Belgium Belgium vs Austria Austria[/center]]
Match Report : "No guts, no glory!"

It was always going to be a difficult game for the austrians, but with the departure of captain Austria spion, and the recent turmoil in the basement(!), austria have had to make drastic lineup changes just to be capable of fielding 6 for tonights game!
Lineups

Belgium xAv
Belgium Kevin
Belgium jetro
Belgium mAus
Belgium d4v1d
Belgium lio
Austria v1ech
Austria beAsty
Austria bl1zzardx
Austria rapture
Austria xXx
Austria hal

Map 2 supply, round 1.

Round 1 of supply, and he Austrians attack first, a panzerfaust from Belgium Lio whistles past the snout of Austria beAsty to pick off one of his team mates, another double grenade kill from Belgium Lio and the axis kill out and respawn, and this first round is well underway. The axis drop down and Austria v1ech lets fly with the panzer and takes down Belgium mAus and Belgium Jetro for fullspawns, and this attack looks promising! The Austrians pick up 3 more frags one after the other, and look to make short work of this first stage. That is until they meet the defiant Belgium dAv1d who holds of the Austrians at bay until the axis respawn. After that promising first attack, the Austrians have little luck, time and time again pushing into the bunker, only to be sprayed full of chocolate coated bullets, Belgium Kevin pushes out and picks up a 4 man air strike spawn kill. With just 4 minutes to go, be it through determination or the cockiness of the Belgium’s, the Austrians manage to pick up the flag, due to some sqzz like strafing from Austria bl1zzard. But they are full held at the depot gate, with Belgium Kevin picking up another 3 man air strike at spawn, follow by two smg frags.

Map 2 supply, round 2.

The second round gets underway and Lio squashes the Austrian defences and picks up a 4 man kill. The flag is captured and both gates are planted in under a minute. The Belgium’s make short work of the Austrian defences and quickly get control of the command post and get the east and west walls planted, shortly followed by the depot gate. From there its pretty much clean sailing with the truck never really stopping. The Belgium’s beat the time and with 7 minutes and 27 seconds to spare.

Map 1 radar, round 1:

The Belgium’s attack first, and quickly get into first gear. With veteran medic Belgium dAv1d leading the way and picking up two fast frags, Belgium have the flag captured and both main and side quickly planted. The Austrians are unable to cope with the Belgium offensive at the command post, and soon fall back to a east and main defence. But even the likes of Austria beAsty and Austria v1ech were unable to compete with the firepower at the hands of the Belgium’s and Austria crumble from an over whelming main push which leads to a stunning time of 4:24 for them to defend.

Map 1 radar, round 2.

The Austrians advance, and with the mighty sten wielded by Austria beAsty, they set out in search of a uniform, and those radar parts. With a side plant down, the Austrians get a foothold of the command post before Belgium vila, runs in, picking up 5 frags and clearing up. The allies finally capture the flag and plant main with juts 1 minute and 20 seconds to go, but it just isn’t enough and the Belgium crossfire is too much for the allies.

Player of the match goes to Belgium Kevin

[center]Match Report by England Cupper[/center]

Germany Germany vs France France[/center]]
Match Report : "France were just too wEAK for Germany!"

With no Germany drago or Germany kErAn for tonight, it was only a slightly weakened Germany German side but the monumental Germany kuraigu stepped in to complete a still noticeably forceful side.

Lineups

Germany sNoOp
Germany kuraigu
Germany butchji
Germany haZer
Germany wEAK
Germany phate
France milit
France sinus
France kAribuu
France ESPION
France kARn4J
France kEEji

Map 1 Supply, round 1.

The Germany Germans are on the offensive and they seem to be in a hurry, with Germany wEAK capturing the bunker within one minute of playtime already. However France France are quick to recover and prevent the Germany Germans from infiltrating the second stage with a covert ops. France France gains some precious minutes as they manage to put on a good crossfire, withholding the Germany Germans from reaching the command post for almost three minutes. However with ten minutes and thirty seconds remaining the Germany Germans capture the command post and immediately storm the depot main gate, getting a dynamite down half a minute after they secured the CP.

