Battle For Berlin - Winner Bracket Quarter final results
Winner Bracket Quarter Final results!
The quarter finals of the Winner Bracket in the Battle For Berlin are now over. Below you can find full match results, short match summary's and comments from each of the winning sides.
The winners of tonight's games will advance to the Winner Bracket Semi Finals, which will take place next Thursday. The losers will drop down into the second round of the Loser Bracket to face the victors from last Sunday.
Anexis
R0SS
Night
Squall
Sqzz
mAus
XyLoS
disQonnect
humM3l
Jago
jOKE
Kevji
boNg
predi
[h3Match report.[/h3]]
Anexis beat a spirited disQonnect team 4:0 to advance to the second round of the Battle For Berlin Loser Bracket. As with all games this evening the opening map was Missile and Anexis on the Allied side, had little trouble in securing the flag and a plant on the opening stage. Their Russian opponents managed to hold the command post area for a few spawns but were soon overrun. With 5 minutes gone in the round, XyLoS was boasting 17 frags as he constantly found the frags to force the disQonnect side back. However, his rifles no longer found their mark as the Russians managed to squeeze a few more crucial minutes out of their last stage defence, only for sqzz to grab the documents, and once the little Welshman has his hands on the documents the round is all but over. 7:48 time set.
Once disQonnect begun their attack, they met stern resistance from the Axis crossfire. A few minutes into the round, Jago raced along the upper walkway and dived through the window to cap the flag. Unfortunately for him, when his team-mates respawned they were met with grenades from mAus, R0SS and XyLoS - gibbing their engineers and allowing Anexis to recap the flag and all but end the round.
disQonnect picked adlernest as their map and begun the map in fine style, securing a dynamite plant within the opening 20 seconds. The respawning Axis side made short work of the pistol toting Allies and defused with ease. Within a few spawns the Russians planted again and this time they managed to defend it to take them to the next stage. With Anexis spread to defend the documents and the command post simultaneously, the Allied side took their chance and after tiMo landed a 3 man frag, predi found himself with the documents and made a break for it. disQonnect were looking to set a fast time and they did just that, meeting little resistance on the doc-run to set a time of 3:35.
Not wanting to let the game go to a decider, Anexis planted within the opening 30 seconds and had the first stage complete within the opening minute. With their backs to the wall, the Axis side crumbled under the pressure and their last stage defence capitulated, allowing Squall to steal the documents from under their noses. disQonnect were all down on long-spawn and the Fin ran virtually uncontested to the transmitter to secure the documents with time to spare.
Anexis advance to the Winner Bracket semi-finals to take on MouseControl while the losers of tonight's game disQonnect drop to the Loser Bracket and will play against Turboapinat on Sunday, in what is sure to be a close game.
MouseControl
joshua
saKen
SQuid
An7ho
zMk
fanatic
filuS
spho
b2k
l4z
Abject
w1lko
WuT
syriusZ
mag
[h3Match report.[/h3]]
MouseControl started Missile as the Axis side but were quickly on the backfoot as the aggressive Polish team b2k swarmed them from the start. Despite multifrags from joshua and SQuid, the Poles got the revives and took the first stage within the opening minute. With MouseControl on the back-foot, the Allies tried to capitalise and secure the objective on the second stage. The Axis however, had other ideas, and set up a strong crossfire in the courtyard. They defended a number of attack with ease until they were undone by a sly doc-run which forced them back to the last stage. A 4-man artillery from An7ho prevented b2k from rolling over their last stage defence, but not for long as strong teamplay from the Allied side saw them steal and secure the rocket controls to set a highly respectable time of 6:45.
MouseControl begun their attack well by quickly planting a dynamite at the left door and when zMk plucked fellow rifle l4z out of the air with a garand frag, the first stage was over. A double backrape frag from SQuid saw the Allies take the command post area and give his side 3 minutes to complete the following 2 stages. Time was running out and filuS took a dramatic leap for the Power Supply and secured it, only to die to a landmine leaving the button unpressed. Precious seconds dripped off the clock as the Allies struggled desperately to press the button and press it they did, with 1 minute 20 seconds remaining, giving us a nail-biting finale. MouseControl poured into the courtyard and in doing so they lined up like fish in a barrel for the MG-42 wielding mag, who helped himself to an 8 man frag to end the hopes of the Allied side.
MouseControl picked supply and begun the round by walking into a 3 man airstrike thrown by w1lko. They failed to get anything done for a few spawns before they secured a downstairs plant, which the Poles were defusing comfortably until a grenade out of nowhere from joshua killed and gibbed both defusing engineers. With 5 minutes of the round gone, MouseControl had blown East and built the command post. Abject was on fire, raking up over 20 kills in this time, however the rest of his team weren't on such fine form and they were quickly forced to retreat to the classic upstairs defence of supply last stage. The defence didn't last long and with his team desperately fighting to gain control of the truck area, mag decided it was a good time to change the colours of his tag and while he attempted to do so his team-mates got slaughtered around him. The Allies escorted the truck up the hill to set a time of 9:30.
