Another open the door!

http://www.freeworldgroup.com/games6/gameindex/gateway_2.htm

Took me again one hour! Now with some help from Netherlands GunneR
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In the hall with four doors, go through the downleft door into the bathroom, take the hand mirror, examine the sink, turn on the hot water and code for the cabinet shows on the mirror (7997), open the cabinet, take the 1# tape. Go outside, an eye appears above the door in front of you, use the mirror on the eye when you stand under the light which will blind the eye, go into the hall, put tape into the TV, transfer and play, the downright door opened.

Go into the downright door, go towards and back to keep all the spots dark to have the door on the right open. pick up the lighter and newspaper from the table, take the screwdriver in the dresser, note the number on the picture (786), which will be useful later. Put the newspaper under the door and use the screwdriver in the lock, you get the key, use the key to open the door, go into the darkness, go straight to the right untill you come to a yellow flat, pick up the tape and to back to the hall (you'll have to make the spots of hallway dark again), watch the tape and open the upright door.

Go into the upright door, read the notebook then exit the table, blink the lamp three times, when you see a light dot on the wall, examine the table, use the pen on the notebook and get a number, pick up the phone and call the number. Go into the door, use the lighter on the sprinkler, enter the kitchen, take the tape, eyes appears outside the window, open the fridge door and hide behind it for a while, the eyes leave, exit the room, use the mirror to make a dispersion in the water, the color is the code for the door on the left (blue, purple, yellow, green, red, orange), enter the hall, watch the tape and open the last door.

Enter the last door, look into the window, make the student to create the sums 24, 79, 163 (above the door) to light the three lights, enter the door, check the telescope and see the girl
blinks the lamp triple times, exit the screen, blink the lamp three times, check the telescope again, the girl is calling, your phone rings, pick up the phone, notice the note-like scribbles, push 11223311 and the door opened. Enter the room, notice a same picture like the one in the room you get the lighter, remember the numbers? (786), use them on the TV, which will open a secret room, take the tape and go the hall.

Talk to the girl then got to the TV and watch the last tape, exit the TV, go to the girl, put the cord into the hole on her head, push the buttons on the girl in the order of what really happened(264379851)
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