Soon after dynamites get planted at both of the depot side walls, giving the Germany German side various ways to attack. France France are able to put up a good fight to keep the truck from getting into place, however with about eight minutes left on the clock Germany wEAK sneaks in and puts the truck into position.

With six minutes and twenty-five seconds left on the clock the Germany Germans have breached the upper level and have constructed the crane controls, putting the gold bars in the truck, the escorting goes nearly unhindered and team Germany Germany sets a time of ten minutes and thirteen seconds.

Map 1 Supply, round 2.

France has a slow start, only capturing the bunker one and a half minute later than the Germans did, however with a swift attack France made up for the lost time by securing the command post fifteen seconds faster than their opponent did. France quickly pushes on and with four minutes and fourteen seconds left the truck is in position, and the French start invading the upper level.

With three minutes and fourty seconds left France builds the crane controls for the first time, however Germany soon takes back control over the upper level and prevents the French team from activating the crane controls. Germany Qraigu quickly spawns covert ops and blows up the command post with his satchel charge. One minute after the previous attempt the French have again taken control over the top level, building the crane controls, however yet again the Germans strike back and manage to secure the arrea before the gate controls are activated. Germany Qraigu seems to take away all hope for France when he blows up the crane controls for the second time.

However with about a minute left on the clock the French team has gained control over the top level for the last time, now succeeding in activating the crane controls as well. However the clock is ticking and trough a solid defense by the Germans, France doesn't get the change to escort the truck.

Map 2 Radar, round 1.

Now it's the turn of the French to attack first on a map, and they look very strong as they push their way towards the main gate, even getting a dynamite plant down within a minute of playtime. However the Germans soon strike back and manage to defuse the dynamite at the main gate. The French team now changes its focus on the side gate, which they manage to blow after two and a half minute of playtime. However Germany wEAK and Germany haZer put up an effective defense, withholding the French players from the CP for another minute.

At 8:30 the Allied CP is constructed and the French can finally start the offensive for the radar parts. The east radar parts are put in the truck with six minutes and twenty-four seconds left, however the west radar parts are a lot tougher. With less than a minute left on the clock, some viewers of the match are calling good games already, however in a final push of the French, they manage to pick up the west radar parts and put it in the truck, setting a time of 11 minutes and 27 seconds.

Map 2 Radar, round 2.

Now the Germans are once again on the attacking side, having a very different attack as the French had, the Germans immediately rush for the forward spawn, which they successfully capture after twenty-two seconds into the game. Using a uniform the Germans launch an attack trough the front gate door, however the French team quickly terminates the attack. The Germans now start attacking the CP, and using the uniform obtained earlier Germany wEAK and Germany butchji infiltrate the side bunker from above.

Soon after the CP is in the hands of the Germans and they start their attack aiming for the eastern radar parts. They are soon captured and four minutes and two seconds into the game Germany wEAK puts the east radar parts in the truck. The focus swifts to the west radar parts, which are soon picked up by Germany wEAK after he wrecked havok around the Axis spawn hut area. However Germany wEAK doesn't have the radar parts in possession for long, as he gets shot down after jumping on the road. However the Germans wouldn't let the French take back the radar parts, and they are soon picked up and brought to the truck. Team Germany sets a time of five minutes and fourty-nine seconds, beating the original time set by the French by quite a margin.

Player of the match: Germany wEAK

Match Report by Netherlands Sainted

Malta Malta vs Turkey Turkey[/center]]
Match Report : "ToXic Horror for the Turks!"

In a group with France France and Germany Germany , this teams are seen as the underdogs who battle for a ticket in the playoffs. The winner from this match could already made a big step forward to get further in this competition and also the odds on gamestv showed it would be an excited match between Malta Malta and Turkey Turkey.

Lineups

Malta Hex4
Malta Killerboy
Malta Oneball
Malta reky
Malta Toxic
Malta viki
Turkey AL1
Turkey Hope
Turkey Jok3
Turkey KaZe
Turkey Metc
Turkey Razzah

Map 1 Supply, round 1.

