their db without consulting the serverhosts? at the moment a server is removed from the masterlist, its no longer public information to share..looks to me they're turning this shit around on skooli?
If SL stops showing those servers, DDossers move to gamestracker and get server IP from there?
ye thats what i ve already said :DD the only way is to remove sv_master data from server.cfg...and start the server on another port so SL stop showing it.
Parent
Last post of the SL topic, from NHL fan :

just a short notice:
instead of spamming this forum, you've could used google, or another search engine to get to these informations
(i just typed quake3+queryport - just fyi: ET uses Q3 engine if you didn't know):

result was this:
Wolfenstein: Enemy Territory 27959 - 27970

blocking these ports will result, that the gameserver is not reachable, if someone want to get the current status of the server (but you still can connect to the server, if you know the serverIP)
as long as your server is online, it will be always possible to hack it, or to do a DDoS attack, completly regardless of splatterladder's serverlist.




Is it not a good solution ?
Was thinking the same. Not really big deal do this in EC/NC finals. Once a year.
Parent
maybe if you read the newspost kamz mentioned many ec + ems matches

it almost happens everyday or whenever there is an ec/ems match
Parent
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