Battle of Wolken1 [Beta 1]

image: wolkenforumsbanner

OK it's finally here, the real proper public release of Wolken1:

Battle of Wolken1: First Encounter

Background

After a month of exploring the land of Wolken, Allied forces have uncovered an Axis base in Southern regions. Located within this base is a prototype of a new weapon named Turmfaust, first seen in development back on Earth before the 'incident', which is to be test fired some time today. Allies are planning to sabotage this test fire and try halt the deployment of this new weapon on the battlefield.

Objectives

1) Defend the forward spawn from invading Allied forces.
2) Prevent the Allies from destroying the main entrance.
3) Defend the side entrance from Allied engineers.
4) Stop Allied engineers from building the command post.
5) Defend the Turmfaust prototype cannon from Allied sabotage.

Screen shots

All screen shots can be found at the Battle of Wolken site.

Change List

Allies first spawn now moved back into the building where it once was.

Map time limit now 15 minutes not 30 like in _cpc (my bad).

Spawn times now 30/20 axis/allies.

A new route been added from main to side.

The objective room has been redesigned.

The drop down ladder has been removed.

The 'crouch bug' has been removed at main.

Ladders have been fixed inside the bunker.

Download

ET-CUP Mirror
ET Stuff
ET-Scene

Additional Information

The map has been optimised for 3 on 3 play and is only at beta1 stage so if you spot anything wrong please contact myself so I may rectify any problems that occur.

Chris
Comments
23
looks cool :/
hmm what are the changes to wolken1_cpc ? and which one will be played in OC 3v3 ? on clanbase site its still the cpc version...

edit: journal + forum? :S
yeah sorry for the confusion there but in about 5 mins the journal will be gone off the list so thought I would post in forums also. Maybe should have just done forums thinking about it.
Parent
Allies spawn firther back on first stage. Completely reconstructed the Turmfaust (spelling?) room. Theres a side door from flag spawn to command post been added (axis only). One of the team doors at main to the other side has been removed. There is no ladder in the garage to drop down any more.

Thats the main changes I can think of... there was other changes along the way though.
Parent
very great 3o3 map but maybe a lil bit too small for 6o6
Additional Information

The map has been optimised for 3 on 3 play and is only at beta1 stage so if you spot anything wrong please contact myself so I may rectify any problems that occur.

:D
Parent
i hope so !

make TJ @ side :o)
Parent
it's so eazy
Parent
Theres already 1 at side
Parent
nice map :D with some Zelda symbols :O)
QuoteAfter a month of exploring the land of Wolken


Its really Bosnia.
HAHAHAHAHAAH
Parent
:DDDDDDDDDDDDDDDD
Parent
heh

That has to be the worst plot I've ever seen for a map btw, it's like a bad 50s B-movie.
Parent
Looks pretty cool, gj
contact me n/c
seems rly nice !
Back to top