[urlnew=http://www.crossfire.nu/itsnotdoneyet]Match Week 3![/url]
[center 3 vs 1 [/center]]
Match Report : " Close, but no cigar."
A mouth-watering prospect at hand in this clash, especially after Australia's earlier game in the day with Ireland. Latvia will find it hard to control the aiming talents of haste but with Clown at the helm for Latvia, this could be an epic encounter.
Lineup
shaggy HM forty noname- haste iceman34 | vinyl mata fuzz coconut dunno clown |
Map 1 Radar, round 1.
Latvia pushed main with all their might and were shut down quickly but persevered and eventually took side and shortly after secured main as well. Proceeding that were many pushes via main, in which Latvia almost secured the west radar parts only to be shot down by the Australian side.
At 7:10, Latvia constructed the command post and pushed heavily to the east parts. Push after push, try after try they were shut down. Despite Latvia's best efforts in reviving and running towards their objective, they just didn't have the firepower needed to infiltrate their base. Haste and noname- decimated the Latvians wave after wave, sending them to their graves. Australia fullholds Latvia.
Map 2 Radar, round 2.
Slowly but surely Australia advances towards the Latvians. Securing the east parts after some mishaps and mistakes, but west will be a whole different story. They've tried pushes around the back, boosting, trickjumping, running, nothing seems to help the Australians towards the parts.
Latvia are just barely hanging in there, as Australia tried to advance a spawncamp on them. However, things are looking just as grim for Australia as they did for Latvia on offence. They just can't seem to get things together. Every attempt to grab the parts is foiled, boosts failing, airstrikes missing, Latvia definitely had the teamwork to compete, while Australia used their aim to push offensively.
fuzz had many returns on the west radar parts, looking after them as if they were his newborn child; and that hardwork paid off as the last 40 seconds go by. An exciting last rush by Australia leaves viewers stunned as they rush with 20 seconds left with 4 guys to the parts, three are taken out by Clown's arty and the last rushes to pick up the parts.
With 8 seconds left on the clock he drops to the main road, only to be killed by the respawning axis in the forward huts. Close, but no cigar. Fullhold for Latvia, which leaves the teams tied at 1-1.
Map 2 Delivery , round 1.
Australia with a good start on delivery, planting both sides in record time. Forward bunker was no contest as they rushed like wild animals to the objective. At 12:30 they picked up the gold and brought it down low for it to be secured, however no one was in the switch room to make a move.
The gold was secured shortly after and Australia were back to square one. Australia seemed to have the concept of getting control of the room and grabbing the objective, however they are struggling at doing both at the same time. But, no problem for fort
Match Report by Animal
[center 4 vs 2 [/center]]
Match Report : " From Russia with little love. "
For Sweden this was a must win game to stay in the competition. Russia had already safely progressed through to the next stage but with the return of murDa, the Swedes stood a good chance of being dumped out of the competition. The inclusion of jonas offered some wanted experience to hopefully guide them through to the knock-out stage of the tournament.
Lineup
joke jago humM3L pulZa murDa 4live | rat tornis smutzig lelle askungen jonas |
Map 1 Radar, round 1.
Russia started off rushing like mad-men for the flag and incredibly, but also fortunately capped it within the first 30 seconds, just in time as the axis spawned back. They planted and secured the forward bunker shortly after.
A massive self-kill party put on by team Russia ensued, as they pushed furiously for the main, only to be shut down by rat's spamity spam spam and askungen's support smg shooting. After a few mishaps at main, Russia decided to push side and constructed the command post at 8:23 with hardly any defence from the Swedish side.
Some good crossfire from the Swedish side led the Russians to struggle in stealing the east radar parts, but as they valiantly pushed through, they showed no remorse in securing the east radar parts at 5:30; except for a bunch of landmines and grenades from rat...
At 4:30 the Russians grabbed the west radar parts and ran them long and with 3:27 left on the clock, they had secured them.
Map 1 Radar, round 2.
Sweden pushes beautifully within the first 2 minutes of this map, securing main and side within a minute. It is nice to see the oldschool works of askungen and smutzig back in action.