Malta Malta were first to defend on Supply and they made a pretty good job of it. Turkey Turkey had a hard time to make their way towards the flag and after a couple dynamite plants by Turkey AL1, Turkey Turkey finally reached the first stage of Supply after 4 minutes. Then it went pretty fast for Turkey Turkey and after 7 minutes they has already blown the depot gate. Malta Malta's defence became a chaotic and Turkey Razzah went frantically went upstairs through the depot defence (which wasn't built) to try and catch out some axis players for a full spawn. A two-man-panzer by Malta Toxic couldn't prevent Turkey Turkey from fixing the crane controls and ran away with the truck, setting a time of 11.27 minutes.

Map 1 Supply, round 2.

Malta Malta knew what they had to do and started their attack with a lot of incentive and determination. As a result, Malta Reky slipped through the Turkish defence without being noticed and managed to capture the flag exactly on Malta Maltas spawntime. Malta Malta started to steamroll Turkey Turkey and with 5 minutes remaining, Turkey Turkey decided to do an oldschool upstairs defence, where they could keep the gold safe for couple minutes. The rushes from Malta Malta became stronger and after some nice reviving work from Malta Viki, they slipped away with the gold. The next 2 minutes were astonishing and with only 20 seconds left on the clock, Malta Malta just managed to take the first map.

Map 2 Radar, round 1.

Malta Malta started on allies this time and began with a 4-man main rush towards the maingate. Malta Malta were able to plant the maingate immediately but the dynamite got defused by Turkey AL1. Turkey Turkey set up a strong defence on the flag but Malta Malta forced them to fall back after they fixed the command post after 3 minutes. Malta Toxic grabbed the west radar objective soon after but the objective was secured after a fantastic two man kill by Turkey Razzah. Seconds later Malta Reky picked up the west radar objective and this time it was successfully captured. 1 Minute later the east radar objective was secured as well and Malta Malta could set a time a decent time of 7.31 minutes.

Map 2 Radar, round 2.

Now on the axis side, Malta Malta setup a nice defence on the first stage and they held the flag for approximately 2 minutes. With 5 minutes on the clock, Turkey Turkey fixed the command post and slipped discreetly away with the east parts which they managed to secure in the truck. Turkey Turkey had 3 minutes to go to save this match and these last remaining minutes turned out to be the most exciting.Turkey Turkey picked up the west radar parts numerous times and even required last gasp one man panzer kills to prevent the Turkey Turks from forcing the game into a decider map. The Malta Maltese just managed to hang on though to take the win.

Player of the match: Malta toxic

Match Report by Belgium iMmi

United Kingdom UK vs Switzerland Switzerland[/center]]
Match Report : "practice makes perfect, and the swiss are clearly lacking."

With the notable absences of United Kingdom Mztik, United Kingdom sqzz and United Kingdom razz, the odds seemed to be turning for the Switzerland Swiss and with a NC line-up full of experience at this level, they where really in for a shout going into this clash.

Lineups

Switzerland MTM
Switzerland gify
Switzerland vegi
Switzerland DabSter
Switzerland Rapt6rr
Switzerland ReavEr
United Kingdom w3st
United Kingdom griim
United Kingdom syK
United Kingdom hentai
United Kingdom kye
United Kingdom crumbs

Map 1 Radar, round 1.

United Kingdom UK on the offensive this time to start, again pushing right through, despite the efforts from the Switzerland Swiss side. As the United Kingdom UK capped flag, got main and started pushing to the command post, it looked like all had been lost, until Switzerland gifty came through with an incredible frag in an attempt to stop them from building, but in vein as he fell to United Kingdom griim’s knife. Again, similar to supply, once the UK started their push, it just kept going, as they grabbed the West Radar parts 4 times consecutively in order to secure them to set a time of 6:04.

Map 1 Radar, round 2.

United Kingdom UK on defence were almost impeccable. With United Kingdom w3st picking up several frags at flag, fending it off from all who dared go near it. A few valiant attempts from Switzerland to grab the parts were made, however the United Kingdom secured them each time and shut them down. Clearly the United Kingdom UK were just too much to handle for the rusty Switzerland Swiss side.

Map 2 Supply, round 1.

