Keybinds 4 noobs

So me and boss are flaming eachother for having noob keybinds, but we need a second opinion. I said I can't really play ET properly because most my weaponsbanks and walk are bound to my mouse and my mouse is abit broken.

According to boss that's retarded and you need to bind your weaponbanks etc to your numbers (WAT?). So, what do you guys use?

Me:

Scroll up = syringe
Scroll down = Medpacks
Middle Mouse = luger
Mouse 4 = smg
Mouse 5 = walk
C = selfkill
A = nade
E = knife

Boss:

[15:22] <aClmx`Boss(noob)> 1 knife 2. luger 3. smg 4. nade 5. medpacks enzo

I THINK ITS QUITE OBVIOUS WHICH ONE IS THE FASTEST AND THUS MOST PRO BIND
Comments
96
SELFKILL SHOULD BE ON YOUR MOUSE

mr CROOKFULL
defaults
+ kill in H and +speed in ctrl
selfkill on your keyboard looks so strange to me, I'd get full every 5 spawns
Parent
back in the 60's when i started with ET there were only 2 buttons in mice.
Parent
valid point
Parent
+as many as possible

bind z kill
Parent
LoL

Weaponbank = Numbers, same like Boss

Selfkill on mousewheeldown

Everything but the selfkill button is standard I think.
crouch and weaponbank 5 on mouse + lean

q selfkill
middle button = scope/load rnade
mouse2 = jump
scroll down = syringe
c = crouch
space = walk
1,2,3,4,5,6 = weapons
ALT = selfkill
u reload with R?

you're some kind of TJer, strange to put jump on your mouse
Parent
Yep

e: Yeah, RtCW style !!
Parent
got the same, mouse2 = jump and space = crouch :DD
Parent
.......

mouse2 should be reload, standard
Parent
middle button = scope/load rnade

gimme the bind, im 2 lazy XD
Parent
I'm sure I left it as default tbh :P

bind MOUSE3 "weapalt"
Parent
ty <3 NOW I CAN SCOPE!
Parent
seta bind z kill; forcetapout
Scroll up = fov 90
Scroll down = fov 112
Middle Mouse = zoom + fire (arti script)
z = selfkill

default fire, altweap, movement,lean, weaponbank, crouch etc
mouse2 = crouch
1 = knife
2 = pistol
3 = smg
mouse5 = smg
4 =nade
5 = syringe
mwheeldown = syringe
mwheelup = medpack
6 = medpack
mouse2 = crouch
mouse3 = kill
mouse4 = weapalt (syringe on medic and arty bind on fop)
pretty similar :)
I bet our reviving time is 2 seconds faster than everyone else here!
Parent
as long as my mx518 wheel doesnt double scroll as it uses to sometimes :D then im just throwing med packs on body
Parent
hahaha that exact thing used to happen to me

that's why i unbinded mwheelup :P
Parent
iam thinking of changing the binds but Im so used to it :/
Parent
tried it before, pointless if ur used to it now tbh .. was funny tho when i used to try reviving with an smg because of that double scroll :x
Parent
it doesnt happen that often anymore , luckily for me !
i didnt have that problem with Deathadder scroll, but it was too easy to press and i just selfkilled with my needle out :DD
Parent
lul :D .. i was gonna swap my mx518 for a deathadder but i had an offi the next day so it wouldnt arrive in time ;d
Parent
ye my mouse is abit broken, fucks up in every game
when i scroll up it has a 50% chance of doing a downwards scroll instead and vica versa :/
Parent
Got that atm ... might take this shit to warranty when I have time
Parent
happens to me in css as i use mwheelup for grenade and mwheeldown to jump to bunny hop,and as i bunnyhop i often change my wep to grenade and my bhop fails aswell :(
Parent
it's still way faster than moving your hand, mainly when ur strafing :p
i can even scroll like a madman and it will still work!
Parent
me too :~>
Parent
mouse5 - alternative fire
mouse2 - stats
mouse3 - trickjump script =D
mouse4 - selfkill
mousewheel up - syringe/weaponbank 5
mousewheel down - med packs/weaponbank 6
1 - topshots
2 - luger
3 - smg
4 - grenades
5 - knife
7 - mines
c - prone
x - binoculars

everything else is binded like the most et players use it.
stats on mouse2 makes no sense
Parent
i dont need the mouse2 button anyway :b
Parent
I have nothing but +attack in mouse :)

thats why im so good
C selfkill
image: meh.ro563


Mouse 1 attack
Mouse 2 Alternfire
scrolldown artillery script
mouse 4 selfkill
mouse 5 com_maxfps 76

everything else default
bind 1 "weaponbank 1;m_pitch 0.0165;cg_drawgun 0;com_maxfps 76"
bind 2 "weaponbank 2;m_pitch 0.0165;cg_drawgun 0;com_maxfps 71"
bind 3 "weaponbank 3;m_pitch 0.0165;cg_drawgun 0;com_maxfps 76"
....