After several failed pushes for cp, the Sweden team decided enough is enough and rushed main with all their might. A couple quick thompson frags from askungen lead to the west radar parts being picked up, only to be secured moments later. While everyone was busy with west, jonas swooped in like an eagle for the east parts and picked them up as fast as he could, sprinting for his life. HumM3L responding to rat's spam kills with a bit of arsenal of his own.
Landmines and nades galore were being spammed on the parts and main as Sweden struggled to dodge them. The east radar parts were secured and with 2 minutes and change left on the clock, things were looking grim for the Swedish side. As the time dwindled away for the Swedish side, their hopes and dreams were crushed as were the bodies being gibbed and exploded through the main entrance. Objective not reached, 2-0 Russia.
Map 2 Delivery, round 1.
The Swedish side starting off very strong like usual, getting off both plants on the side walls. It didn't take much longer for them to be capture the flag with only a minute into the game.
They rushed and rushed, but maybe too fast as a well primed nade by humM3L splashed into their faces taking out askungen, lelle, and smutzig. Rush after rush, push after push, only Russian names pop up on the consoles getting kills as the Sweden side struggles to show retaliation. Nice shooting by joke and jago make the Swedish feel like hell has resurfaced.
However, things started to turn around for the Swedish side as their luck had changed as they rushed their little hearts out. Quite a turn around and turn of events, Sweden caps in 5:52.
Map 2 Delivery, round 2.
The Sweden side pushed for the first stage only for a third of their team to be dropped by humM3L's panzer as both plants went off and main bunker was secured quite hastily. However, Russia had the same problem with their initial push as Sweden, they just couldn't get in.
As the forward bunker was recaptured and Russia spawned back, they were in for even more grief. They secured the controls, but couldn't get the build as jago valiantly defended his engineer 4live. It was constructed and with 2 minutes left, Russia was still in this game.
Every attempt to secure that gold crate was shut down as the Swedish side intercepted and intercepted. I felt like I was watching a re-run over and over as Russia just could not put the gold into the truck. Well played from Sweden and this win for them brings the game to a tie.
Map 3 Supply, round 1.
Sweden off to a very good start, capturing the forward bunker within 45 seconds of the game starting. Rat drawing up some impressive frags, with joke, murDa and humM3L all falling to his feet.
Russia will need to pull through with much more which it doesn't look like they'll be able to show as the Swedish side secures the main gate and the truck with 10 minutes still left on the clock. An incredible sneak build by the Swedish engineer gives them ample time to move that truck, securing the gold with 8 minutes and change still left on the clock.
As the Russians try to hold back the Swedish onslaught as long as possible to gain as much time as they can, the truck just keeps on rolling through. In this case, Russia was the carpet and Sweden was the angry maid as they pounded Russia and capped in a very fast time of 8:40.
Map 3 Supply, round 2.
This looks like a repeat of the Swedish offence, as the Russian side manages to get a plant off at around the same time the Swedish side got the flag; and it doesn't stop there. The Russian side is doing everything faster, the cp was constructed 30 seconds faster, main was blown faster, however the truck remains untouched.
Some incredible crossfire coming in from the Swedish side as rat manages to 1, 2 and then 3 them, followed by a smutzing 1, 2 and 3 of his own. With 3:25 left on the clock, the truck is moved into position, and STILL this is faster than the previous half by 3 seconds. Sweden will not be a pushover and let these controls get built as fast as they got them, as they all set up near the controls.
As the time ticks away, the Russians realize that they were in the same boat that Sweden was in on radar, they just don't have enough time. Sweden manages to get the hold and secure the win 4-2.
MOTM goes to rat for the damage bombs dropped on radar and supply. The man with the plan has a name and that name resembles something very tiny, but his game play contradicts it for sure. Well played both sides.
Match Report by Animal
[center 4 vs 2 [/center]]
Match Report : "Antilantic Battle!"
Another game to decide first and second place, Poland where clear favorites here and a damage limitation exercise was on the cards for the US team. n00n had picked his best squad again, so the Poles weren't taking any chances.
Lineup
krisek edain zMk dialer dolar wiesek | ouch quota bliss vader axcess fragman |
Map 1 Radar, round 1.
The US team start off with pushing side, simultaneously trying for a sneaky capture on the forward bunker. 11:25 to go and the forward bunker is taken, leaving wiesek and dolar left to protect the main gate. Somehow Poland keep main going, with a trio of kills coming in from wiesek.
