To start right off this is the map and its main objectives.
Allies first spawn at the Train Cars:
They have to make their way through to the Forward Bunker and destroy either the east or/and west wall:
When done so, their main objective is to capture the flag to get a new spawnpoint at the Forward Bunker Flag and another one Downstairs:
Now they need to construct the Door Controls & by that they will secure the Forward Bunker and stop axis from recapturing it:
Now the first Golddoor opens and allies can steal the first of two goldcrates that need to be secured:
They should secure the goldcrates at these doors , which are opened by the just constructed door controls but need to be defended, as axis can close them again:
When Allies have secured both goldcrates they have won the map.
There are always a minimum of two ways to get to the objective but those you have to find yourself :P
Allies first spawn at the Train Cars:
They have to make their way through to the Forward Bunker and destroy either the east or/and west wall:
When done so, their main objective is to capture the flag to get a new spawnpoint at the Forward Bunker Flag and another one Downstairs:
Now they need to construct the Door Controls & by that they will secure the Forward Bunker and stop axis from recapturing it:
Now the first Golddoor opens and allies can steal the first of two goldcrates that need to be secured:
They should secure the goldcrates at these doors , which are opened by the just constructed door controls but need to be defended, as axis can close them again:
When Allies have secured both goldcrates they have won the map.
There are always a minimum of two ways to get to the objective but those you have to find yourself :P
nice work..will have a look later on!
<3 u all. Great post eiM ;)
but appart from this mg^^ i had a lot of fun yesterday
i really like this map
thats why i play pub allot
always i offer me as a ringer they dont take me :P
VgS vs. FiF and probably d&b vs. UBERMIX
(e.g. http://www.gamestv.org/event/5325-team-vagrants-vs-friends-in-force/ )!
if you ever need help testing some maps, pmme
Hope it works out. Delivery was an awesome map in 5v5 (mostly because oChaos were one of the best teams in the world on it over summer '06), but never worked out in 6v6 for some reason. My fear is that no matter how much it changes it's just a touch too small.
Feel free to connect to ETTV this evening on GamesTV.org
btw no need to thank me, i diden´t contribute anything xD
Rest is fine =D