+

bind MOUSE2 "+movedown"
bind MOUSE3 "kill; forcetapout"
bind MOUSE4 "+zoom"
bind MOUSE5 "weapalt"
bind MWHEELDOWN "weaponbank 3;m_pitch 0.0165;echo ^9m_pitch: ^70.0165;cg_drawgun 0"
bind MWHEELUP "weaponbank 4;m_pitch 0.022; echo ^9m_pitch: ^70.022;cg_drawgun 1"
Quoteecho ^9m_pitch ^70.0165

image: tom_cruise_insane_rant-300x245
Parent
so what nuggans cfg > all
Parent
I eat my penis if he uses such a bind
Parent
it was in it!

e. have fun eating!
e2. http://www.crossfire.nu/configs/6817__nuggan.cfg

search for it, not that far down he :D
Parent
Mouse 2 = Medpack/Smg toggle
Mouse 3 + 4 = Spawntimer
Strg = walk probably using it tooooo much
M = Selfkill
Tab = wepalt
p = exec spawntimer & spawnscript


unbinded any stats long time ago as I watched it too often
weapons -> 1, 2, 3, 4, 5 etc
selfkill -> R
speed -> mouse2
reload -> ctrl
crouch -> c
walk -> alt
capslock -> weapalt
k = selfkill :XD
i agree with crook, weapons on mouse = awesomeness, tho selfkill needs to be on the mouse too
Mouse1 -> shoot
Mouse2 -> weaponbank5
Mouse3 -> smiley (obligatory)
Mouse4 -> weapalt
Mouse5 -> push to talk
mwheelup -> arty
mwheeldown -> nothing

numbers -> weaponbanks (in order, obviously, and, 7 for landmine, like a pro)

The rest is pretty much default I think, except I use G for zoom/binoculars, B for map and Z for selfkill.
U never miss Z?
Parent
Don't see how you can miss Z. :D
Parent
Well yea, Z is kind of hard to miss (ages ago, I used H, missed it about every 5 times), but pressing it costs time (at least more than when u use your mouse), to me it looks like I'd get a shitload of fullspawns if selfkill was on my keyboard.

but I guess its ok if u get used to it
Parent
I have selfkill, spawninterval, spawntime reset and spawn announcer bound my mouse.. the rest is pretty normal , although i use Q for reloading :)
qwerty keyboard ?

with what button do you lean to the left then o0
Parent
Spawninterval ?
Parent
yep. 5, 10,15, 20,25 ,30 seconds "interval"
Parent
1: weaponbank 1
2: weaponbank 2
3: weaponbank 3
4: weaponbank 4
5: weaponbank 5
6: weaponbank 6
MOUSE1: +attack
MOUSE2: +movedown
MOUSE3: kill ;forcetapout
MOUSE4: +weapalt
MOUSE5: walk

the rest is pretty basic
kp_del - weaponbank 1
pgdn - weaponbank 2
/ - weaponbank 3
kp_end - weaponbank 4
mouse sens down button - weaponbank 5
mwheelup - weaponbank 6
m - weaponbank 7

crazy keys ftw!
MOUSE1 = shoot
MOUSE2 = crouch+fovchange to 90 (from 120)
SCROLL UP = medpacks
SCROLL DOWN = needle
dont use side mouse buttons much, i find it affects the way i aim too much, but i think one of them is sprint

V = selfkill
X = prone
C = binoculars
Z = vsay
SHIFT = sprint
CTRL = crouch
ALT = walk

F1->F5 = classes

F6+F7 = vote yes, vote no

F8->F12 = spawnscript
on your mouse for sure.. hail crook
weapons on numbers as I need the mouse buttons for the spawntimer already, selfkill on mousewheel down , spawninterval on ";" and ".", spawntimer reset and announcer on mouse4 and mouse5

rest is default I think
kill = mouse3
weaponbank default
f10 spawnscript
here we go to pwn
image: 2utsqao

+ knife on 5
+ vsay menu on c
i always wanted to try using mouse4 and 5 for leans :P
Parent
thats the sickest mouse i have ever witnessed :D
Parent
/exec etconfig.cfg
r = +jump
dfg = strafeleft/back/straferight
mouse1 = +forward
ctrl = shoot
mouse2 = activate
space = crouch
mouse4 = reload
mouse5 = selfkill
x = prone

weaponbanks on 1 through 7
calm down toxjq

mouse1 +forward
mouse2 +back

:D
Parent
i think quakeworlders take the cake for ridiculous setups. there were even people who had jump on a key for their pinky and well.. you jump a lot. m1/m2 for/back was common also.
Parent
bind 1 "weaponbank 1; cg_drawgun 1"
bind 2 "weaponbank 2; cg_drawgun 0"
bind 3 "weaponbank 3; cg_drawgun 0"
bind 4 "weaponbank 4; cg_drawgun 1"
bind 5 "weaponbank 5; cg_drawgun 1"
bind 6 "weaponbank 6; cg_drawgun 1"
bind 7 "weaponbank 7; cg_drawgun 1"
bind 8 "weaponbank 8; cg_drawgun 0"
bind 9 "weaponbank 9; cg_drawgun 0"