With 10:12 on the clock Poland push forward and retake the flag while at the same time US plant the side. Such a strange way to start a game of Radar. Eventually with 8:30 to play, the main and side are both blown and it's left to zMk, wiesek and krisek to look after the side. The US team need to get their skates on here.
7:36 to go and the CP goes up while Poland set up an east radar defence. Some nice colt action from Fragman around the east parts allows for his team mates to quickly bounce down from the CP and ouch grabs the east parts. The parts are captured and with 5:53, Poland set up a west radar defence.
The US team keep pushing across from the CP but some devastating crossfire from the Poland team sees them off convincingly and wiesek knocks up yet another trio of frags. wiesek is doing well down at the axis spawn, racking up some nice damage after each US attack.
3:36, at the US team do manage to push past the CP and grab the west parts but they are quickly returned. The danger isn't over for Poland, as the US guys have their opening. 2:49 and ouch grabs the parts only for Poland to make what can only be called a miraculous recovery with a series of fortuitous frags combining to secure the return, culminating in a landmine kill for edain. Poland surely can't full hold this here.
1:09 on the doors and Poland looked to have recovered here, could the US have missed their chance? 30 seconds to play and one last gasp push from side sees the parts grabbed with 16 seconds to go and finally, the US team manages to set a time of 11:53.
It would have been a real shame if the US guys didn't set a time there, they never gave up.
Map 1 Radar, round 2.
Poland push long round to main, with Fragman and quota waiting at the truck. They are quickly dispatched and the dynamite goes down with 10:54 on the clock. The main goes at 10:27.
Some great rifle defending from Axcess slows the Poles down for a while on the way to the side, but eventually, the dynamite does go down on 9:45. The US team are giving this a real go and after a good struggle, the CP goes up with 7:54 to go and the Poles have both directions to attack from.
The Yanks set up an east radar defence and just barely manage to take out the first Polish attack. Here they come again and the Poles are very contempt to pick off the Yanks from range, allowing for edain to pinch the east parts and some nice camping from wiesek allows for a safe capture with 6:14.
Soon after on 6:02, dialer grabs and with little resistance, secures them after an easy trip via the main entrance. That was basically one Polish attack that never stopped. They just progressed round the map while members of the team covered from range or camped at close quarters with some impressive results.
Map 2 Delivery, round 1.
Here we go again and some more impressive long range shooting from Poland completely wipes out the US flag defence with bliss falling last to krisek's covert garand. 13:31 and edain secures the flag. This slow progressive attacking style of play is working well for Poland.
krisek leads the charge forward with the rifle but a flurry of frags from the entire US team completely shuts down the Polish offence. Some nice shooting from ouch keeps the controls clear and Quota is on hand to help his fellow Yank.
With 11:43 to play the US team have these controls locked down and with some more impressive shooting from Quota and ouch along with some great rifle action from Axcess. Don't forget Fragman and bliss, they are more than happy getting down and dirty as well.
10:21 and some divine inspiration from dialer gets the controls built and Poland secure the first crate immediately after. The US never cover and after a quick return the second crate is secured. It's just a real shame that US defence couldn't recover, it was a vast improvement from Radar.
Map 2 Delivery, round 2.
US on attack now and immediately a panzer flys past edains ear. He must have filled his pants there as he screams "Great Shot!". Some great covert garand work from vadar keeps the flag covered and Quota follows things up with some nice smg kills. 4:02 on the clock and the US guys finally manage to push in.
3:19 and the US move for the controls and some great smg work from Quota gets the objective going and the first crate is secured on 2:57. With 2:14 left, ouch has a crate in hand and is waiting for the controls to be activated. Poland seem completely stunned here.
1:25 to play and dialer secures the objective, can the US still do this? Again another return by Poland, 57 seconds to play! 47 remaining and bliss has the gold and with a hop, skip and jump dashes past wiesek and secures the objective, brilliant stuff!
n00n fires off some random keyboard spam from spectator to signal the end of the round, showing what he thought of his sides performance.
Map 3 Supply, round 1.
In the warmup the US team try to get under Poland's skin, with wiesek telling them in no uncertain terms to "STFU"
Quota takes out dialer with an instant panzer, allowing vader to nip in the bottom floor from the off. Poland clear out and self kill on 14:05 to set things up again. The US team have upped their game a little, Poland are showing a bit more caution now.
