csssssss
•
28 Jan 2007, 00:42
•
Journals
So we installed css and played two 3v3 with low+... We owned (aimwise - I even made triplekill with pistol, but we didn't win because of those retarded flashbangs)
But my question is - can I somehow remove those bloodsplaters from walls or make the crosshair more visible? BTW, config would be handy too:D
CSS <3 (just remove flashbangs:D)
But my question is - can I somehow remove those bloodsplaters from walls or make the crosshair more visible? BTW, config would be handy too:D
CSS <3 (just remove flashbangs:D)
Allot of the cmd's are cheat protected tho, cuz the guys at valve love to make cmd's cheat protected. They just added a few more cmd's a few days ago.
//netcode settings
cl_lagcomp_errorcheck 1
cl_interp 0.01
cl_interpolate 1
cl_cmdrate 100
cl_updaterate 100
cl_smooth 1
cl_smoothtime 0.01
rate 30000
//cl commands
cl_ejectbrass 0
cl_forcepreload 1
cl_phys_props_enable 0
cl_phys_props_max 0
cl_ragdoll_physics_enable 0
cl_show_splashes 0
cl_detaildist 0
cl_detailfade 0
cl_windspeed 0
cl_c4dynamiclight 0
//mat commands
mat_antialias 0
mat_disable_bloom 1
mat_bumpmap 0
mat_clipz 1
mat_filterlightmaps 0
mat_specular 0
mat_picmip 4
mat_mipmaptextures 1
mat_compressedtextures 1
mat_bloomscale 0
mat_hdr_enabled 0
mat_parallaxmap 0
mat_trilinear 0
mat_reducefillrate 1
//r commands
r_decal_cullsize 0
r_propsmaxdist 0
r_shadows 0
r_eyes 0
r_teeth 0
r_decalstaticprops 0
r_decals 0
r_drawflecks 0
r_dopixelvisibility 0
r_drawdetailprops 0
r_avglightmap 0
r_fastzreject -1
r_renderoverlayfragment 0
r_occlusion 0
r_worldlightmin 0
r_worldlights 0
r_flex 0
r_cheapwaterend 1
r_cheapwaterstart 1
r_WaterDrawReflection 0
r_WaterDrawRefraction 0
r_rootlod 2
r_modellodscale 0.1
r_dynamic 0
r_avglight 0
r_ropetranslucent 0
r_lod 5
r_drawbatchdecals 0
r_lightaverage 0
r_drawmodeldecals 0
r_3dsky 0
//rope commands
rope_averagelight 0
rope_smooth 0
rope_wind_dist 0.01
rope_subdiv 0
rope_shake 0
rope_collide 0
//dsp commands
dsp_enhance_stereo 1
dsp_volume 2
//violence commands
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
//snd commands
snd_profile 0
snd_duckerattacktime 0.5
snd_duckerreleasetime 2.5
snd_ducktovolume 0.55
snd_pitchquality 0
snd_mixahead 0.1
//break commands
props_break_max_pieces_perframe 0
func_break_max_pieces 0
props_break_max_pieces 0
//misc commands
muzzleflash_light 0
mp_decals 0
lod_transitiondist 0
fps_max 100
bgmvolume 1
//scripts and binds
bind = 33rate
alias 100rate "cl_cmdrate 100; cl_updaterate 100; cl_interp 0.01; bind F12 33rate"
alias 80rate "cl_cmdrate 80; cl_updaterate 80; cl_interp 0.015; bind F12 100rate"
alias 66rate "cl_cmdrate 66; cl_updaterate 66; cl_interp 0.018; bind F12 80rate"
alias 50rate "cl_cmdrate 50; cl_updaterate 50; cl_interp 0.02; bind F12 66rate"
alias 33rate "cl_cmdrate 33; cl_updaterate 33; cl_interp 0.035; bind F12 50rate"
bind - net1
alias net1 "cl_showfps 0; net_graph 1; bind F11 net2"
alias net2 "cl_showfps 1; net_graph 3; bind F11 net0"
alias net0 "cl_showfps 0; net_graph 0; bind F11 net1"
bind "`" "toggleconsole"
//optional commands
//(remove the slashes for using the commands below)
cl_crosshaircolor "0"
cl_dynamiccrosshair "1"
cl_scalecrosshair "1"
cl_crosshairscale "15000"
cl_crosshairalpha "200"
cl_crosshairusealpha "0"
//sensitivity 1.3
hud_fastswitch 1
cl_autowepswitch 0
cl_minmodels 1
cl_customsounds 0
cl_downloadfilter nosounds
voice_enable 0
mat_monitorgamma 1.6
//dsp_slow_cpu 1 //only if you have a very slow cpu
© v3Bu ainapaahan.urli.net
E:\Steam\SteamApps\Steam Account name\counter-strike source\cstrike\cfg
and make it a autoexec.cfg and ur done.
>o< FledermauS ownage
als je je console opent en je drukt a dan krijg je à als je die dan weg haalt ken je gewoon typen.