MouseControl used the momentum they gained from the end of the previous round as they set up a textbook supply first stage defence. With very few individual actions of note, they held b2k with ease for a demoralising flag-fullhold and with it took the upper hand for the upcoming deciding round.
Everyone's favourite decider map, radar, was picked via elimination. b2k began on the Allied side and within 2 minutes they had blown the main gate, side gate and built the command post. Securing the East parts wasn't a problem for the Poles but as per norm with radar, tackling the West parts is a much sterner test. MouseControl set up a solid defence, deep behind the West parts and as is often the case for the Allies, their attacks became disjointed and the Axis made quick work of the 1s & 2s that their opponents were attacking with. 2 minutes left on the clock and only a handful of times did b2k get up onto the parts, only to die each time to landmines or the Axis respawn. As the clock ticked down the Allies began to attack with more urgency and the Axis defended more chaotically, but there was no moment of brilliance from the Poles which would secure them the West parts. Fullhold.
MouseControl were beginning to turn the screw and since the end of supply had looked a completely different, superior team. They breezed through the first stage, securing a plants on main and side. Main gate was defused but by doing so b2k stretched their defense too thin and lost the bunker. They lost command post equally fast and saKen took East the long route unopposed to give the Allies 9 minutes to attack West. A few attacks were defended but it wasn't long before the Allies broke through. A four man kill, including 3 with a colt from joshua (who had been consistently topping the damage) gave MouseControl the window of opportunity they needed to take the West parts and run them into the truck and into the semi-finals.
We will see MouseControl take on Anexis in the semi finals next Thursday and the plucky Poles b2k drop the to Loser Bracket to play against Splendid.
Queens
razz
Clown
miNd
Lepari
NuggaN
kot
Zero Empathy
denton
Green_Clon
malfoy
milhAus
L4mpje
ridji
[h3Match report.[/h3]]
Queens were made to work for their victory against the newly named Zero Empathy side. Missile was the first map and Queens started on the Allied side. After some early to-and-fro on the first stage they were able to secure a plant on the gate and capture the flag. With roughly 11 minutes remaining they transmitted the documents and opened the gate to the last stage, where they were met by Green_Clon and his MG42 who picked up a 3 man frag, with denton cleaning up the rest. The Czech's had set up a decent last stage defence and with the support of the MG42 they were able to prevent Queens entering the courtyard. An over-zealous mass selfkill from the Axis allowed the Allies to almost build but denton was there again with his rifle, landing a superb 2 man shot to deny the build. Despite a 2 man panzer from Green_Clon, Queens were able to complete the map to set a time of 8:45.
Zero Empathy were attacking now, but they were attacking into NuggaN and the Swede was in the mood to party, mowing down wave after wave of Allied reinforcements. It took the Czech's over 4 minutes to secure the flag and once they did they ran through the next 2 stages with ease. An over-aggressive Queens defence allowed L4mpje to secure the documents to open the gate to give Zero Empathy 2 minutes to beat the clock. Unfortunately, Clown was waiting and he was keen to improve on his 4-22 stats from the first round. His MG42 made short work of the dying Allied pushes and the clock expired to give Queens a 2:0 lead.
Zero Empathy took radar and attacked first. Their first push was towards the side and they secured a fast plant. With the Queens defence occupied with defending side, denton was able to take down two Axis players on fullspawn and cap the flag. Queens set up a standard 6v6 radar main/side defence with 4 at side and 2 at main. The 2 players at main were met by 6 waiting Czech's who steamrolled through to the West parts. Queens were lucky to spawn just in the nick of time to prevent losing West, as the parts were dropped amidst a scramble on the main road. Zero Empathy moved to attack the command post but the combination of miNd's rifle and Clown constantly backraping meant that such attacks were foiled. When the Allies switched to main rush, Clown had already predicted the switch and was waiting with his MG42, cleaning up the rush. The Allies eventually secured side and took East but with NuggaN and razz raking up the damage and frags, Zero Empathy were unable to get near West.
At this point the score was 3:0 and the game was lost, but Zero Empathy were not about to forfeit the last round. They began on defence and were surprised when razz took an early covert and jumped up the side entrance. Despite a double grenade kill, Queens were unable to take the command post at this time. Lepari would prove the difference maker as he landed a 3 man frag to clear the way for his side. The bunker had already been secured and main had already been blown, leaving us only the last stage. kot quickly took and secured East leaving Zero Empathy with almost 9 minutes to defend West from one of the tournament favourites. The underdog spirit rose within them and they set up a formidable West defence. Queens lack of recent practice and their inability to field a consistent lineup showed as they lacked organisation in attack, and their attacks fell time after time to the organised Czech defence. With 4 minutes remaining miNd grabbed the parts, only to be downed by Green_Clon, who subsequently returned West. Queens got their act together and began attacking as a team, pushing through the Axis back spawn. Each time they took too long to move through and were met by impressive Axis crossfire as they tried to approach the West parts. With only a minute remaining razz took the parts and made a run for the command post. Zero Empathy scored the frags and established a defence at the truck. As the clock ticked down to the last 10 seconds, the grenades and artilleries rained in. razz made a desperate late dive for the truck but was downed centimeters short. Zero Empathy earned themselves a great deal of respect with their last round performance and certainly gave Queens plenty to ponder before their Semi Final game next week.
