Battle of Wolken1 [Beta 1]
OK it's finally here, the real proper public release of Wolken1:
Battle of Wolken1: First Encounter
Background
After a month of exploring the land of Wolken, Allied forces have uncovered an Axis base in Southern regions. Located within this base is a prototype of a new weapon named Turmfaust, first seen in development back on Earth before the 'incident', which is to be test fired some time today. Allies are planning to sabotage this test fire and try halt the deployment of this new weapon on the battlefield.
Objectives
1) Defend the forward spawn from invading Allied forces.
2) Prevent the Allies from destroying the main entrance.
3) Defend the side entrance from Allied engineers.
4) Stop Allied engineers from building the command post.
5) Defend the Turmfaust prototype cannon from Allied sabotage.
Screen shots
All screen shots can be found at the Battle of Wolken site.
Change List
Allies first spawn now moved back into the building where it once was.
Map time limit now 15 minutes not 30 like in _cpc (my bad).
Spawn times now 30/20 axis/allies.
A new route been added from main to side.
The objective room has been redesigned.
The drop down ladder has been removed.
The 'crouch bug' has been removed at main.
Ladders have been fixed inside the bunker.
Download
ET-CUP Mirror
ET Stuff
ET-Scene
Additional Information
The map has been optimised for 3 on 3 play and is only at beta1 stage so if you spot anything wrong please contact myself so I may rectify any problems that occur.
Chris
edit: journal + forum? :S
Thats the main changes I can think of... there was other changes along the way though.
The map has been optimised for 3 on 3 play and is only at beta1 stage so if you spot anything wrong please contact myself so I may rectify any problems that occur.
:D
make TJ @ side :o)
Its really Bosnia.
That has to be the worst plot I've ever seen for a map btw, it's like a bad 50s B-movie.