ClanBase EuroCup XV Announced
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12 Mar 2007, 00:25
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News
Welcome to the most prestigious online tournament in Enemy Territory, EuroCup XV. Bigger and better than ever before, with even more coverage of games between Europe's top teams as they battle it out for ET's ultimate title, this is an event not to miss. Precise details of the size, format and schedule of the cup are still to be confirmed, but we can promise it will be a season you can't afford to miss. So buckle your seatbelts as we prepare for another few months of supreme Enemy Territory action in ET's seventh EuroCup season.
With the dominant force of Team Dignitas coming off a run of two straight EuroCup season titles, will anyone be able to challenge their dominance? Can they be defeated, or will they continue their unbeaten run for an unprecedented third straight EuroCup victory?
As always teams which sign up to 6v6 OpenCup Spring 2007 season are eligible for a EuroCup XV spot (teams can however choose not to be considered for a place in the prestigious EuroCup event if they wish). After the close of OpenCup signups the teams selected to fight it out in this season's EuroCup will be announced in the ClanBase #eurocup channel.
Tournament Structure: 6v6
Supervisor: Adacore
Co-Supervisor: Nightraver
Coverage Sup: Lab
Map List: Braundorf_b4 / Frostbite / sw_goldrush_te / Radar / tba / tba
21 March - Signups Closing
25 March - EuroCup Invitations Announced
26 March - EuroCup Qualifier Week and OpenCup Groups Online
2 April - First Matchweek
June - End of Season
August - EuroCup XV LAN Finals
Source: ClanBase
With the dominant force of Team Dignitas coming off a run of two straight EuroCup season titles, will anyone be able to challenge their dominance? Can they be defeated, or will they continue their unbeaten run for an unprecedented third straight EuroCup victory?
As always teams which sign up to 6v6 OpenCup Spring 2007 season are eligible for a EuroCup XV spot (teams can however choose not to be considered for a place in the prestigious EuroCup event if they wish). After the close of OpenCup signups the teams selected to fight it out in this season's EuroCup will be announced in the ClanBase #eurocup channel.
Tournament Structure: 6v6
Supervisor: Adacore
Co-Supervisor: Nightraver
Coverage Sup: Lab
Map List: Braundorf_b4 / Frostbite / sw_goldrush_te / Radar / tba / tba
Signups are open until the 21st of March!
21 March - Signups Closing
25 March - EuroCup Invitations Announced
26 March - EuroCup Qualifier Week and OpenCup Groups Online
2 April - First Matchweek
June - End of Season
August - EuroCup XV LAN Finals
Source: ClanBase
LAN finals?
Remove frostbite, please :O)
Need more open maps like radar IMO.
frost sux more tho :(
20 teams plix!
Looking forward to it tho. :D
imo.
EC XIII had 1000 $ prizemoney.
EC XII had 1500 prizemoney.
So, what éxactly do you mean with "again, no prizemoney for ET"
CoD2 CTF EC :>
there is not enough time for teams to post a new lineup and make a fragmovie... (sarcasm)
-6on6 Add supply
-3on3 Remove Ice and add Supply + Braundorf (Supply and Braundorf are like the best maps _ever_ for 3on3)
no supply... wtf
3v3 maps: braundorf, supply, frostbite, adler, sw_gr, tc_base
6v6 maps: braundorf, supply, sw_gr, adler, radar, crossfire_contest
But on a sidenote, it's about time that supply isn't in the mappool.
ban cheatere? skjønner virkelig ikke hvorfor det.... de er jo så søte, snille, greie og koselige.
ban & kill..
add sd2, and fueldump, and we are rocking!! .. oh.. oasis maybe instead of fueldump.hehe.
anyway. gl admins.
+ Sw_Oasis_b3
+ Adlernest(!)
- Braundorf
Frostbite should be out, supply should be in.
I'm looking forward to seeing a good frost version and Dersaidin's bremen in action!
Also tbh oasis has still thrown up some seriously exciting matches in the past even though seeing everyone with the same aggressive tactics can be a bit boring
lots of text, my point probably got lost there somewhere, maybe u'll find some spelling mistakes aswell but in nutshell, keep the good and balanced maps in the mappool, add stable and "fullholdable" maps instead of lottonests etc.
