need class script
•
24 Aug 2011, 23:24
•
Journals
can someone give me there class script so i can change class quick and efficiently
|
35.2 %
(19 votes)
|
|
64.8 %
(35 votes)
|
bind F7 "vstr classengi"
bind F6 "vstr classfieldop"
bind F8 "vstr classsoldier"
bind F5 "vstr classmedic"
bind F9 "vstr classcovop"
set classengi "vstr classengi1"
set classengi1 "vstr classrecycle; class e 1; set classengi vstr classengi2; say_team engi"
set classengi2 "class e 2; set classengi vstr classengi1; say_team rifle"
set classfieldop "vstr classrecycle; class f 1; say_team fop"
set classsoldier "vstr classsoldier1"
set classsoldier1 "vstr classrecycle; class s 4; set classsoldier vstr classsoldier2; say_team panz"
set classsoldier2 "class s 5; set classsoldier vstr classsoldier3; say_team mortar"
set classsoldier3 "class s 2; set classsoldier vstr classsoldier4; say_team mg"
set classsoldier4 "class s 3; set classsoldier vstr classsoldier1; say_team flamer"
set classmedic "vstr classrecycle; class m 1; say_team medi"
set classcovop "vstr classcovop1"
set classcovop1 "vstr classrecycle; class c 3; set classcovop vstr classcovop2; say_team snaiper"
set classcovop2 "class c 2; set classcovop vstr classcovop3; say_team fg"
set classcovop3 "class c 1; set classcovop vstr classcovop1; say_team stn"
set classrecycle "set classengi vstr classengi1; set classcovop vstr classcovop1; set classsoldier vstr classsoldier1"
HF
bind F6 "class e;say_team eng
bind F7 "class f;say_team fop
bind F8 "class c;say_team covert
I thought, that if you give no integer after the command, then etpro wont recognise it.
I would have tested it at home, but now I just applied the "short circuit" method.
But I have to test the classmenu. seems that many use it :)
bind F4 "vstr classengi"
bind F6 "vstr classfieldop"
bind F8 "vstr classsoldier"
bind F5 "vstr classmedic"
bind F7 "vstr classcovop"
set classengi "vstr classengi1"
set classengi1 "vstr classrecycle; class e 1; set classengi vstr classengi2; say_team ^2engi-SMG"
set classengi2 "class e 2; set classengi vstr classengi1; say_team ^2rifle"
set classfieldop "vstr classrecycle; class f 1; say_team ^2fops"
set classsoldier "vstr classrecycle; class s 4; say_team ^2Panzer"
set classmedic "vstr classrecycle; class m 1; say_team ^2medic"
set classcovop "vstr classcovop1"
set classcovop1 "vstr classrecycle; class c 1; set classcovop vstr classcovop2; say_team ^2cvops-Stenn"
set classcovop2 "class c 3; set classcovop vstr classcovop3; say_team ^2Sniper"
set classcovop3 "class c 2; set classcovop vstr classcovop1; say_team ^2Fg42"
set classrecycle "set classengi vstr classengi1; set classcovop vstr classcovop1"
insert random key
profit
????
// CLASS-SWITCHER
// ---------------------------------------------------------------------
bind f10 "class s 4; cmd say_team ^1=BB ^7Panzer^1'^7faust ^1=AB; echo ^0Panzerfaust; play sound\vo\general\allies\hq_needsoldier_a"
bind f5 "class m 1; cmd say_team ^1=BB ^7Me^1'^7dic ^1=AB; echo ^0Medic; play sound\vo\general\allies\hq_needmedic_b"
bind f6 "class e 1; cmd say_team ^1=BB ^7Engi^1`^7MP ^1=AB ; echo ^0Engi with SMG; play sound\vo\general\allies\hq_needeng_b"
bind f8 "class f 1; cmd say_team ^1=BB ^7Fld^1'^7op ^1=AB; echo ^0Fieldop; play sound\vo\general\allies\hq_needfos_a"
bind f9 "class c 1; cmd say_team ^1=BB ^7St^1'^7en ^1=AB; echo ^0Sten; play sound\vo\general\allies\hq_needcos_b"
bind f7 "class e 2; cmd say_team ^1=BB ^7Engi^1`^7RifLe ^1=AB ; echo ^0Engi with SMG; play sound\vo\general\allies\hq_needeng_b"