Update - There is a poll on these rules at
http://www.esl.eu/eu/etqw/poll/16974/
Enemy Territory: Quake Wars has been released today throughout Europe, and ESL can announce the ruleset which we will be using for our upcoming tournaments and ladders. The ladders will be open this weekend and the first matches of our Opening Cup will start next Sunday (7th October)!
With one of the first tournaments in European ET:QW being the
ESL Major Series with a
2000 € prizefund, we have been working with a number of teams in order to develop the following ruleset. We can also announce that the EMS will have a number of national qualifiers, with the winners being invited to the EMS.
The ruleset is subject to change, however for now it is as follows:
1) No aircraft
The tormentor, anansi and bumblebee are not allowed to be used.
2) Maximum 1 heavy vehicle
If both vehicles exist at the same spawn a team must decide which vehicle to use and stick with that vehicle until you reach another spawn. Choosing Cyclops over Desecrator means you can't use Desecrator at all until you reach a spawn which has one or both vehicles and then you choose again. You must choose one and must NOT swap between the 2.
3) It is only allowed to use heavy and medium vehicles from the frontline or nearest possible spawnpoint.
The heavy vehicle must be taken from the frontline spawn location which can be selected via the limbo menu. If the front line spawn has no heavy vehicles, you are allowed to take 1 heavy vehicle from the forward most spawn point which contains a heavy vehicle
4) Maximum 1 medium vehicle.
Only 1 hog or apc may be used. If there are multiple of these vehicles, you must choose which one you use, and you may NOT swap between the 2. The second vehicle should not be used.
5) No vehicles allowed indoors.
Unless the indoor area clearly has a path made for vehicles, such as a road, vehicles are not allowed to be taken indoors. This includes icarus'.
6) No heavy vehicles during the last objective
Once the penultimate objective has been completed, it is not allowed to continue to use heavy vehicles. If you are in a heavy vehicle, you must leave it immediately.
7) Maximum of 1 sniper rifle / railgun per team.
It is only allowed to have 1 covert ops using the sniper rifle or infiltrator using the railgun. The number of players playing this class (Covert Ops / Infiltrator) is however unlimited.
8) Maximum of 1 deployable per class and team.
Only 1 of each class may place a deployable on each team. This means that there may only be 1 radar, 1 field ops / opressor deployable, 1 engineer turret at any one time on each team. This means that if you place an Anti-Vehicle Turret, you are not allowed to place an Anti-Artillery turret.
Heavy vehicles include: Cyclops, Desecrator and Titan.
Medium vehicles include: Hog and APC.[/hide]
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Area22
Island
Refinery
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Volcano
ESL Announcement