United Kingdom UK started on axis, and the Switzerland Swiss side struggled as they started off slow and desperately tried to infiltrate the UK’s defences. Finally after many attempts to grab the flag and plant, they capped the flag at 9:40 thanks to Switzerland vegi. The hold continued just as strong throughout, with nice teamwork and reviving from the United Kingdom UK side. With 1:10 to spare, the Switzerland Swiss team moved the truck into position.

Map 2 Supply, round 2.

On allies, the United Kingdom UK team showed what they were made of, showing no mercy for the Switzerland Swiss. They showed no signs of weakness as they pushed right through their defence and secured the gold in the truck with 7:15 still left on the clock, which gave them ample time to move the truck; United Kingdom UK finishing and setting a time of 7:52.

POTM goes to United Kingdom w3st for his incredible performance on defence and pivotal performance as an engineer on allies. All in all, well played both teams.

Match Report by Canada Animal

Estonia Estonia vs Finland Finland[/center]]
Match Report : "Free Flowing Finland In Fine Form"

Group favourites and gold medal hopefuls Finland Finland cruised through their opening encounter in a match ruined by Estonia Estonian connection difficulties - failing to live up to its billing as 'Match of the week'.

Lineup

Estonia EmeRica
Estonia euruz
Estonia sCyter
Estonia zinnu
Estonia rAUL
Estonia LudA
Finland Squall
Finland chmpp
Finland Stuka
Finland crosby
Finland Jauhis
Finland lettu

Map 1 Supply, round 2.

A strong lineup of Finland squall,Finland lettu,Finland stuka,Finland jauhis,Finland crosby and Finland chmpp - with the notable absence of Finland decem, following a pre-match altercation with team captain Finland squall - began their rout on Supply. Their initial push, a standard split was conviningly repelled by the Estonia Estonians - but they where unable to recover in time for the second wave - allowing Finland Jauhis to sneak in and take control of the lower levels. Two Fins pushed on up the stairs from the side and captured the flag in under 45 seconds. This Estonian team, lacking the great names of old had collapsed under the pressure.

Left with no choice, and hoping to avoid embarrassment - the Estonians fell back and regrouped, setting up a standard defence around the Command Post, with an engineer guarding the tunnels. This tactic finally offered some resistance, with Estonia sCyster performing admirably as the rifle engineer. Estonia looked comfortable, offering a strong crossfire across the horizon.

As the seconds wiled away - the Fins lacked any inspiration, unable to muster a moment of brilliance. That was until a stroke of luck, an Estonian lagged out and Finland capitalised - using the truck as cover to break the stalemate and push on up the hill. Unfortunately, this was where the farce began. Blighted by laptop difficulties one of the Estonians made the first of many pauses. Their concentration feigning, Estonia lost control. They where soon overrun by the Fins who secured a plant on the East with 11:35 remaining. Though the Estonians had managed to recover some resemblance of respectability - adding an extra 3 minutes to the clock, they never fully recovered from their disastrous first stage. The plant on the Main now nothing but a formality - and it came 30 seconds later.

Finland where everywhere and nowhere - hemming the Estonians into their spawn, flanking from both east and west. Failing to offer any form of outer defence they fell back, preparing for the ensuing dogfight in the corridors - a double nade byEstonia zimo seemingly the only consolation.

Finland Jauhis lead the charge on up the stairs and easily overran the few Estonian players that'd made it out the spawn. They constructed the crane and escourted the truck home for an average time of 8:17.

Map 1 Supply, round 2.

This intrepid reporter missed the first few minutes - so we'll join round 2 with 5:47 left on the clock. Estonia have captured the flag, and just blown the main entrance. Squall has positioned his troops around the cp, with a strong crossfire coming from the tunnel & rocks. The spam & smg fire from Finland Squall cuts down the advancing Estonians - who frequently fail to make it beyond the crest of the hill. They're held inside their spawn for a full minute & a half before Estonia sCyster finally makes a break for the CP. With 4:01 on the clock, Estonia have the Command Post and set their attention on the main entrance. Which falls just 15 seconds later. This is where Estonia ran into a dead end. The Finnish crossfire was simply too strong - combing smg with spam they easily held the Estonians at the main entrance - only allowing them through when it became clear the match was already won.

Finland Finland take Supply - onto Radar !