Axcess pings in a rifle grenade and killing dolar, signalling a US push. The push is eventually dealt with and with 12:50 to play, the US need to build on their previous map win. A three man rifle spree from krisek stops the dynamite being armed but with the entire US team chipping in, the dynamite gets armed with 11:34 to go. [flag=] edain gets the defuse despite heavy pressure.
vader again with some nice frags but krisek is in all the right places at the moment he's foiling all the US attacks at the moment. 10:40 and the main gate is planted again can the US get it blown now? It does get blown and the US team stream forward.
As soon as they walk over the hill however, boom, Poland wipes the attack out with some more great long range shooting. 9:14 to play and Poland have a great cross fire over this hill here and zMk rapes the US attack with a four man smg/artillery spree.
vader, Quota and ouch push over to get the CP but vader is left on his own, he needs help here. 8:09 to go and the CP is built, come on the US! 7:52 and the east wall is planted, the US need to stop Poland getting setup here otherwise, they'll get mince from range.
7:11 and the main gate is gone, with Poland desperately trying to secure the main entrance and setup up another devastating crossfire. Three kills from Quota helps matters by a two man airstrike from zMk halts the US attack. Poland are setup nicely here, can the US break this powerful defending team?
4:49 and the US head upstairs, with the controls built on 4:40 and the gold loaded onto the truck. Poland set up at the rear exit and some nice shooting again from wiesek halts the US progression. The truck is moving with 3:36 to play and some great camping from Quota and bliss helps the truck get out beyond the main gate.
A three man spree from vader ends things and with a 12:20 time set, the US really need to come up with something special to win this game.
Map 3 Supply, round 2.
wiesek screams "na berzie" just before the second rounds gets going, wtf. Poland have the US guys rattled as on the very first push with some great work from wiesek. The US recover with a three man spree from Fragman but it seems Poland are yet again happy
to bide their time. Somehow the US are barely hanging in here.
With 10:02 to go edain gets the plant down and vader goes for the defuse only to be gunned down by zMk from afar. The main gate gets defused but Poland have already secured the flag and have a plant down upstairs.
8:43 to go Poland push across the hill and the US try to emulate the Polish crossfire from the previous round. With temporary success, the Polish team move across the hill soon after and the CP is up with 7:51 to play. Quota and ouch combine to try and thwart the polish attack but the east is planted with 7:11 to play.
Two team kill landmines from Axcess don't help matters much and the US are trying desperately to buy some time here. A rifle from afar stops Axcess defusing the main gate, krisek had it well covered.
With 6:01 remaining Poland just keep plodding along. The US do manage some frags but they never seem to be able to completely wipe out
any of the Polish attacks.
With 5 minutes to go Fragman stops two polish players from heading upstairs and allows for his teammates to get set upstairs. 4 minutes to go, could the US hang on here as they defend upstairs? God knows how the us are doing this, by a thread at this point.
With 2:24 to go some great shooting from edain gets them into the controls and with the gold secured on 2:05, this one will go down to the wire.
1:48 to play and the truck is at the rear spawn exit
Poland push from east and some great reviving from the Polish medics gets the truck moved round the corner to the east entrance. With 34 seconds to go the us are desperately trying to stop this truck but with a flurry of frags from zMk and wiesek the poles successfully secure the gold with a mere 14 seconds remaining.
You've got to give the US loads of credit here, they never quit. Even at 2-0 down they kept on going and almost managed to cause an upset in the last map.
Well played Poland. it was a great team effort on supply and the key factor that won them the map, was the fact their offense never stopped the truck was kept moving at all times. It's hard to choose a MOTM for this one, it was such an excellent match to watch. The whole US team had a great game and deserve
a mention, with Quota and vader being the stand out names for the us team. For consistancy, the MOTM award has to go to wiesek.
He had a blistering game on Radar and camped the axis spawn on defense and offense like a man on a mission. Again, on supply, he came up with some valuable frags when it mattered and he was the player who led the long range firing squad of Poland which at the end of the day, is what won them the match. there insane ability to shoot at distance grafted them a victory and it will be great too see how both teams play in the knock-out rounds.
Match Report by pedro
best squad? you must be kidding me :] Xanah was missing =(