I've never been completely convinced by Cathedral, but it could be ok, I agree. I'm really hoping Bremen will be a supply-esque 10 minute multi-stage map...
hehe..
yeah, we didnt prac it once... not because we didnt have the time to do so, but because we thought it was more fun to play other maps, and even though cathedral is a really nice map to look at, i dont feel so happy playing it.
But hey, its not a bad map.. better then braundorf 6on6 and adlernest atleast.. tbh, i kinda feel there is only sd2, grush and radar thats really fun maps atm..
it would be fun to play oasis again.. and battery.
and the new map Bremen looks nice.
I dont personally like reactor since its such chaos but like any other map, it just needs teams practising it. most of these maps would be nice for the mappool. cathedral maybe least since the 5 min times u usually set on it.
now with todays limits i bet it would still be balanced great like equal opponents doing around 7-8min times
mines removed
mortar removed
spam reduced
what else are we waiting for? thats the stuff that everyone was whining about @ that map. "2 easy to fullhold at the beach"
now its more easy to gain access to inside and that still doesnt make the map a lottomap with 2-4 minute time since its a completely different phase with variety of tactics. if teams practise it, it will be stable and good map.
supply, gr and radar are my favorite and top3 maps in the current mappools.
if they would add battery, it would definitely be one of the best maps in the pool IMO.
(-braundorf
+sp delivery)
+supply
+railgun
+battery
no new shitty custom maps please.
I have played this map like 30-50 times in 6o6.
30-40% of matches was fullhold.
It's my favorite map too, but as i sayd without upgrades it cant be in ec/oc imo
even so, why couldnt it be in oc/ec? u favor those lottoshitmaps that everyone are so excited about?
first cp attack or ramp/main flag attack is no problem.
Problem is axis last defence. You set up one man behind back door. And other 5 are spamming with nades/rifle/panzer @ front. As you know in main is only 1 way to get in ... If someone would make a script that allies could spawn at commandpost also then axis are moving some players more to back. That means less spamm in front. And you have more chances.
I dont prefer maps like braun/frost/adler
our homemap was always swgrush radar and supply
with the changes made it should be easy enough for allies now. I dont want it to be new adlernest with 4 minute max times
frostbite (remove this -> add supply)
sw_goldrush_te
et_beach
et_ice (remove this -> add braundorf_b4)
tba1 (add radar)
tba2 (add base12 if it gets finished or Bremen)
In my opinion it's good map for 3on3, because it is not so lotto-based map as other maps in the pool are.
You want 6 maps, but with not including supply in the list you have to add 2 completely new maps, considering that 2 from 4 already added maps are shite, and 2 new maps probably won't be even as good as adlernest was, and will fall in same cathegory of pure luck&lotto maps - no fun to play, this will be lottocup with shit maps.
Braundorf_b4 (boring one staged map) <--?--> supply
Frostbite (lotto map with 3min times) <--?--> supply
sw_goldrush_te (probably the best existing map)
Radar (same as goldrush)
tba - return of some old map? or <--?--> supply, and keep one of shite maps
tba - new map or return of some old map
blabla
6v6 OC - supply , sw_gold, radar, battery, sw_oasis , crossfiremapcontest
No Frostbite / Adler / Braundorf for 6on6 imo. But while I was thinking about the 6on6 maps I noticed that there arent that much maps which are nice for 6on6 atm :< .
definite in's:
-supply
-battery
-sw_goldrush
-radar
the remaining one or two:
-railgun
-et_village (with NO mines)
-et_beach/mp_beach (with proper spawntimes, options 30/30, 30/40, 20/30?, no ?5's anywhere) -- would be cool to also get the sniperhill spawn enabled for allies
-(sw_)cathedral
-some new fancy no-2-minute map
-frostbite (rather not)
definite no's:
-braundorf
-adlernest
-frost_final_anybetaversion
Oh, and remove mobile mg from the next config, if there will be one.
3v3 OC:
supply (great map)
braun (good 3v3 map, without side though :D)
adler (decent map in 3v3, less lotto)
et_beach (really cool to play, should get more attention)
sw_grush (best map ever in ET)
6v6 OC:
supply
sw_grush
radar
braun
+
crossfire_contest_map
revived map like: fueldump, railgun, oasis, battery...
