Secret Weapon TE
I come to you, the community, to ask what you would want to see in a tournament edition of sos_secretweapon.
The most prominent criticism of the map had to be the FPS issues in the courtyard, which will be the first issue to be addressed.
Gameplay, aesthetics, bugs... anything you feel would need to be changed for sos_secretweapon_te to become a competitive map.
A makeshift list;
- Fix fps issues in courtyard
edit: Received a response from the map creator, \o/
for the newschoolers who don't know the map, Modus Operandi: Vindication; Australian accents included: http://www.crossfire.nu/?x=movie&mode=item&id=37
The most prominent criticism of the map had to be the FPS issues in the courtyard, which will be the first issue to be addressed.
Gameplay, aesthetics, bugs... anything you feel would need to be changed for sos_secretweapon_te to become a competitive map.
A makeshift list;
- Fix fps issues in courtyard
edit: Received a response from the map creator, \o/
for the newschoolers who don't know the map, Modus Operandi: Vindication; Australian accents included: http://www.crossfire.nu/?x=movie&mode=item&id=37
you passed your exams?
dno, will hear it next tuesday ;-)
we have to play 3on3 with daniele again.
but atm i m so fucking busy :'<<<
perhaps we can get this map in nationscup
eiM: when i am good in sl design, lets start a company ;D
You are 18 now? :P
Are you creating maps in q3 lately?
fix the fps issues and that map will rock.
and i agree with perfo, karsiah was coolness too!
A Tournament Edition would be awesome imo.
and good old sof tactics on how to deliver the documents.......
nowadays ET rly needs smth new
Afaik it's all streets with a couple of open buildings.
axis just get spawnkilled for 10 minutes, how is that fun?
stalingrad, cathedral, secret weapon, karsiah, caen, crevasse, dubrovnik, warbell
+ maybe venice, village, wolken, fueldump
as for me, I enjoyed playing on most of them and a cup would give us an opportunity to remember those good old times + it would show if some of those maps have potential nowadays so we could fix possible bugs and make those maps popular again
post your opinions and possible map pools guys :>
i agree with new maps, but this won't work out =)
wolken is great in 3on3, played oc with it. but didnt like it in 6on6
Also they was another wolken map I made for comp that was aimed for 6v6, this was wolken_6, again this never took off though and was my last map for ET.
Also to clear up confusion they were 6 wolken maps made, only 4 were released though, they were meant to be like a story line that connected them all. wolken 1 and 6 were the comp map attempts, rest were pub only.
http://wolken.gamedesign-online.com/maps.php
First stage is really great with the variety of attack plans and the capability for axis to regain control.
Only downside is the upperfloor in the garage once the allies have the flag, there is hardly a way for axis to get there unless there is more cover for them when running across the area where the tanks are situated.
A solution could be that there is a walking bridge over the tanks all the way across the garage with some areas with cover so the axis are no running ducks when crossing it. Also it will make it a little harder for allies to storm the axis spawn.
...
Cash's suggestion of a secure route from the axis spawn to the garage (where the secret weapon is) is a good one, imo. iirc the area around the plane could be better - the big hangar building there and some of the random cover was a bit dodgy from what I recall. Plus I'm not sure the random insta-death from the propeller actually adds anything to the map in competetive play :p
We were praccing vs SoF a few years ago, all 6 of us dead, and the propeller got a five man kill, they were chain reviving try to secure against that beast of a propeller!
radar was pure luck by splashdamage
bring it back plz
I doubt you have even played it, troll.
I played it in American competition, so I probably played it more than you.
thought stop the escape planes engines.. >_>
(stalingrad, cathedral, secret weapon, karsiah, crevasse, dubrovnik)
since i still have a 20 slot server that im not using.
if there are enough people wishing to bring back memmories, i could make it possible.
also should it be obj based or just frag?
if obj; stopwatch or mapcycle?
or check his lately released etqw map!
im not using my server anymore so it's worth a shot.
also are there any maps i can add to the list?
from these maps i would like to know the correct mapname/versions:
Stalingrad, cathedral, secret weapon,Crevasse, Dubrovnik, village, tansmitter?
mix of old-school and newer maps (like delivery_te) which i think would do good at some point.
stopwatch, so 2 rounds for each map.
would like to have ET_admin at some point, so we can limit heavy weapons if there is less then a certain amount of players (less then 10 probably)
also any maps i forgot?
me wants to PALY PALY
best of luck
Anyway yeah if this mapping project discussed in this topic needs any help I could probably make brief return!
battery with allies spawn at CP, fixing dubrovnik, braundorf, oasis etc etc