This result means we will be seeing Queens versus G2P in the Semi Finals and Zero Empathy against k1ck in the Loser Bracket on Sunday.
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TAG
Lightning
Hope
urtier
twidi
dialer
Krein
g2p
chry
Jere
griim
Bl4d3
Kresti
sTOWNAGE
[h3Match report.[/h3]]
In tonight's late game TAG took on G2P. Unfortunately, G2P had trouble assembling their 6 players in time and had to forfeit the first map. The game finally got underway at 25 minutes past the hour. In TAG's first game, twidi was plagued by connection problems causing him to ping well over 150, limiting his usefulness to solider weapons only - today however, his ping was normal, and this did not stop him using his beloved MG42. On every stage of missile he lay down and mounted his MG42, mowing down the Allies of G2P and proving to be a constant thorn in the side. The late start didn't seem to bother G2P and despite being heavily outdamaged, they marched onwards with the objective in sight and through superior teamplay they managed to progress through each stage a few minutes at a time. Jere topped the kills by some distance, though mainly because he was picking off twidi at every available opportunity. Time set of 7:44.
If TAG, now playing on the Allied side, could set a time then they would take the 4:0 victory and knock G2P down into the lower bracket. Knowing that their winner-bracket life was on the line seemed to cause pressure within the G2P ranks as their first stage defence was over in moments. twidi crept down the left hand side to plant a dynamite, only to find out that he had miss-planted. Fortunately for him however, his teammates managed to secure the flag. With 4 minutes remaining TAG had built the command post and Krein, documents in hand, was looking for an opportunity to secure the documents to open the gate to the last stage. This opportunity never came as he was lugered by the impressive Jere, who by this point was almost doubling the frags of anyone else on the server. The match drifted into dead-time as the Allies could find no way through the Axis defence and we were set up for a decider.
TAG, being the veterans they are, selected radar as the decider - as any self-respecting ET player should. G2P started on the Allied side and pushed for the main gate, securing and successfully defending their plant in the first rush. Their attack on side nicely summarised the game up to this point, with 7 (4 from Lightning) frags coming in on the G2P side but some fantastic medic work from Griim and kReSti saw them take control of the command post and set up their final stage attack. Griim took the East parts and ran them into the truck under a hail of fire from twidi and with 7 minutes left on the clock the Allied side began to push towards West. At this moment in time, Griim had stats of 1-15, but was showing that with the right balance in your team, not every player needs to score frags and he was doing his role to great effect. TAG fell back behind West and and began to turtle, invited pressure from the G2P side. This pressure finally tolled but not before the Axis had dragged out a precious few minutes, with G2P finally setting a time of 8:48.
Krein was TAG's standout performer of the first round and he begun the second round in fine style as he scored a triple-kill to ease his side into the forward bunker. They were met with strong resistance and repelled for a few minutes before the defence fell and with 6 minutes on the clock, the Allies of TAG had secured main and blown side. TAG main rushed, catching a sleeping G2P defence off-guard, and they mowed right through allowing dialer to snatch the valuable West parts and secure them in the truck. 5 minutes remaining and the Allies turned their attention to side, where they were greeted by the waiting chry, who with the aid of some well placed land-mines, helped himself to 5 frags to delay the incoming push. Bl4d3 mounted the MG and held TAG at bay and with time running out the Allies tried to main-rush again. chry was waiting again and this time got himself a 7 man frag. Time ticked down and the subsequent main rushes lost steam, giving G2P the 4:2 victory.
G2P will play against Queens in the Winner Bracket semi finals next Thursday, in a game which could be considered the tournaments first real 5-star matchup. TAG drop to the Loser Bracket and take on oxid on Sunday.
Tournament Bracket[/url]
Full Schedule:[/u]
Thu October 20th
Sun October 23rd
Thu October 27th
Sun October 30th
Thu November 3rd
Sun November 6th
Thu November 10th
Sun November 13th
Tue November 15th
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Winner's Bracket Round 1
Loser's Bracket Round 1
Winner's Bracket Quarter Finals
Loser's Bracket Round 2
Winner's Bracket Semi Finals
Loser's Bracket Round 3
Winner's Bracket Final
Loser's Bracket Round 4 & 5
Grand Final
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Map #1: bremen_b3
Map #1: adler
Map #1: missile
Map #1: radar
Team's choice for both maps
Map #1: supply
Team's choice for both maps
Map #1: sw_goldrush_te
Team's choice for both maps
and its predi btw, same for timo i think
And your team is sick.
it sorta rhymes, doesnt it?