bind MOUSE1 "+attack"
bind MOUSE2 "+movedown"
bind MOUSE4 "kill; forcetapout"
bind MOUSE5 "weapalt"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"

bind UPARROW "m_pitch 0.047"
bind DOWNARROW "m_pitch 0.01500001"
weaponbinds normal
mouse2-sprint
selfkill on z
crouch on c
mouse 3-leanright
mouse4-leanleft
mouse 2 - forward
y, x - left right
space - back
ctrl - jump
alt - crouch
c - prone
w - sprint
mouse3 - syringe
mouse4 - nade
mouse 5 - packs
q - smg
e - pistol
2 - mines
same as sup3r
1 = knife
2 = colt/luger
3 = smg
4/mouse5 (but not in use :D) = nade
5 = syringe
6 = med packs (ye ye, and still fast)
8 = dyna
Mouse 4 = weapalt
Mouse 2 = selfkill
Scroll Up/Done/Mouse3 = landmine :D
C = leanleft
Q = crouch
Z = prone
H knife
Z pistol
2 SMG
4 nade
F needle
3 med packs

win has been achieved.

would have packs and needle on scroll propably but the scroll is fucked up :l
1 knife
2 luger
3 smg
4 nade
5 syringe
6 medpacks

scroll click : selfkill.

C= CROUCH
X= PRONE
W= FORWARD
S= BACK
A= LEFT
D= RIGHT
all default
Mouse1 -> shoot
Mouse2 -> Push to talk
Mouse3 -> pmove_fixed toggle
Mouse4 -> selfkill
Mouse5 -> arti
1 = knife
2 = pistol
3 = smg
4 = nade
5 = needle
6 = med packs

alt = med packs
caps lock = walk
shift = +sprint
space = jump
f = +activate

scroll down = pistol
mouse1 = +attack
mouse2 = crouch
mouse4 = needle
mouse5 = spawntimer, that red countdown thingy
Had a friend who was using
a = forward
z = backward
e = crouch

azerty k'board
bind mouse1 "+attack"
bind mouse2 "weapalt"
bind mouse3 "kill; forcetapout"
bind mouse4 "weaponbank 3; com_maxfps 125"
bind mouse5 "weaponbank 5; com_maxfps 125"
bind mwheeldown "weapprev"
bind mwheelup "weapnext

mwheel left leanleft
mwheel right leanright
1: knife
mouse4: pistol
scroll up: SMG
mouse5: nade
b: syringe
scroll down: medpacks
mouse1: shoot
mouse2: sprint
ctrl: crouch
m2 weapalt + talking on vent
m3 selfkill
m4 arty
ctrl prone
alt walk
weaponbank = numbers
attack1=mouse1
attack2=mouse4? :D
crouch= mouse2
selfkill = mouse5
Mouse2: crouch
mouse4: walk
mouse5: weapalt
mouse3 arty
weapons standart

kill = g
Weaponsbanks on 1-9
mouse5=kill;focetapout
mouse4=revivescript
ctrl="+movedown; cg_fov 90"
shift=sprint

Arrowkeys classscripts

others default.
scroll up - needle
scroll down - pistol
mouse (4? dunno the one thats towards the tip of my thumb) - smg
mouse 5 - /kill
mouse 2 - crouch

1 - knife
3 - nade
4 - med pack
all default except mwheelup and down for sens/m_pitch(sniping), k for kill
Default weaponbanks, selfkill = mouse5, scroll wheel button = binocs
scroll down = selfkill
left ctrl = fov change
mouse 2 = crouch

rest default
1/2/3/4 - knife/pistol/smg/nade
mouse4 - selfkill
mouse5 - push-to-talk

medic
mouse2 - syringe
appswitch button(mx518) - packs

eng
mouse2 - dyno
appswitch - mines

fop
mouse2 - ammo
appswitch - arty
kp_left - medpacks
kp_end - smg
kp_ins - jump
pgdn - reload
delete - knife
pgup - walk
ctrl - crouch
enter - use
backspace - selfkill
tfgh for movement, everything else scattered randomly across the keyboard
bind mwheeldown "vstr spotjump"
set spot "com_maxfps 76;+back;wait 6;-back; set spotjump vstr jump"
set jump "+sprint;+forward;wait 6;+moveup;wait 10;-moveup;wait 76;-forward;-sprint;set spotjump vstr spot; wait 3;com_maxfps 125"
set spotjump "vstr spot"

bind MWHEELUP "com_maxfps 100; wait 4; com_maxfps 76; +back; wait 4; -back; +sprint; wait 34; +forward; wait 4; +moveup; wait 81; -moveup; -sprint; -forward; wait 1; com_maxfps 125"

mouse2 - crounch
mouse3 - selfkill
mouse4 - sniperscript (just 71/125fps :d)
mouse5 - spawntimer
others default :o
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