+adlernest
+crossfire_contest
And also I lack variety in textures.... All the new maps are so supply like. I would love to see more new sand/snow maps.
It would be cewl though :D
when is cb admins gonna stop licking tosspots ass? x)
just cuz he doesent like to shoutcast it, i certainly still like to play it and specc, its a fun map... its still a lot better than braun, adler and other shitmaps... who is boring to play AND specc,
bring back oasis imo, i was sceptical abt it in the past, but atm we dont have any better maps (new frost is a joke)
i liked it
frost_comp
radar
sw_oasis_te
supply
-
Supply should definitely stay, it's still more playable than braun/frost
right like one month after the last ec you make a new one. what do you want to do? a non-stop entertaining show? that's boring, bring some new ideas please.
A EuroCup without supplydepot is like playing football on a basketball field. :-(
The second tba map should be sw_oasis_b3. We didn't see it for a long time and it's like three trillion times better than adlernest or frost_final_b1337.
fucking boring fullhold map, not the way to go really in my opinion :l
I agree on the supply part tho
no et > et
the tba maps:
sw_oasis_b3
battery :P
supply grush radar are a must
then for the other 3 it depends which way u look at it. if for cpc2 then: frostbite frost_final cpc_mapwinner[bremen]
i fucking hate frostbite but w/e
- The old city part and the water pump + tunnels section would be the one from sw_oasis
- The axis garrison would be the one from classic oasis (with no fancy side doors and extra walls between the palms and the axis spawn), perhaps with the possibility to be able to jump between the guns, though I think it's more useful to axis than to allies after all.
- Coming from the old city wall via the upper route, there's that small corridor coming out of the wall behind the axis garrison spawn. That would be still there.
- Maybe there could be also some limited use of landmines in strategic points making it slightly easier for attackers.
If only it would be possible for some motivated mapper to make such a modification, I think it would be worth a try. :p
Maybe it would be sw_oasis_b4 then, or whatever.
Also the hyperaggressive defense at the garrison should be prohibited somehow.
frostbite out
braundorf out
+ sw_oasis (maybe a fullhold map,but teams with good teamplay should be able to set a time on it,besides that,nowadays we only see matches that last approximately 20 mins)
+ cathedral (this map is nice if u have nice tacs and if u play it more than just a few times)
+ reactor (not lotto tbh,it's a bit of chaotic, but it's certainly fun to play it)
+ bremen (has a potential)
+ supply (eventhough it is a bit overplayed it's still one of the best ET maps)
So mappool:
radar supply bremen reactor oasis cathedral
3on3:
Beach out ffs,and put in reactor or something,adler is cool in 3on3 aswell.
total overplayed map...
supply isn't in definitely, that's bad. If supply won't be in the final maplist, it's like killing ET, it represents everything i like about this game. IMO only ones that should have their positions as definite maps are supply/gr/radar. PLEASE no frostbite OR braundorf, rather not adlernest either, no frost_whatever unless modified. Dunno, guess it's just too hard to make a map that's BALANCED, which means rushing mindlessly every spawn doesn't automatically give you victory, but on the other hand that can be broken if played correct. Take any of the goldrush or supply stages and you have some fucking balance right there, i'd rather play battery&ice (not oasis tho) than more 4min maps. </rant>
They are by the far the 3 most popular maps and it would be a huge mistake not to add all 3 of them...
...as for the others, I couldn't give a shit.
My 6 would be:
Radar / Goldrush / Supply / Braundorf / Adlernest / Frostbite
Braun > Adlernest > Frostbite > Oasis > Battery > Fueldump > Some random new map shit.
die.
3on3: sd2, tc_base, braun, ice, sw_gold, 6th? (dont care either)
radar (MUST) ** best map included with et**
gr (MUST) **good modify of an old 30' mins map**
bf4 (MUST) **best edited MAPafter sd2**
----------------------------------------------------------------------
frost_final **new custom map.. why not?**
or
oasis_b3 **simplified the old oasis hell**
or
adlernest **good map played last 2 seasons**
or
frostbite **adapted for ET it sucks but ok let's play it!**
or
crevasse_final **nice map overall, if CB must force a custom map it can be good aswell**
*** do not try to put in maps like cathedral , reactor , svarvadel or RCTW mapz that sux badly with ET thx ***
oasis,battery,grush,radar,railgun,fueldepot