Radar

Pending

Finland Finland cruised through what was a potential rubber skin tonight, never once losing control. Yet I remain unimpressed. Their teamwork was average, their tactics lacked creativity and their arrogance unappealing. Their emphasis on aim only tactics will be found wanting as the competition progresses and they come up against equally strong opposition, who have both the aim and the teamwork - and I'd be surprised if they progress beyond the semi finals. Finland Finland need to step up to the mark - or get out quick before they're embarassed by a heavyweight.

Match Report by Anonymous NCAdmin


Australia Austrailia vs Ireland Ireland[/center]]
Match Report : "No Contest"

Predicted as a one sided affair, this didn't look massively promising for the Ireland Irish lads. With the recent departure of their captain Ireland flushje, Australia kad knew Ireland were more than likely disorganized, unfocused and on a platter.

Lineup

Australia shaggy
Australia HM
Australia forty
Australia noname-
Australia haste
Australia iceman34
Ireland Soloman
Ireland shiver
Ireland cadea
Ireland Coco
Ireland Dozy
Ireland Bilgrim

Map 1 Radar, round 2.

Ireland Ireland with a heavy side push comes through strong and uncontested, as they get the plant off and blow the side entrance at 10:43. However clearly their shots are no match, as Australia Australia pound them down on every rush. Ireland Ireland then switch their concentration to the maingate and secured the forward bunker along with the main entrance at 8:09.

The Ireland Ireland side just kept trying to persevere and push side hoping to see a hole in the axis defenses. They just kept getting shot down. Many attempts finally resulted in a command post being built at 5:30. The likes of Australia haste and Australia HM were just too hot to handle for the Ireland Ireland side.

Australia Haste just dominated the allies as they kept rushing behind the east radar parts, coming out of duels unscathed. His epic performance leads me to believe that he is the best shot Australia Australia has to offer in ET at the moment, so it should be interesting to watch him in upcoming games.

The round ended in a fullhold for Australia Australia, and Ireland Ireland secured the east radar parts a little too late as the clock counted down to a dwindling 0.

Map 2 Radar, round 2.

A strong Australia Australian side rushes to side entrance with much success, however, Ireland Soloman did manage to kill 3 or 4, but the tricky Australia Australian side got a uniform, destroyed the cp and constructed it with 10:30 still left on the clock. Making this match seem like they're trying to get it over with as quick as possible.

East radar parts are picked up at 9:43 by Australia HM, and they flew off to side as the rest of the Australia Australian team is left to spawnkill the vulnerable Ireland Ireland side. West radar parts were then stolen at 9 minutes, following a little struggle at main, Australia Australia managed to cap the parts with a time of 3:16. An expected time for such a matchup.

Map 2 Supply, round 1.

Australia Australia are just relentless, as they cap the flag on their very first rush, basically uncontested by the Ireland Irish. As both gates are blown Ireland Australia just didn't want to cut Ireland Ireland a break and they are showing they are all business, as they valiantly progress towards the depot gate for a plant.

At 12:35, east is planted and 12:17 depot gate is planted. Ireland Ireland just can't touch them. At 9:47 the crane controls are constructed as Australia Australia just power housed the Ireland Irish side, leaving no room for error. The last spawn for Ireland Ireland and I have never seen a team go down so fast, as they kill all 5 in under 5 seconds. The truck is moved into position with a time of 6:44.

Map 2 Supply, round 2.

A one sided match like I have previously stated, Australia Australia without practice just mozying around, defending the first phase as if it were nothing. Frags came left and right, leaving Ireland Ireland little chance to strike back with their own firepower. Even when they take one down, there is always another Australia Aussie waiting right behind him for them.

Too Ireland Ireland's dismay, they may have lost, but at least they can enjoy the rest of their Sunday. I keep hoping to listen for the sound of "the allies have captured the forward bunker" but I am filled with disappointment. It will be interesting to see how Australia Australia fairs against better teams such as Latvia Latvia, who is in their group as well.

As the time carries on, all hope is lost for the Irish side as they are fullheld at flag. It's hard to choose a POTM for such a one sided match, however Australia haste's
impressed me the most, so I would say Australia haste was the POTM.

Match Report by Canada Animal