Brink Gameplay
http://www.youtube.com/watch?v=slS-K3mXCZo
the first gameplay vid, where the player isnt just awful.
the only concern i have that bots are really bad so people feel like gods in SP but as soon they enter MP, they get their asses handed to them.
the first gameplay vid, where the player isnt just awful.
the only concern i have that bots are really bad so people feel like gods in SP but as soon they enter MP, they get their asses handed to them.
easily detachable imo
but movement looks really great
bullshit
also it looks NOTHING like cod
It's like comparing ET to CS because they DONT use ironsights... completely stupid :\
Again, because CS is "fast paced" and also DOESN'T have health regen you would say they are teh same game play? I really am struggling to see your logic.
What if i actualy was "retarded" would you feel victorious n shine in all your glory? Is this a community where clear randoms like me cannot reply to such an awesome guys like you? Are ppl not allowed to have their own opinions and beliefs?
Since you cannot cope with a simple subjective belief of another person and have to shit on their opinion like yours is the only right opinion/fact there is...well sir call me a retard, stupid, idiot or whatever you wish but my beliefs on these facts are that it makes you the one who is narrow minded :)
e: Also looking forward to see objective runs if there will be such in a a year or two, i sense epicness
'As far as possible, your ability to aim and shoot guns is uninterrupted. If you vault while reloading your weapon, the reload process continues from where it left off, rather than being "cancelled." Moves are short, or interruptible, minimizing the time spent waiting around for an animation to relinquish full control of your avatar.'
didnt see him sprinting and shooting at the same time
but he was shooting while sliding on the floor tho
Also, I only have to wait 36 hours to play. How's it feel to be you're-a-pee-in?
iron sights, constant objective/hint markers, cramped maps, damage feedback, ugly models, recoil, weird explosives, bad score/damage popups, ETQW healthbars, ammunition, firerate and unbalanced spread.
NO
+ dont forget that you will be able to tweak a config on pc so you can probably remove some shit stuff like hint/obj markers.
Seeing what came to be, after all these quake and wolf community marketing research projects, I would not be so sure about that.
Some of the hint markers provides an unwanted beneficial ease, interactive quality towards solitary discovery is the definition of game.
Absolute shit.
... yes, there were plenty of aspects of vanilla ET that were shit, such as 32 vs. 32 XP save Fueldump only servers, mortars, MGs, level 4 Fops - but these are all features which were modded out for the benefit of competitive play. The core gameplay: movement, spread, bullet damage are why we're all still playing in 2011.
What I see of Brink, I don't like. I don't like how the movement looks, I don't like how the shooting/aiming looks and I don't like the art design.
So, again. Absolute shit.
However, I'm definitely going to give it a chance as it looks like it could be fun (in the same sense that I enjoy the occasional CoD4/CSS game).
If people are expecting this to be the new and updated ET, then they will be surprised methinks.
Do note that while it might resemble CoDs and such in some aspects at a first glance, it still lacks most of the nuincanses of the Call of Duty series and has many good parts from ET. Things like regenerating health, instant kill knives that can be used with a press of a button (ie. aren't a separate weapon) and ridicilous recoil seems to be gone, and there's goodiness like objective-based gameplay, medic system, good hipfire accuracy (judging by the vid) and various classes.
I hope that the game shows potential when played on PC, because I still haven't seen a single gameplay video not made on a console. Which sucks and is really dumb.
Looks a bit like Bulletstorm imo
but i think its a nice game :)
Correct me if i am wrong, but is there any TRUE class based fps game since ET ?
! NO !
Team fortress is a joke. Do you have classes in the game? YES. Do you need a SPECIFIED class to win the map? NO.
Battlefield Bad Company 2 is the same shit like above. You have classes, they work in the very similar way like in ET. But, do you need a SPECIFIED class to win the map? Unfortunately, you don't.
What i deeply miss since ET is the true teamwork, classes working together because they need to. I hope that Brink will finally fulfill my need. Personally i don't care if i have to play a game that looks very like COD.
Ohh, a sidenote: health regeneration in fps games was "invited" by HALO 2.