Are you bored of the same standard interviews all the time? Well, prepare for something special. In endless hours of work both from those I interviewed and myself, I have put up something that might give you a lot to read.
20 questions, 27 players, an endless mass of text - enjoy!
I want to thank all those who responded to the interview and took their time to give proper answers, namely:
It was three years ago that the Crossfire Prizefight Challenge moved to Enschede for the first time. On the wings of the fresh breeze that was Enemy Territory being played at shgOpen, the second Crossfire event reached higher numbers of attendees than ever before. Three years later, a lot of things seem very familiar. In fact, three players who came first at CPC2 now came second with their team at CIC7.
There was a time when Bill Clinton was president of the USA, Enemy Territory was a distant idea and the Euro was not a currency yet. In this time, people used to grab their computer, put it somewhere else and play. It didn't matter if there were five, fifty or five hundred people there.
As I was browsing through the pages of ET Truth yesterday, I stumbled upon a huge amount of comments on the "girls of Crossfire" article. What struck me as odd was that the comments were mostly negative while for all the earlier posts they had all been positive - even though some of them contained personal attacks as well. So I was trying to figure out what exactly it was, and being who I am, I decided to write a column about it.
As I returned home from Enschede, I had seen a whole weekend of Enemy Territory that was near perfection. It triggered the urge to play again after I had not seriously touched Enemy Territory for quite some time. After getting raped badly in a 6on6, I decided I would try a public server first. Quickly leaving Telenet behind because I didn't hit a thing, I eventually joined the GMC Todeszone since past experience told me it would be a good place if I needed cheering up. It didn't work out either.
I'm quite sure you've met them: winners. People who always seem to be successful at what they do, who never lose and where competing against them is a lost cause. Nobody really likes these people. You won't score a girl around them. You'll lose any competition in their company. Only if you're really, really ambitious you'll eventually beat them at some point, but mostly there is an easy solution: Just don't let them take part in anything you do.
There are many things that can be wrong with a multiplayer game. It can be filled with bugs, it can have a player base that is way too small or it can have awful spectator functionality. There are many other things that can be wrong and some of them apply to Enemy Territory. I did not see many of these things a year ago because I was too involved in the game.
A lot has been writen in the past two weeks about why or why CoD 2 might or might not become the next big shot in esports. Carmac referred to Enemy Territory as the game that has tried to become big and has failed.